|October 04, 2000 - October 12, 2000 - See More Archived News|
Thursday, October 12, 2000
|PC :: Beach Head 2000 Review at Game Rankings - posted by Erich Becker at 3:05 pm CDT|
Game Rankings has posted a review of Beach Head 2000 for the PC:
"The gameplay is simple... you point your guns at people and make them die. Then you point your guns at tanks and make them blow up. Finally, you point your guns and missiles at flying things and make them fall down. Really, it's a simple process."
Beach Head 2000 Review @ Game Rankings
|Site :: New Review Posted - posted by Erich Becker at 3:04 pm CDT|
ESC Magazine is proud to present our latest review, The Sims: Livin' Large. This is the expansion pack to this year's hottest, and most addictive, game. Here is an snippit:
"Coming around the last corner before my house, I still have the images of last night in my head. What really did happen? Images are flashing through my mind and showing me abstract memories, or are they suppressed urges? I see a zombie of Bob walking around his front yard. I know this can’t be true; he died a few days ago after locking himself in his tool-shed and having the door disappear. I walk into my house and there is my Servo cleaning up this morning’s mess from breakfast. Upon entering my room I see my magical lamp on the nightstand. Giving it a little rub, my genie, called Herb, tries to grant my wish only, to my surprise, my kitchen explodes into a fiery ball of consumables. Oh what have I done to deserve this … oh wait, my voodoo doll collection. Problem solved!
Welcome back to The Sims. The residents have been waiting for you to return. They have added more lots for you to build on, brought in hundreds upon hundreds of new items for you to spend your hard-earned cash on, and new technological advancements are being made all the time. Plus, as always, new jobs await."
See the Full Review Here!
|Mac :: Contraband Entertainment Announces Gold Games - posted by Erich Becker at 3:01 pm CDT|
Contraband Entertainment announced today that Ritual Entertainment's SiN has gone gold for the Mac platform.
In other Contraband news, Heavy Metal F.A.K.K. 2 is aslo in the midst of duplication and should be on store shelves soon.
Related Links: Contraband Entertainment Homepage
Wednesday, October 11, 2000
|PSX :: Dino Crisis 2 Review at GameCritics - posted by Erich Becker at 4:12 pm CDT|
Chi Kong Lui and guest critic, Brad Gallaway, put Capcom's latest survival-horror entry through its paces. While both critics liked the game, they differed in their degree of appraisal. Here's an excerpt from Brad's review:
"A friend of mine summed up Dino Crisis 2 nicely as a fleshed-out version of the mercenary minigame from Resident Evil 3. I think he pretty much nailed it there, and surprisingly, the formula is strong enough not only to stand on its own, but to be a very potent game in its own right. Like most of the other games in the same category save its predecessor, in Dino Crisis 2 you control your character from a third-person perspective on top of static 2-D backgrounds. However, the twist here is that the emphasis is on action instead of suspense, and the feverish pace rarely lets up."
GameCritics.com Review Dino Crisis 2
|PC :: GamePen's Wednesday Line Up - posted by Erich Becker at 4:11 pm CDT|
Good morning. Here in the US, today is Wednesday and that usually means The West Wing is on..but nooooo, instead we have a snooze fest presidential debate where one candidate sounds like an idiot and the other one is an idiot. So, what do to? Check out our preview of BethSoft's Sea Dogs with some tasty screenshots. Ahoy! The URL follows. While you are there you might want to take a look at GamePen's MS Strategic Commander Review. Hit the links below!
MS Strategic Commander Review @ GamePen
Sea Dogs Preview @ GamePen
|PSX :: Dino Crisis 2 Guide by Sybex Now Available - posted by Erich Becker at 4:07 pm CDT|
Survive the Rampage! Vicious dinosaurs are back -- and they're smarter and meaner than ever.
Dino Crisis(TM) 2, Capcom's highly anticipated, action-packed sequel, features Regina and her fierce new partner, Dylan, battling ferocious dinosaurs . Sybex's official, full-color guide -- Dino Crisis(TM) 2: Sybex Official Strategies & Secrets(TM),(0-7821-2889-0, $14.99) -- provides players with detailed, screen-by-screen walkthroughs of the game's expansive levels, hardcore strategies and tactics for annihilating even the toughest dinos, and essential statistics and combat tactics. Plus, each copy includes an exclusive, full-color poster!
For more information and to view a sample chapter, please visit: This Site
|N64 :: Sydney 2000 Canceled for N64 - posted by Erich Becker at 3:57 pm CDT|
Surprise, Surprise!! Another sub-par Nintendo 64 project has fallen under claws of the Grim Video Game Reaper.
Today's victim is none other than Sydney 2000 by Eidos Interactive. This cancellation comes as no surprise considering that the Olympics ended two weeks ago.
This is the second game in as many days canceled for the Nintendo 64 by publishers, and both games were finished ready to be shipped. The other game was 40 Winks developed by Eurocom.
So instead of playing a button smashing Olympic game (read: cash in) we get to play more of Majora's Mask. What a trade-off.
Related Links: FGNOnline
Tuesday, October 10, 2000
|PC :: Voodoo TV Preview at Hardware Unlimited - posted by Erich Becker at 5:22 pm CDT|
Hardware-Unlimited, part of the 3D-Unlimited Network has posted a preview of the 3dfx Voodoo TV as the embargo lifts on the NDA. 3dfx has announced its new multimedia line-up for this October and we've got all the information. The lineup starts with the new three models of the Voodoo TV. Our preview takes a look at the features, rationale behind Voodoo TV, and the new silicon TV tuner chip. Also features exclusive screenshots of the board. Be sure to check out our preview of the 3dfx Voodoo TV series.
Voodoo TV Preview
Related Links: Hardware Unlimited
|Sega :: Dreamcast Sales up 156.5% - posted by Erich Becker at 5:21 pm CDT|
The sales of the Sega Dreamcast have more than doubled in the last 3 months. The system's hardware sales have increased by an amazing 156.5%. This rapid increase has propelled Sega ahead of Nintendo in revenue and right behind Sony.
Speculation, based on well documented facts, for this increase have come from three different sources. The $50 dollar price drop didn't hurt, as well as the $150 SegaNet rebate. Both of those sources can account for some of the sales, but expect the numbers to stay the same this holiday season as Sony has fumbled the ball, and Sega is there to recover and score.
Limited Playstation 2s = Winner = Sega
High number of AAA Titles = Winner = Sega
Hardware half the price of the competition = Winner Sega
All things seem to be going right for the company that released the Saturn. That was what it was called right?
|Sega :: NFL2K1 Review at Gamepen - posted by Erich Becker at 5:15 pm CDT|
Gamepen have constructed a rather intense review of the Sega/Visual Concepts NFL2K1 for the Sega Dreamcast console system. Take a look at the link below.
NFL2K1 Review @ GamePen
|PC/Mac :: Human Head Studios' Rune Goes Gold - posted by Erich Becker at 5:08 pm CDT|
Here is the official press release from Human Head and Gathering of Developers:
Human Head Studios' Rune Goes Gold
PC Version to Hit Store Shelves at the End of October; Mac Version Arrives in November
Human Head Studios today announced that Rune, its upcoming 3D game of intense action and adventure steeped in a blend of Norse mythology and high-fantasy, has gone gold. The PC version will be available at the end of October with a Mac version shipping to stores in November. Rune is being published by developer-driven computer and video game publisher Gathering of Developers.
Rune transports gamers into the Dark Ages, when the Vikings were the conquerors of a cold, dismal world, and stark religion ruled all of the northern lands. Taking on the role of Ragnar, a rugged young Viking warrior, players are challenged to fight off creatures from Nordic mythology and uncover an evil perpetrator who is annihilating the Viking population. Rune utilizes an enhanced version of Epic Games' Unreal Tournament game engine and features amazingly life-like animations, in-game cinema sequences, a detailed weapon system, custom Artificial Intelligence and a unique combat system. In addition, the game features the RuneEd editor, an enhanced version of 'Unreal Editor' which allows players to create their own enhanced levels and modifications for multiplayer and single player.
Rune's features include:
- 43 Single Player Levels
- 15 unique weapons including swords, axes and bashing weapons each with their own unique magic power that can be unlocked in play
- Multiplayer DeathMatch and Team DeathMatch modes
- 21 different multiplayer characters to choose from
- Seven custom-built multiplayer levels
- Five multiplayer mutator modes, including Low Gravity, No PowerUps, Fatboy, reduced Damage, and Left-Handed
- Customizable maplists and rule settings
- 12 Classes of enemies with multiple variations for over 30 different enemy types in the game
- Five Distinctly different settings from a Mountain Fortress, to the Deepest Cavern to the pits of Hel's domain
- Combat system lets players take weapons from their defeated opponents.
- Visual inventory that allows the character to see available weapons at a glance.
For more information on Rune, go to http://www.runegame.com
Related Links: runegame.com
Monday, October 09, 2000
|Site -- New Review Posted - posted by Erich Becker at 3:52 pm CDT|
Escape Magazine is proud to present our review of "the game that will redeem Ion Storm."
Editor-in-Chief Andy Grieser recently had the chance to review this game giving it an honorable 9 out of 10 score. Here is a preview and link.
"I’ve been fascinated by conspiracy theories ever since my college roommate (hey, Mike!) introduced me to Robert Anton Wilson’s drug-drenched books about the Illuminati. I mean, there’s something exotic about a secret society running the world while the rest of us are fooled by smokescreens and subterfuge. The ultimate in this literary line was Umberto Eco’s excellent novel "Foucault’s Pendulum," in which all the world’s conspiracy theories are tied together on a lark."
See the full review here!
|Mac -- New Baldur's Gate Patch Released - posted by Erich Becker at 3:46 pm CDT|
Baldur's Gate version 1.0.2 was released on Friday. Here are the bug fixes, and other patch info.
"Larloch's Minor Drain" crash is fixed.
"Burning Wizard" crash is fixed.
Baldur now places correct modification dates on files copied into its disk cache. Previously the dates were four years in the future.
The "can't control created creatures" bug is fixed.
Some option settings weren't saved if the user quit via the Macintosh File / Quit menu choice instead of the in-game buttons.
The "character voice" problem is fixed. Both PC games and old Mac Baldur games can be loaded correctly now. Newly saved Mac Baldur games are now completely compatible with the PC version. New Mac
Baldur speed: 'Maximum Frame Rate' setting is now effective all the way up to 60 for increasing the walking speed of characters. (Previously it did have an effect, but only between 0 and the default of 20, so it appeared to be impossible to speed up walking.)
|COM -- XLGaming Reviews F.A.K.K. 2 - posted by Erich Becker at 3:36 pm CDT|
Affiliate XLGaming has placed a review of Heavy Metal: Fakk 2 on their site with a dismal 35% (a sharp contrast to our 9 out of 10 review). Here is a bit of the review below, check the direct link to see what exactly went wrong.
"Movement involves a lot of jumping/crouching/running/climbing, all of which is done efficiently via the FPS control system. This is not the first time this has been done as Heretic 2 used the Quake 2 engine to similar effect. There are some moves which although included in the game engine rarely get any use. Take the 'wall hug manoeuvre' for example. This has Julie pressing herself against a wall to traverse a thin ledge. Very innovative only that particular manoeuvre is required only twice in the whole game. Stinks of a good idea at the time but how do we implement it?' sort of thing."
Direct Link XLGaming Fakk 2 Review
Direct Link to ESCMag's Fakk 2 Review
|COM -- GameCritic's watch the History Channel - posted by Erich Becker at 3:28 pm CDT|
GameCritics.com had the benefit of getting an advance screening of the History Channel's Modern Marvels special titled "Video Games: Behind the Fun." The hour-long documentary which premieres tonight on the History Channel @ 10:00 PM EST/PT gives viewers a brief all around look into the world on interactive entertainment. The show includes historical bits, tackles social implications of video games and features interviews with industry insiders like Trip Hawkins, Dr. Henry Jenkins, Eugene Jarvis and Richard Garriott. The show also features extensive footage on some of today's hot titles like Shenmue, Jet Grind Radio, Heavy Metal FAKK, Ultima IX: Ascension and Resident Evil Code: Veronica.
Here's an excerpt from the review of the show:
"Unlike so many other outside articles and TV spots that have come before it, 'Video Games: Behind the Fun' takes the high road with videogames and presents the more culturally artistic and socially responsible side of videogames. According to the show, videogames are rightfully considered elaborate productions of sight, sound and story that are comparable to big-budgeted Hollywood films."
Advance Review on "Video Games: Behind the Fun" TV
Related Links: GameCritics
|Mac -- Aspyr Media Reveals Four New Games - posted by Erich Becker at 3:25 pm CDT|
Today Aspyr Media, the leading developer of PC games to the Macintosh, announced its fall 2000 line up that contained four very promising secrets.
In a press event taking place in Austin, Texas, Aspyr showed a short video of upcoming games including the previously announced Star Trek Voyager: Elite Force, The Sims: Livin' Large, and Need for Speed: Porsche Unleashed.
Aspyr also announced a partnership with Electronic Arts to publish Tiger Wood's PGA Tour 2001. Other announced games include Sim Theme Park, Tomb Raider: Chronicles, and Escape from Monkey Island. Yes, Monkey Island. Aspyr has created a partnership with LucasArts to release the incredible popular game on the Macintosh Platform.
Aspyr hopes to turn it Aspyrworld event into an annual event, and more announcements can be expected at the MacWorld expo in January
Related Links: MAC Central
Friday, October 06, 2000
|COM -- GameCritics.com tackle Gameday 2000 - posted by Erich Becker at 3:16 pm CDT|
Ben and Dale of GameCritics.com put Sony's latest entry of their popular sports franchise through the paces. According to both critics, the game comes up a bit short of a first-down. Here's an excerpt from Ben's review:
"It's very difficult to think of NFL GameDay 2001 as a new release, because it's just a rehash of last year's NFL GameDay 2000. Actually, it's not even a rehash, because "rehash" implies "revision." GameDay 2001 makes no notable improvements on the old GameDay formula, nor does it show us anything new whatsoever. Well, that's not entirely true. There's a new menu design that's no easier to use than the interface in the last game, and there are a few high-res stills of St. Louis Rams running back Marshall Faulk here and there."
DIRECT URL: See the full Review Here
|COM -- WomenGamer's take on the FTC Report - posted by Erich Becker at 3:14 pm CDT|
With the recent release of the Federal Trade Commission's report on the marketing of adult-rated entertainment products to children, the issue of the effects of violent media again looms large in the public eye. The debate over whether violent electronic games are capable of causing people to commit acts of violence has been raging ever since the Columbine shootings, and a perusal of some of WG's discussion forums illustrates that opinions vary widely and passionately on the subject. Read WomenGamers.Com's analysis on the effects of violent media in this latest report.
DIRECT URL: See the Full Article
Thursday, October 05, 2000
|PC -- RedStorm Entertainment Wins Award - posted by Erich Becker at 9:06 pm CDT|
RED STORM ENTERTAINMENT
NAMED FASTEST GROWING COMPANY
Morrisville, NC October 4, 2000 Red Storm Entertainment, Inc. was named the fastest growing, privately held company in the North Carolina Triangle area at an award ceremony Tuesday night. The Fast 50 awards were sponsored by The Triangle Business Journal, Smith Helms, KPMG, and the Council for Entrepreneurial Development to recognize substantial contributions to local economic growth.
Red Storm Entertainment is a multiple-media gaming company that produces, markets and publishes interactive computer and video games with other entertainment products. Founded in 1996 by best-selling author Tom Clancy, the company announced 1999 net revenues of $52 million, a 400 percent increase from 1998. Red Storm is best known for Tom Clancyís Rainbow Six, which was developed side-by-side with Clancyís book of the same name. The counter-terrorist game was an instant best-seller and has progressed into a highly popular series, winning numerous awards from the gaming industry and selling millions of copies worldwide.
While the majority of gaming companies are located in Californiaís Silicon Valley, North Carolinaís Research Triangle Park is becoming another hotbed for gaming technology. The Raleigh, Durham and Chapel Hill ìtriangleî area is best known for its health related research firms, as well as high tech and computer related firms such as Red Hat and Cisco Systems. Red Stormís success is helping to add computer and video games to that high tech list.
Red Stormís fantastic growth has led to its recent acquisition by Paris-based Ubi Soft Entertainment S.A., one of the world leaders in interactive game publishing. Red Storm will remain in the Triangle and will operate as a wholly owned subsidiary of Ubi Soft Entertainment and the name ìRed Stormî will remain a separate brand. Ubi Soft previously purchased Chapel Hill based Sinister Games. These acquisitions reflect the recent consolidation trend in the gaming industry and the identification of the Triangle as a key area for gaming talent.
|PC -- Class Changes Now Available In Major Online RPG - posted by Erich Becker at 9:04 pm CDT|
Class Changes Now Available In Major Online RPG
The ancient Aosdic lore becomes rediscovered. Mundanes unearth the power to re-dedicate an Aisling of the greatest insight to a new class. A warrior may become a wizard; a rogue a priest, and many more.
The path is not easy; the way is barbed so that only the most dedicated will apply. One must almost learn everything anew. All gained insight and power must be learned afresh. All but the base of skills and secrets remain.
Class re-dedication is not required to become a Master. However, once one is a master, one may not re-dedicate oneself to a class. Re-dedication may only be attempted once.
The mundanes that have discovered this power will reveal further details soon.
To learn more and take advantage of the extended free trial, visit www.DarkAges.com
We define reality
|PC -- What is the Purpose of Death? - posted by Erich Becker at 9:01 pm CDT|
Crossroads of Atriana is asking you a question. What is the purpose of death in gaming. Is it really necessary? Find all the answers you seek on the Crossroads of Atriana Boards. Follow the link.
Crossroads of Atriana Question of the Week
|PC -- TimeGate is accepting Kohan Beta Apps. - posted by Erich Becker at 8:52 pm CDT|
TimeGate Accepting Kohan Beta Applications
TimeGate announced today that the external beta for Kohan will soon commence. Beginning this Thursday, October 5th, TimeGate will accept beta registrations on its website, at timegatestudios.com. The signups will continue until 12:00 p.m. (CST) on Sunday, October 8th. Once the registration period concludes, TimeGate will select 500 lucky winners and notify them of acceptance within one week.
|Sega - Sega delays Quake III Release - posted by Erich Becker at 8:49 pm CDT|
Sega announced today that the anticipated release of Quake III: Arena for the Dreamcast has been delayed till October 17th. This is only a 7 day delay from the title's original shipping date of October 10th.
The reason for the delay has not been given, but some suspect that id needed a few more days to tweak the game.
Quake III will be the first game to support Sega's broadband internet adapter that was also delayed this week till late November.
More as it develops.
Wednesday, October 04, 2000
|No News is Good News? - posted by Erich Becker at 3:47 pm CDT|
Today seems to be a rather unproductive day in the minds of video game developers and publishers. Maybe the fact that the holiday rush is getting all ready to go, and they are saving to big news to compete with each other.
In any event, there is no earth shattering news to report today. In fact, there is no moon shattering news either. A very slow day, kinda like this news item that drags on and on and on...