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November 18, 2002 - December 04, 2002 - See More Archived News


Wednesday, December 04, 2002
 
[GameCube] Activision Brings Street Hoops (GCN) To the GameCube - posted by Erich Becker at 3:04 pm CDT

ACTIVISION'S STREET HOOPS(tm) brings blacktop action to the Nintendo GameCube(tm)

Santa Monica, CA -- December 3, 2002 -- Nintendo owners can now rule the courts street-style with the release of Activision, Inc.'s (Nasdaq: ATVI) Street Hoops(tm) for the Nintendo GameCube(tm). The game features playground legends Half Man Half Amazing, Headache, Hot Sauce and more, as featured in the AND 1 Mix Tape Series; a powerful hip-hop soundtrack; authentic apparel; and some of the toughest courts like NYC's "The Cage" and Rucker Park. Street Hoops is currently available at retail outlets nationwide at a suggested retail price of $49.99 and is rated "T" (Teen - gambling, strong lyrics) by the ESRB.

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted revenues of $786 million for the fiscal year ended March 31, 2002.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Japan, Australia, Scandinavia and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.

The statements contained in this release that are not historical facts are "forward-looking statements." The Company cautions readers of this press release that a number of important factors could cause Activision's actual future results to differ materially from those expressed in any such forward-looking statements. These important factors, and other factors that could affect Activision, are described in Activision's Annual Report on Form 10-K for the fiscal year ended March 31, 2002, which was filed with the United States Securities and Exchange Commission. Readers of this press release are referred to such filings.

Related Links: Activision's Homepage


 
[PCGaming] MechWarrior 4: Mercenaries (PC) Demo Now Available - posted by Erich Becker at 3:02 pm CDT

MechWarrior 4®: Mercenaries Demo Now Available

Microsoft Game Studios today announced that the MechWarrior 4®: Mercenaries demo is now available for download from the official site at http://www.microsoft.com/games/mw4mercs/. The demo offers players a chance to try out the single-player experience across two different missions and to go for the glory in the brand new Solaris VII arenas. Players can also fight for bragging rights across two different multiplayer maps and take five 'Mechs for a test-stomp, allowing them to get a taste of what it's like to pilot everything from a small scout 'Mech to the brand new Hellhound. The retail version of MechWarrior 4: Mercenaries is now available throughout North America for the estimated price of $49.99 (U.S.).

MechWarrior 4: Mercenaries combines the popular gun-for-hire theme with a dynamic storyline and several features never before seen in the MechWarrior universe. Following the rise to power of a newly formed Mercenary MechWarrior Company, MechWarrior 4: Mercenaries allows players to affiliate with the Northwind Highlanders, Gray Death Legion, Kell Hounds or Wolf's Dragoons to experience a captivating story line that evolves based on players' actions during the game. Features include the ability to command up to eight 'Mechs at one time, as well as new multiplayer options and a new dynamic single player campaign with more than 40 missions. Developed by Cyberlore Studios Inc. in conjunction with Microsoft's FASA Studio, MechWarrior 4: Mercenaries challenges players to decide whether to remain a neutral party in the conflict or intentionally accept contracts that will set them firmly against one of the great Noble Houses. Completing missions for either side ultimately determines the fate of the players' band of mercenaries, and the path they choose determines how their quest ends. For more information about MechWarrior 4: Mercenaries, visit the official site at http://www.microsoft.com/games/mw4mercs/.

Microsoft Game Studios is a leading worldwide publisher and developer of games for the PC, Xbox video game system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse game portfolios for the PC (http://www.microsoft.com/games/), including such franchises as Age of Empires, Flight Simulator and Zoo Tycoon; Xbox (http://www.xbox.com/), including such franchises as Halo, Project Gotham Racing and NFL Fever; and Zone.com (http://www.zone.com/), the official games channel for the MSN network and home to such hits as Bejeweled and OutSmart.


Related Links: Visit the Official MechWarrior Site


 
[Console] Octagon to Secure Worldwide Publishing for Asobo Studio’s Debut Title - posted by Andy Grieser at 12:36 pm CDT

Octagon to Secure Worldwide Publishing for Asobo Studio’s Debut Title

It’s a Wild Goose Chase on the SuperFarm


CHAPEL HILL, NC and BORDEAUX, France - 4 December 2002 - Octagon Entertainment, Inc. has come together with Asobo Studio S.A.R.L. to find worldwide publishing for SuperFarm , a working title for the Playstation® 2, GameCube™ and Xbox™. SuperFarm is a single and multi-player action/combat party game packed with hysterical antics and is scheduled for launch in late 2003.

Wacky farm animals dying of boredom spring back to life one day when a farmer brings a prize turkey named Pamela home from the market. The loony rascals will do anything to win Pamela’s heart, and the stunts spin out of control once they realize that they will have to save Pamela from being sent to the meat factory. The heat is on and the hooligans will use anything from shovels to cow dung to trip up the other suitors.

SuperFarm features 10 zany characters and 20 original locations. Four different types of challenges including Keep It, Collect, Frag and Baja are available, plus three game modes and bonus competitions keep the action rolling.

“I am very impressed with Asobo Studio and feel confident that we will put their game in the hands of a strong publisher in a timely manner,” said Octagon agent Jerod Kirby.

"It is a real pleasure to work with Octagon Entertainment,” said Sebastian Wloch, managing director of Asobo Studio. “From the beginning, they have always been very professional and efficient. Thanks to Octagon we could find the right opportunities for our game."

Octagon Entertainment arranges worldwide financing, licensing and distribution agreements for developers and publishers of computer and video games. Octagon currently represents products including Duke Nukem: Manhattan Project, Enclave, Soldiers of Anarchy, Outlaw Golf, Celtic Kings: Rage of War and Devastation.

Asobo Studio S.A.R.L. develops games for the Playstation® 2, GameCube™ and Xbox™. The most experienced team members of Kalisto Entertainment founded Asobo Studio in the spring of 2002. Asobo Studio's members have been key developers of best-selling titles such as Dark Earth , Ultimate Race , Nightmare Creatures and The 5th Element .

 
[Console] MechAssault Prepares to Launch Second Onslaught - posted by Andy Grieser at 12:32 pm CDT

Gamers who think unlocking the Ragnarok BattleMech™ is the end of what "MechAssault" has to offer are in for a surprise. Starting in January, Microsoft Game Studios and Day 1 Studios will begin rolling out new content for "MechAssault" via Xbox Live. Players with Xbox Live will be able to access the new content at no additional charge.

To kick things off, the first new multiplayer map will be "Hell's Kitchen," a dense industrial environment based in a fiery volcanic world that will support all five game types. In the weeks to follow, there will be several new BattleMechs, additional multiplayer maps and even new game types, including Capture the Flag.

"MechAssault" is currently available only on Xbox in North America for an estimated retail price of $49.99 (U.S.). For more information, visit http://www.mechassault.com .

Xbox Live is the first comprehensive, online game arena fully dedicated to fast-action broadband gaming experiences. Xbox Live allows gamers to play multiplayer Xbox games with other gamers everywhere via a high-speed Internet connection. Xbox Live enables all gamers to find and play with their friends easily; talk to other players during gameplay through the Xbox Communicator headset; and download current statistics, new levels and characters to their Xbox hard drive. With a built-in hard drive and Ethernet port, the Xbox console was built from the ground up to be an online gaming system.

 
[Community] Project Entropia Server Stress Test Begins - posted by Andy Grieser at 12:30 pm CDT

Project Entropia Server Stress Test Begins

Gothenburg, Sweden - December 4, 2002 - MindArk, the Swedish developer of Project Entropia, wants you to put its virtual universe under some stress.

The Project Entropia Development Team is holding a six-hour long test on its server system beginning Thursday December 5 at 22:00 CET (21:00 GMT, 16:00 EST, 13:00 PST). Its purpose is to assess stability and performance following the introduction of the successful v4.0 patch. Interested users are asked to enter Project Entropia and stay logged on as long as possible. Act as you normally would: chatting, hunting, mining or exploring. If you get disconnected, please log on again. It will be worth your while. The long-awaited treasure system has been implemented and announcements will be made frequently during the test to guide you in the right direction. Invite everyone you know and remember - spending money is not a requirement. It is free to enter and participate in Project Entropia.

Every aspect of the test will be carefully logged, but we also want to hear your experiences. There will be a form available to fill out on our main web page at http://www.project-entropia.com/ after the test is finished. We look forward to meeting you all on Calypso!

Project Entropia is the next generation in online entertainment. It is more than a mere game; it is a virtual universe. Participants are given the opportunity to earn real money and become financially successful in a virtual world. A patented live economic system allows real world money to be transferred into Project Entropia Dollars for use inside. Project Entropia is freeware with no monthly costs. Start-up costs are next to nothing and the software is downloadable through the Internet. Click onto http://www.project-entropia.com/ for more information.


Tuesday, December 03, 2002
 
[Community] Khabal Gaming Reviews LofR: The Two Towers (PS2) - posted by Erich Becker at 7:20 am CDT

Khabal Gaming has reviewed Lord of the Rings: The Two Towers (Playstation 2), be sure to check out this snippet and hit the link below for the full review. Remmember to tell 'em who sent you.

"One Ring to Rule Them All"

The game is designed in such a way that it makes you feel as though you are watching the movie. It utilises some of the footages from the first Lord of the Rings (LOTR) movie as the introduction to the game, where you hear Galadriel telling the tale of the one ring that is the root cause of this elaborate and compelling trilogy. The developer has seamlessly fused actual scenes of the movie with a fully computer generated replica of the same scenes prior to the start of each section of the game. The interchange between footages from the movie and the graphics of the game is quite a sight to behold, and it gives you the feeling of playing inside the movie."

Related Links: If you want to read more, click here.


 
[GameCube] Ubi Soft Ships Evolution: Worlds (GCN) - posted by Erich Becker at 7:16 am CDT

Ubi Soft Entertainment

EVOLUTION WORLDS SHIPS TO STORES NATIONWIDE!

First traditional RPG for the Nintendo GameCube(tm) embarks gamers on an epic RPG adventure

SAN FRANCISCO, CA - December 2, 2002 - Ubi Soft Entertainment, one of the world's largest video game publishers, announced Evolution Worlds for the Nintendo GameCube(tm) has shipped to retail stores nationwide. Evolution Worlds is the highly anticipated, epic RPG adventure exclusive to Nintendo GameCube, which combines the stories from the best-selling Dreamcast RPGs, Evolution and Evolution 2. Evolution Worlds is rated "E-Everyone" and is available for a suggested retail price of $49.99.

"The Evolution series was such a huge hit on the Dreamcast system; we know gamers are anxious to check out Evolution Worlds on the Nintendo GameCube," said Tony Kee, vice president of marketing for Ubi Soft Entertainment. "By combining both Evolution 1 and 2, Evolution Worlds is a two-game-in-one bargain that the RPG-starved Nintendo GameCube audience will jump at."

Join the Adventure!
In Evolution Worlds, players follow Mag Launcher and Linear Cannon, along with friends Chain Gun, Pepper Box, and Gre Nade to set out on a perilous journey to save the world from treacherous evil forces, and uncover the truth behind Evolutia -- an enchanted piece of mechanical body weaponry that is the last piece of an ancient civilization! Evolution Worlds' unique gameplay utilizes a 360-degree, turn-based tactical combat system new to Nintendo GameCube, and features over 60 hours of gameplay with more than 100 characters. Additional features include:

" Randomized Dungeons - randomly generated dungeons allow for a unique experience every time you play
" Unique Fantasy Weaponry: magical body weaponry called Cyframes create extraordinary weapons, abilities, and magic unique to the Evolution series

" Discover Precious Artifacts and Treasures -- characters can earn magical powers and advanced special moves to increase their Cyframe's power

" New Voice Parts - Evolution Worlds features voices for nearly all 100 characters

About Ubi Soft Entertainment
Ubi Soft Entertainment is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubi Soft's strong and diversified line-up has grown considerably, as has Ubi Soft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubi Soft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubi Soft is now present on every continent, both through offices in 22 different countries including the United States, Brazil, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. To learn more, visit www.ubi.com.

2002 Ubi Soft Entertainment. All rights reserved. Ubi Soft Entertainment and the Ubi Soft logo are registered trademarks of Ubi Soft, Inc.

# # #

Related Links: Visit Ubi Soft's Homepage


 
[PCGaming] Xicat Teams up with Motor Trend for Lotus Challenge (PC, GCN, Xbox) - posted by Erich Becker at 7:14 am CDT

Xicat teams up with two heavies in the automotive world for its latest Xbox(TM) release

Ft. Lauderdale, Fla. – December 2, 2002 – Xicat tears up the track with its latest release, Motor Trend presents Lotus Challenge, to be released for the Xbox(TM) video game system from Microsoft in late 2002 in North America. This is the first auto racing video game to bear the Motor Trend name and seal of approval.

"It's really an honor to be associated with Motor Trend, the premiere authority on cars," said Jaimee Wolf, CEO of Xicat Interactive, Inc. "We've designed the game to meet and surpass the very high standards set by Lotus, and the crew at Motor Trend just loves the game."

"We are excited to be releasing the Motor Trend Lotus Challenge in conjunction with Xicat Interactive. Fans of racing games will love the challenging courses and fast-paced action of the Motor Trend Lotus Challenge," states Jacqueline Blum, president of the Enterprises unit at Primedia Inc. Ms. Blum heads the licensing operations for the company.

Fancy a wicked ride? Get behind the wheel with a bevy of English beauties. The 'hot bods' span Lotus' prestigious 54-year racing history, from the Lotus Seven, Elan and Europa to the remarkable Elise and the 175mph Lotus Esprit as well as some of the most influential Formula One and Indy cars ever built. Racing action or long-haul circuits are set across a variety of locations such as London, Arizona Speedway, Jupiter Beach Raceway in Florida, twisting roads in the Swiss Alps, Tokyo Rainbow Bridge, Minato-Ku, the Tokyo Bay Tunnel, the Official Lotus Test Track at Hethel in the UK, a Hollywood movie set and even an off-shore oil rig.

Rain, storms, snow, fog, dirt and mud are all remarkably rendered. Scrape your Lotus down the side of a tunnel as you run at more than 100 miles an hour and see realistic scratches and dents form on the body work. Advanced real-time particle systems handle the life-like damage and weather effects. Projected shadows and the car's glistening headlights create a mesmerizing nocturnal driving experience.

Commenting on the ground-breaking strategic partnership, Arnie Johnson who heads up the American division of Group Lotus, Lotus Cars USA Inc said, “this is the first time a unique co-production has been set-up between a car manufacturer and a games developer. We have maintained an unprecedented level of involvement in the development of the game to ensure it is as realistic as possible. Lotus is extremely proud to have selected such innovative partners.”

Motor Trend presents Lotus Challenge embodies the best of simulation racing with the excitement of an arcade thriller. Take your positions race fans, Lotus Challenge will be released for Xbox in late 2002, with releases for Nintendo® Gamecube(TM) and PC CD-Rom Q2 next year. Rating is pending.

About Xicat Interactive:

Publishing award-winning games for PlayStation2®, Nintendo® Gamecube® and Game Boy® Advance, Microsoft® Xbox™ and Personal Computers, Xicat Interactive, Inc., (http://www.xicat.com/) is headquartered in Ft. Lauderdale, Fla., with offices in London and Zurich. A fast-growing innovator in the world of interactive entertainment software publishing Xicat’s popular titles include Sniper: Path of Vengeance, ChopLifter: Search & Rescue, U.S. Special Forces: Team Factor, Jane's Attack Squadron, Top

Angler, X-Plane, and Gothic which can be found at Target, Wal-Mart, Best Buy, Circuit City, Toys R Us, K-Mart, Best Buy and Electronic Boutique among other retailers.

About Kuju Entertainment:

Kuju Entertainment is one of Europe's leading independent games developers. Located in three studios in the UK, with over 130 staff, Kuju has a substantial multi-platform multi-team development capability. With over thirteen years game development experience, Kuju is currently creating 5 games for the PlayStation 2, Xbox, GameCube and PC platforms. Recent releases include the hit title Microsoft Train Simulator on PC, Fireblade and Reign Of Fire of PlayStation 2 and Xbox. Kuju Entertainment is a wholly owned subsidiary of Kuju plc. Kuju plc successfully floated on the London Stock Exchange's Alternative Investment Market (AIM) in May 2002 (LSE AIM: KUJ). www.kuju.com

About Group Lotus PLC:

Group Lotus PLC is regarded by many as the finest sportscar manufacturer in the world. The British based company currently builds the multi-award winning Lotus Elise and the archetypal supercar the Lotus Esprit. With a heritage of motorsport wins in just about every sector of motor racing include the Indy 500, Le Mans, the World Rally Championship and 7 Formula World Championships. Past Lotus sportscars such as the Seven, Elite, Elan and Europa have become motoring icons and legendary drivers who have raced for Lotus include Dan Gurney, Mario Andretti, Emerson Fittipaldi, Jim Clark, Graham Hill, Stirling Moss, Nelson Piquet, Ayrton Senna and Mika Hakkinnen.

About PRIMEDIA:

Motor Trend is published by PRIMEDIA. One of the world's most innovative media companies, PRIMEDIA is pioneering the concept of targeted scale through its combination of traditional and new media properties. The company capitalizes on its focused content across print, television, the Internet and live events to offer highly effective integrated advertising and marketing solutions in some of the most sought after advertising demographic sectors including teens, automotive, outdoor, luxury, real estate and business-to-business segments. With 2001 sales from continuing businesses of $1.6 billion, PRIMEDIA is the #1 special interest magazine publisher in the U.S., producing more advertising and editorial pages through its more than 250 titles including Seventeen, Automobile, Motor Trend, New York, Fly Fisherman, Power & Motoryacht, Telephony, Ward's Auto World and American Demographics, than any other media company. It is also the #1 producer/distributor of specialty video with 18 satellite and digital video product lines, including Channel One Network; and the #1 news and information group on the Internet, led by About.com. More information about the company can be found at http://www.primedia.com.

About Xbox:

Xbox (http://www.xbox.com/) is Microsoft’s future-generation video game system that delivers the most powerful games experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating games that blur the lines between fantasy and reality. Xbox is now available in North America, Japan, Europe and Australia.

©2002 Xicat Interactive Inc. All Rights Reserved. Xbox is a trademark of Microsoft Corporation in the United States and/or other countries. All other trademarks are property of their respective owners.


Wednesday, November 27, 2002
 
[MacGaming] F1 2000 (Mac) Now Shipping! - posted by Erich Becker at 3:12 pm CDT

MacPlay is now shipping copies of F1 2000 for the Mac, here is a short description of the game, hit the link below for more information and a place to order.

"F1 2000 is the only officially endorsed F1 game to feature the 2000 teams, liveries and driver line-ups and enabling the player to customize the grids to match the actual races. Detailed set-up options and a realistic physics engine will please the purists, while many of these options can be turned off to appeal to arcade racers. F1 2000 leaves all previous F1 games on the starting grid with its realistic, adrenaline-pumping interpretation of the world's greatest motorsport."

Related Links: Read More About It!


 
[PCGaming] Strategy First and Gigex Want You to Try ORB (PC) - posted by Erich Becker at 12:05 pm CDT

One universe, 2 races and a whole lotta trouble!

Montreal, Quebec. November 27, 2002 – Now’s your chance to see what all the fuss is about! Strategy First has teamed up with Gigex to bring you a demo from the recently released, stunning 3D Real-Time Strategy game, O.R.B.

The O.R.B demo lets you jump into this game and try out 6 tutorials, 2 missions from the Malus Campaign and 1 skirmish map (playable only in multiplayer mode). Follow this link:

http://gigex.com/gp/gp.asp?PackageId=0069000013&source=00690_01&a=f

Also new today are these latest updates to O.R.B’s homepage http://www.o-r-b.com/:

* Basic environment tutorial: A tutorial that shows players how to
create environments in the editor
* Basic in-game cut scene tutorial: A tutorial that shows players how
to create their own cut scenes for the game in the editor
* Texture list: List of textures that can be applied to moon,
planets, nebula’s etc in the game
* A Strategy Guide for the first 5 campaign scenarios for both races.

And the story goes…

In O.R.B players launch themselves into a dynamic world where two races are fighting over the territory they each thought was theirs. The Malus are a product of their planet’s harsh environment. Scarce water, extremely high temperatures and a volatile climate have created a rigidly disciplined culture based on strength and triumph over adversity. The Alyssians are an independent, self-sufficient and fatalistic race who have sacrificed their individualism for the greater cause of societal harmony and consider themselves democratic and egalitarian.

Two different races. One shared goal. And the battle intensifies even more when the two races realize they are not alone in their fight…

O.R.B Features


* Unparalleled 3D real-time strategic gaming action with full freedom of
movement in space
* Two fully developed races each with their own single-player campaign and
unique strategies
* One-of-a-kind dynamic universe depicting multiple solar systems alive with
planets, moons, asteroid belts, complex orbits, debris fields and extraordinary spatial environments
* Epic fleet combat with a wide variety of vessels and specialized units
including tactical ships, shock troops, various fighter types, multiple capital ship classes and support vessels
* Campaign editor and tools, complete with the ability to script your own
scenarios, event triggers, campaigns and cut-scenes
* Explosive battles with up to four players in cooperative and head-to-head
multiplayer mode


 
[PCGaming] NDL Graphics Engine Showcased in Morrowind: Tribunal (PC) - posted by Erich Becker at 12:01 pm CDT

NDL’s Graphics Engine Showcased in Bethesda’s Release of Tribunal

Expansion Pack to The Elder Scrolls III: Morrowind in Stores Now

(Chapel Hill, NC - November 26, 2002) – Fans of The Elder Scrolls III: Morrowind™ now have much more to explore and do with The Elder Scrolls III: Tribunal™, an expansion pack for Morrowind PC that is in stores just in time for the holidays. Both Morrowind and Tribunal were developed by Bethesda Softworks™ using NDL’s 3D graphics engine and development toolkit, known for providing game developers with the tremendous flexibility they need to create environments unique to their games.

Morrowind has won more than 40 awards, including Editor’s Choice awards from PC Gamer, Computer Gaming World, Computer Games Magazine, IGN, and many other publications. In its "Editors’ Choice" review of the title, PC Gamer magazine said "Morrowind is perhaps the most technologically cutting-edge first-person RPG ever... Really, though, it's the lushly detailed 3D worlds that set a new standard for this kind of RPG. There are day/night cycles, booming thunderstorms, blinding sandstorms, an almost obscene array of flora and fauna (while you can't stop to actually smell the flowers, you can pick them), and a commendable level of architectural variety. After a few hours, Morrowind begins to feel like a living, breathing world."

"Like Morrowind, using NetImmerse with Tribunal allows us to create new assets and get them into the game very quickly," says Todd Howard, executive producer for Bethesda Softworks. "That’s important when doing an expansion on a short schedule." For a live interview of Howard discussing the NDL engine and its capabilities, please visit www.ndl.com/roi/flash/bethesda.html.

Tribunal introduces the god-kings Almalexia and Sotha Sil, two of the three ruling Tribunal gods. In the expansion, you travel to Mournhold, capital city of Morrowind, and along the way will face goblins, lich lords, and Fabricants. Tribunal can be experienced by players new to the game or those who have already completed the main quests of Morrowind. The expansion pack adds from 20 to 40 hours of gameplay, depending on the number of tasks players undertake.

For more information about Morrowind and Tribunal, visit the official website at www.elderscrolls.com. Additional information about NDL’s engine and tools is available at www.ndl.com.

About Bethesda Softworks™

Headquartered in Rockville, MD, Bethesda Softworks LLC is a developer and publisher of entertainment software and has published numerous award-winning titles, including The Elder Scrolls® series, the Terminator series, and Sea Dogs®. Its full product line spans the sports, racing, RPG, strategy and action genres. For more information on Bethesda Softworks’ products, visit www.bethsoft.com.

About NDL

NDL, with offices in North Carolina and California, has been responsible for major developments in 3D graphics technology incorporated into leading PC and game software. In addition to Morrowind, other NDL-based game titles include Totally Games’ Star Trek Bridge Commander, Irrational Games’ Freedom Force and Mythic Entertainment’s Dark Age of Camelot. For more information on NDL, visit www.ndl.com.

Bethesda Softworks LLC is a ZeniMax Media company. The Elder Scrolls, Morrowind, Tribunal, Sea Dogs, Bethesda Softworks and ZeniMax are registered trademarks or trademarks of ZeniMax Media Inc. All other trademarks are the property of their respective owners. All Rights Reserved.

 
[MacGaming] New Sims: Unleashed (Mac) Info Released - posted by Erich Becker at 12:00 pm CDT

Aspyr Media has released new information about The Sims: Unleased for the Mac. If you remember correctly, The Sims: Unleased was previously released for PC as another expansion to Maxis/EA's award winning The Sims. You can find more information about the game by clicking right here, enjoy!

 
[PCGaming] Hearts of Iron (PC) Ships to Retail - posted by Erich Becker at 11:57 am CDT

Strategy gamers are in for a very happy holiday…

Montreal, Quebec. November 27, 2002 - Publisher Strategy First and Developers Paradox Entertainment, the team behind the award-winning Europa Universalis II, are proud to announce that Hearts of Iron¸ the first World War II game of true grand strategic scope, has shipped to retail stores nationwide.

“If you loved Europa, you are simply going to be blown away by Hearts of Iron,” says Steve Milburn, Director of Marketing for Strategy First. “It has everything that strategy gamers and war buffs are looking for.”

Already being called “the game of all games” and an “instant classic”, Hearts of Iron covers the entire period of the War from 1936 to 1948, rather than fragmented periods, and offers a historically accurate rendering of that monumental decade. Players can bring the battle to any front they choose and must use a combination of diplomacy, strategy and combat to overcome their enemies and lead their country to victory. On top of all this, there are hundreds of hours of gameplay to be found and players can optimize their fun with multiplayer support over LAN or Internet.

Hearts of Iron Features:

* Epic Gameplay - Global map includes every nation and covers the battle
from 1936-1948
* Scenario editor - Player can modify and construct maps and campaigns with
their own settings and add national detail
* Highly advanced research model - Change the course of war by acquiring
super weapons (nukes) and increasing production capabilities
* Deep diplomatic model - Unique system that simulates political systems and
their effect on neutral nations in relation to alliances
* Historical generals and political leaders - Thousands of real people
researched for individual detailed uniqueness
* Strategic level military system - Over 100 different ground, air and naval
forces fight the entire war on a divisional level
* Real Time gameplay that can be paused at any time
* Soundtrack – Contains 2 hours of quality music in MP3 format
* Optimized for Multiplayer - Hearts of Iron enables players to easily meet
over LAN or Internet

For more information on Hearts of Iron, please visit www.strategyfirst.com . Infogrames will distribute Hearts of Iron exclusively throughout North America.

About Paradox Entertainment
Paradox Entertainment was created to build science fiction, fantasy and alternative history brands in cross-media platforms. The company management has a long experience in publishing, interactive media, film and TV entertainment. Its brand portfolio contains successful brands such as Conan the Barbarian, Mutant Chronicles, Europa Universalis and Heavy Gear. In less than two years the interactive games branch has earned worldwide recognition for producing best selling and award-winning PC games such as Europa Universalis I and II and Airfix Dogfighter and is currently producing Hearts of Iron, Crusader Kings and Mutant Chronicles Online.

About Strategy First Inc.
Strategy First Inc. is a leading developer and worldwide publisher of entertainment software for the PC. Founded in 1990, the company has grown rapidly, publishing major games in the industry and simultaneously developing its own in-house titles such as O.R.B., Disciples II, Nexagon: The Pit and Zero-G Marines. After winning numerous awards for games such asDisciples: Sacred Lands, Europa Universalis, Kohan: Immortal Sovereigns and Steel Beasts, Strategy First continues to push the gaming envelope with its own groundbreaking titles, while maintaining its reputation as a unique alternative for independent developers seeking to market their games to a worldwide audience.


 
[PCGaming] Star Trek Starfleet Command III (PC) Warps to Retail - posted by Erich Becker at 11:56 am CDT

ACTIVISION'S STAR TREK STARFLEET COMMAND® III SHIPS TO RETAIL

Santa Monica, CA - November 27, 2002 - PC gamers can now command the most powerful ships in the Star Trek® universe with the release of Activision, Inc. (Nasdaq: ATVI) and Taldren's highly anticipated tactical starship simulator, Star Trek Starfleet Command III. The first title in the series to take place in the Star Trek: The Next Generation® timeline, Star Trek Starfleet Command III allows players to take control of their own ship and crew, and join the battle for control of the galaxy. Star Trek Starfleet Command III is available now in retail stores in North America, is rated "E" for everyone by the ESRB and carries a suggested retail price of $49.99.

"Star Trek Starfleet Command III marks a highpoint for the series for with the addition of ship customization, a streamlined user interface, refined controls and a new storyline set in the Star Trek: The Next Generation universe," said Larry Goldberg, executive vice president of Activision worldwide studios. " Fans of the earlier games and Star Trek gamers overall are going to find Star Trek Starfleet Command III a worthy addition to this highly acclaimed franchise."

As captain of a starship, Star Trek Starfleet Command III gives players complete access to all ship's systems including navigation, tactical, engineering and science stations. Players must balance energy between their ship's systems as they exchange pyrotechnic volleys of phasers, disrupters and torpedoes with the opposition. As the foes fall by the wayside and the victories rack-up, players will also accrue "prestige points," which can then be used to purchase new vessels, upgrade their weapons, shields, engines and other combat systems, and to recruit better officers.

The single player portion of Star Trek Starfleet Command III features separate Klingon, Romulan and Federation campaigns. There is also an Instant Action mode, and Conquest -- a simulated multiplayer mode where players vie for control of known space in an ongoing sector-by-sector battle.
Multiplayer modes in Star Trek Starfleet Command III includes Skirmish mode where players can engage in combat as the Federation, Klingons, Borg or Romulans in free-for-all and team-based games. Additionally, Star Trek Starfleet Command III includes an enhanced version of the Dynaverse 3 multiplayer environment. This persistent online component features improved AI and a new system that allows players to join the same fleet, travel together across the galaxy and battle alongside one another in a bid to improve their ships and carve out territory in the name of their empire.

Fans who hunger for more information on Star Trek Starfleet Command III can reference the game's new official Web site located at www.st-sfc3.com . For all the latest Star Trek news, visit the official home of Star Trek at http://www.startrek.com .

About Viacom Consumer Products, Inc.
Viacom Consumer Products, Inc. merchandises properties on behalf of Paramount Pictures, Paramount Television, Viacom Productions, and Spelling Television, as well as third-party properties. Viacom Consumer Products, a unit of Viacom Entertainment Group, is a subsidiary of Viacom Inc. To learn more about Viacom Consumer Products and our properties, please visit us at
www.viacomcp.com.

About Activision, Inc.
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted revenues of $786 million for the fiscal year ended March 31, 2002.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Japan, Australia, Scandinavia and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.



Tuesday, November 26, 2002
 
[Community] 20,000 Gamers Wanted to Help Test Impossible Creatures - posted by Andy Grieser at 1:27 pm CDT

20,000 Gamers Wanted to Help Test Impossible Creatures

Microsoft Game Studios and Relic Entertainment today announced that 20,000 gamers will be invited to download and participate in an online multiplayer test of Impossible Creatures. On Tuesday, November 26, gamers will be able to download a limited multiplayer version of this unique real-time strategy (RTS) game to help Microsoft stress test the matchmaking servers.

Th e first 20,000 gamers who download Impossible Creatures will be treated to a tutorial, three multiplayer maps and a pre-built army of combined animals. The Sigma Combiner is also included, allowing gamers to create their own army of fearsome creatures that are generated by mixing and matching the various parts of two different animals. Twenty animals are included in this version, while 50 different animals will be available in the retail product. For more information and to download the Impossible Creatures test version, visit the official site on November 26 at
http://www.microsoft.com/games/impossiblecreatures/ .

Set in the 1930s, Impossible Creatures is a 3-D RTS game that pits players against an evil madman in a desperate campaign across a chain of remote and diverse islands. Using Earth's most formidable animals as building blocks, players create an army of genetically altered mutant monsters in a struggle to protect an unsuspecting world. Impossible Creatures takes the RTS genre to the next level with streamlined, fast-paced combat gameplay. Developed by Relic Entertainment Inc., the title is scheduled for U.S. release on January 7, 2003.

 
[PC Gaming] Ultimate Trainz Collection Ships to Stores Nationwide - posted by Andy Grieser at 10:12 am CDT

Montreal, Quebec. November 26, 2002 - Publisher Strategy First and Developer Auran are pleased to announce that the Ultimate Trainz Collection has shipped to retail stores nationwide.

“ Ultimate Trainz Collection has so much great content, it will keep train buffs happy for a long time to come,” says Steve Milburn, Director of Marketing for Strategy First.

UTC includes 2 CDs full of dynamic railroad gameplay that lets you not only create your own landscape, but collect and customize your locos and control as many trains as you and your PC can handle.

" It's great to see the latest version of Trainz hitting the shelves", said Greg Lane, CEO of Auran. "We've worked for more than a year adding features, incorporating user feedback and polishing the user interface and we're extremely happy with the results. We already have a huge user base aged from 3 to 83 and they each get something different from their Trainz experience. The Ultimate Trainz Collection adds to that experience with new scenarios, new content and improved physics and performance."

UTC combines all the excitement of Collecting, Creating and Controlling your own railroad with the newest version of Trainz , and adds in compelling and challenging scenarios such as short passenger runs, humpyard activities, and complex freight maneuvers.

Users can even create their own scenarios using the powerful scripting language provided, and share them with other Trainz fans online. There are dozens of new locos, freight wagons and passenger cars, plus a special bonus - Paint Shed - an easy-to-use paint program that allows users to create their own railroad liveries. In total, over 100 different cars, wagons and locos are included, and thousands more objects can be downloaded free.

For more information about UTC , please visit www.auran.com . Infogrames will exclusively distribute Ultimate Trainz Collection in North America.

 
[PC Gaming] Strategy First Signs Sandpatch for North America - posted by Andy Grieser at 10:11 am CDT

Montreal, Quebec. November, 2002 – Publisher Strategy First and Developers Maple Leaf Tracks are happy to announce that they have entered into a publishing deal to bring the MSTS® Add-on Sandpatch to the North American market in early 2003.

“We are very pleased to be working on Sandpatch with Maple Leaf Tracks,” says Steve Milburn, Director of Marketing at Strategy First Inc. “Train enthusiasts are in for a great time.”

Sandpatch is a realistic add-on for Microsoft® Train Simulator. Players will experience one of America's most famous rail crossings, Sandpatch, which offers exciting challenges for all. Based on the Baltimore & Ohio's historic line, Sandpatch covers a distance of over 50 miles of mainline track between Cumberland, Maryland, and Rockwood, Pennsylvania. Included along the mainline are numerous spurs, interchanges, and branch lines, which make for exciting switching and way freight operations. As the engineer of a number of different freight trains, it is your job to pull massive loads of coal, autos, piggybacks, and general merchandise over the Allegheny Mountains. If heavy freights aren't your thing, there are several switching opportunities available as well.

“We strive to bring as much realism to the desktop as we can,” says Jason Dilworth, Director of Operations at Maple Leaf Tracks Inc. “We are very excited to be working with Strategy First in order to bring this add-on to market. Microsoft® Train Simulator, and its associated expansion packs, have great potential for the long term, and we feel that it will help develop a whole new hobby for virtual railroaders.”

Features
* Over 50 miles of realistic mainline railroad based on real world topographic and railroad maps
* Includes 16 different locomotives such as the EMD SD50, SD40, GP38, GP40-2, and the GE B30-7
* 14 different pieces of rolling stock
* Custom built scenery, including famous buildings and landmarks
* Realistic B&O-style CPL signals
* 12 challenging activities, based on real life operations
* Custom built locomotive cab view and sounds

For more information on Sandpatch, please visit www.strategyfirst.com
or www.mapleleaftracks.com
.



Friday, November 22, 2002
 
[Console] Chariots: The First Olympics Announced - posted by Andy Grieser at 5:45 am CDT

CHARIOTS™: THE FIRST OLYMPICS ANNOUNCED

It is 776 BC. The age of the first Olympics in Ancient Greece. The Greek city states of Athens, Sparta, Macedonia, Elis, Crete, Troy, Thebes and Carthage have gathered at Olympia.

It is the last day of the historic event. The five full days of frenetic athletic activities are coming to an end. But the pinnacle of all the Olympic events is yet to commence. As one of the privileged competitors, the expectations of thousands rest on your shoulders……..

 Choose from among eight different charioteers, both men and women, each with their own unique abilities
 Eight different chariot models with different handling characteristics
 Race through the countryside of the ancient Hellenic world. Race tracks which plunge from soaring snowbound mountains to verdant Grecian meadows and meander through undulating deserts.
 Marvel at the beauty of ancient monuments like the Lighthouse of Pharos, Temple of Zeus, Acropolis and the Giza pyramids.

Chariots™: The First Olympics is available on PC (Windows), Linux, Apple Mac, Sony PlayStation2™, Microsoft Xbox™ and Nintendo GameCube™.

Graphics Features
 Full support for the latest graphics cards with T&L, vertex and pixel shaders
 Highly realistic vertex shaded grass, fur
 Stunning pixel shaded water effects with reflection and refraction
 Dynamic, volumetric clouds which change appearance as the race progresses
 Volumetric shadows
 Environment mapped bump mapping
 Specular light effects
 High polygon models with continuous LOD
 Geometry amplification using TruForm/N-patches
 Cube mapping

Audio Features
 High fidelity surround environmental audio effects
 EAX support
 DirectSound 3D support
 OpenAL support

Networking Features
 Four player and eight player LAN multiplayer
 Eight player internet multiplayer

For more information, visit Planet Chariots at www.planetchariots.com. For all enquiries, please contact info@planetchariots.com.

 
[Online] File-Sharing Transformed into File-Giving for the Holidays - posted by Andy Grieser at 5:44 am CDT

FILE-SHARING TRANSFORMED INTO FILE-GIVING FOR THE HOLIDAYS

First Time Consumers Can Easily Buy PC Games as Gifts and Have Them Delivered Directly To The Recipient’s Computer

San Francisco, CA, November 21, 2002 – Doing your holiday shopping online is super convenient. Free shipping with your online purchase is nice too. Now, for the first time, Trymedia Systems is introducing free digital delivery of PC videogames directly to a gift recipient’s computer. Beginning on Thanksgiving Day (Nov. 28), consumers will have the ability to purchase computer games online at www.trygames.com and have them delivered to friends or family within minutes. Traditionally, games and software sold online could either be downloaded only by the purchaser or shipped in box format to a gift recipient.

www.trygames.com offers downloadable PC games that run the gamut from hardcore games like Beach Head 2002, Robot Arena, and Pearl Harbor: Defend the Fleet, to classics like Monopoly, Operation and Scrabble, and children’s software titles such as Putt Putt Travels Through Time and Candy Land Adventure. Prices range from US$5 to $39.95, with most games under $20. Currently all games at the site can be downloaded for free trial with the option to purchase the content when the trial expires. Beginning on Thanksgiving Day, Trymedia will add a feature that allows consumers to easily purchase a downloadable game as a gift for someone else. The gift recipient will receive immediate e-mail notification that a gift has been purchased and simple instructions on how to retrieve the game online.

“Trymedia’s ActiveMARK technology makes it easy for consumers to download and share digital content legally,” said Gabe Zichermann, Trymedia’s VP of Marketing. “Now that more and more publishers are distributing their games digitally, we thought consumers ought to be able to make their gift deliveries digitally too. Even magic reindeer would be hard-pressed to deliver a game of Yahtzee this quickly.”

Trymedia is also running a “Win Free Games For 20 Years” promotion at www.trygames.com. The grand prize winner will receive one free game per month from the trygames catalogue for the next 20 years. Two second-place winners will each receive one year’s worth of free games from www.trygames.com. To enter the sweepstakes, contestants should log on to www.trygames.com. Additional entries can be received by simply telling friends about the promotion. The contest is scheduled to run through the end of the year. Complete rules and regulations can be found at www.trygames.com.


When consumers use an ActiveMARK enabled game or software program, their content can be transferred from one person to another, either online or on disc, and it automatically reverts to trial mode – enabling legal, secure, person-to-person filesharing. Trymedia works with its software clients to insure appropriate distribution through the Internet, Peer-to-Peer Networks, CD/DVD channels and email programs.

Trymedia Systems enables the secure monetization of games and software on the Internet, Peer-to-Peer Networks and via CD/DVD. The company’s ActiveMARK technology has been tested in over 5 million downloads, powering secure digital revenues for leading videogame and entertainment software publishers. Founded in 1999, Trymedia is headquartered in San Francisco and maintains offices in Europe. For more information about ActiveMARK or Trymedia, and for current titles and partners, visit www.trymedia.com.

 
[PCGaming] MMORPG Neocron Ships - posted by Andy Grieser at 5:23 am CDT

CDV SOFTWARE'S "NEOCRON" SHIPS TO STORES
Post-apocalyptic Massively Multiplayer Online Computer Game Heads to Stores
Nationwide

CARY, NC - November 21, 2002 - CDV Software Entertainment, one of the leading German publishers and distributors of gaming software, today
shipped "Neocron," the cyberpunk massively multiplayer online role-playing game (MMORPG). The game is set in the post-apocalyptic city of Neocron, where each player can mingle with the city's less tasteful denizens, take in the lurid underground culture, and carve his own place amongst the bright lights.

"CDV's first massively multiplayer online game, 'Neocron' combines the rich story of a role-playing game with the aggressive action of a first-person shooter," said Robert Pickens, chief executive officer of CDV USA. "Your actions in Neocron are limitless - wreak havoc in the outlying Wastelands,
craft fine weaponry within the safety of the city, or play intrigue within the many factions vying for power. The choice is yours."

Neocron is now available nationwide with a monthly subscription rate of $9.95. Players will receive the first four weeks of play free of charge,
with a bonus of two additional free weeks for all players registering on or before February 12, 2003. More information about "Neocron" is available at
www.cdv-neocron.com or at www.neocron.com.

About "Neocron"
"Neocron"'s MMORPG action is set within the districts of the dark andforeboding city of Neocron. From the barren outskirts to the sultry red-light district, the city's densely populated regions feature roaming
mutants, brutal anarchists, and genetically engineered humans.

Players choose among four different character classes, each with its own attributes and special abilities:

* Private Eyes, the well-rounded character with broad potential
* Smart and sneaky Spies
* Brutally aggressive GenTanks (Genetically Engineered Human Tanks)
* Supernaturally intelligent but physically weak PSI Monks

Characters hobnob in interactive nightclubs and conspire in outpost centers
in more than 250 maps. Unique combat features include repairable armor
implants and upgradeable weapons for greater destruction. Each faction
acquires income by trading in the city districts, competing in missions,
and hunting dangerous monsters as mercenaries.

Additional features include:

* Combination of role-playing and first-person shooter elements with
real-time combat and targeting
* A virtually unlimited number of weapon systems created through
combinations and extensions, including modifiable pistols, assault rifles,
mines, and lasers
* Customizable appearance features, including gender, skin tone, clothing
type and color
* Huge interactive areas, including the upscale ViaRosso, the barren
Outzone and the club district in Pepper Park
* Balance of Power (BoP) engine that lets players transform their actions
into share values for their factions and clans
* NavRay system that directs players to their destinations, saving them
from meaningless excess search time
* Game within a game: Players can face each other in deathmatch arenas
(holomatches) without losing skills or energy in the actual game


 
[Community] Games Xtreme Previews Raven Shield - posted by Andy Grieser at 5:21 am CDT

Games Xtreme has posted a short preview of Raven Shield for the PC: "But I was able to get my paws dirty with some run and gun play on a number of servers. Gameplay is similar in some ways to Counterstrike, but then again, Counterstrike really is an offshoot of the gameplay that was begun with R6, many years ago. There are a few new features of note, apart from the gorgeous graphics engine and attention to detail on the characters – skinning is pretty impressive indeed. I’m talking here about the mouse-wheel driven door opening, which means you can open the door slowly or slam it open. This adds an extra dimension to stealth in the game, as it’s possible to open the door just slightly and sight an opposing team member hiding in a room. But god did I have fun, I'm not going to bore you with a lengthy step by step account, just know that it was pure adrenaline packed gameplay - served with a good amount of hiding and praying too."


Tuesday, November 19, 2002
 
[GameCube] Evolution Worlds (GCN) Goes Gold! - posted by Erich Becker at 1:28 pm CDT

EVOLUTION WORLDS FOR THE NINTENDO GAMECUBE GOES GOLD!

First traditional RPG for the GameCube embarks gamers on an epic RPG adventure

SAN FRANCISCO, CA - November 18, 2002 - Ubi Soft Entertainment, one of the world's largest video game publishers, announced Evolution Worlds for the Nintendo GameCube(tm) has gone gold. Evolution Worlds is the highly anticipated, epic RPG adventure exclusive to GameCube, which combines the stories from the best-selling Dreamcast RPGs, Evolution and Evolution 2. Evolution Worlds is scheduled to ship December 2.

Join the Adventure!
In Evolution Worlds, players follow Mag Launcher and Linear Cannon, along with friends Chain Gun, Pepper Box, and Gre Nade to set out on a perilous journey to save the world from treacherous evil forces, and uncover the truth behind Evolutia -- an enchanted piece of mechanical body weaponry that is the last piece of an ancient civilization! Evolution Worlds' unique gameplay utilizes a 360-degree, turn-based tactical combat system new to GameCube, and features over 60 hours of gameplay with more than 100 characters. Additional features include:

" Randomized Dungeons - randomly generated dungeons allow for a unique experience every time you play
" Unique Fantasy Weaponry: magical body weaponry called Cyframes create extraordinary weapons, abilities, and magic unique to the Evolution series

" Discover Precious Artifacts and Treasures -- characters can earn magical powers and advanced special moves to increase their Cyframe's power

" New Voice Parts - Evolution Worlds features voices for nearly all 100 characters

About Ubi Soft Entertainment
Ubi Soft Entertainment is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubi Soft's strong and diversified line-up has grown considerably, as has Ubi Soft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubi Soft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubi Soft is now present on every continent, both through offices in 22 different countries including the United States, Brazil, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. To learn more, visit www.ubi.com.


 
[Community] Too Much Good Stuff at Console Gold - posted by Erich Becker at 1:27 pm CDT

Console Gold has tons of new stuff today, too much for us to list in any respectable fashion. Included is a great reveiw of Metroid: Prime for the GameCube (Editor's Note: Our Review is Coming Soon!). Check it out by head on over there right now!

 
[Xbox] UbiSoft Brings Murakumo (Xbox) To North America - posted by Erich Becker at 1:24 pm CDT

UBI SOFT BRINGS POPULAR JAPANESE MECH SHOOTER, MURAKUMO, TO NORTH AMERICA

Murakumo: Mech Hunter - Exclusive Xbox title to Feature 10 ALL-NEW Missions
and Gameplay Mode for the US Market

SAN FRANCISCO, CA - November 19, 2002 - Ubi Soft , one of the world's largest video game publishers, today announced plans to launch the popular Japanese mech-based shooter, Murakumo: Mech Hunter, exclusively for the Xbox video game system from Microsoft. Murakumo: Mech Hunter is a fast-paced, "pursue and destroy" action game that features a variety of innovative, original mechs and adrenaline-pumping action set in city street and skyscraper environments. Murakumo: Mech Hunter is targeted to ship in February 2003.

"Murakumo's distinctive Japanese-influenced artistic style and intense gameplay set mech gaming standards in Japan, and we plan to bring that winning formula to Murakumo: Mech Hunter here in the US," said Tony Kee, vice president of marketing, Ubi Soft Entertainment. "We have enhanced the product by adding new levels and a new trial mode to this already action-packed title, providing US gamers the most intense mech gaming experience possible."

Murakumo: Mech Hunter features 10 all-new pursuit and destroy missions exclusive to the US version, challenging players to hit boosters, and chase down and destroy renegade mechs through bustling streets and towering city skylines. As a member of the elite mech pilot group, Murakumo: Mech Hunter, gamers battle against a rogue group of computerized Mechs programmed for terror and destruction. Players choose from five different elite Murakumo Mechs, each with their own devastating arsenal and abilities, and several different modes of play, including Scenario Mode, Free Mission and Expert Mission. Murakumo: Mech Hunter also features an all-new Trial Mode, which allows players to challenge 10 Giant, mechanized bosses to beat and record personal best Rank and Clear Time.

About Developer
Established in 1986, FromSoftware is one of Japan's premier software companies developing interactive entertainment products across all major platforms. FromSoftware's office is located in central Tokyo, Japan. More information regarding FromSoftware can be found on the company's World Wide Web site www.fromsoftware.co.jp.

About Ubi Soft Entertainment
Ubi Soft Entertainment is a global producer, publisher and international distributor of interactive entertainment products. A leading company in the industry, Ubi Soft's strong and diversified lineup has grown considerably. As well as developing original properties, Ubi Soft has also steadfastly partnered with several high-profile companies and is dedicated to delivering consumers with quality videogame titles while offering blockbuster franchises. Founded in 1986, the company has offices in 22 countries including the United States, Canada, France, Germany and China and sells its products in over 50 countries. For more information about Ubi Soft, visit http://www.ubi.com .

©2002 Ubi Soft, Inc. All rights reserved. Ubi Soft Entertainment and the Ubi Soft logo are registered trademarks and Will Rock is a trademark of Ubi Soft, Inc. All other trademarks are the property of their respective owners.

Related Links: Ubi Soft


 
[PCGaming] id and Activision Announce Wolfenstein: Enemy Territory (PC) - posted by Erich Becker at 1:23 pm CDT

ID SOFTWARE AND ACTIVISION PUT PC GAMERS IN CONTROL OF ELITE ALLIED SQUAD WITH WOLFENSTEIN: ENEMY TERRITORY (TM)

Mesquite, Texas - Nov. 18, 2002 - id Software (TM) and Activision, Inc. (Nasdaq: ATVI) are putting gamers in command of the Allies finest troops for squad-based frontline combat in Wolfenstein: Enemy Territory, an all-new chapter in the Wolfenstein series. Introducing a totally new gameplay style and a distinctive arsenal of features, Wolfenstein: Enemy Territory enlists solo players to command an elite allied squad in a series of single player campaigns; then take the frontlines online in epic Axis versus Allies multiplayer warfare. Wolfenstein: Enemy Territory is being developed by Splash Damage, Ltd., and Mad Doc Software, with assistance from Gray Matter Software and is executive produced by id Software. The stand-alone game is expected to be available in the first-half of 2003 and is rated "RP"(Rating Pending) by the ESRB.

"Wolfenstein: Enemy Territory is the ultimate in World War II squad-based combat," said Todd Hollenshead, CEO, id Software. "With everything from covert reconnaissance and battlefield structure construction to bot support and co-op play, Wolfenstein: Enemy Territory offers both single and Internet gamers an unparalleled team gaming experience."

"For fans of Return to Castle Wolfenstein and new players alike, Wolfenstein: Enemy Territory gives gamers an entirely new opportunity to devastate the forces of the Fatherland," said Larry Goldberg, executive vice president, Activision Worldwide Studios. "With the intense combat in both single and multiplayer campaigns, players of all types will be drawn into the whirlwind action in Wolfenstein: Enemy Territory."

Wolfenstein: Enemy Territory offers gamers a unique, squad-based single player game, enlisting players as the leader of an elite Allied force throughout a series of mission-based scenarios that range from Western Europe to the deserts of Egypt. Players must tactically command their troops through hostile enemy positions to accomplish specific mission objectives, while also ensuring the survival of key team members. Throughout the game, veteran squad leaders earn additional skills and gain equipment via field promotions that remain persistent across several maps. Armed with devastating weaponry and innovative command and communication functions, gamers must pursue and confront the insidious Third Reich and the products of its experimentation with the Occult and paranormal.

Featuring multiplayer support for as many as 64 players and 2-player co-operative play, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a team's ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team. Wolfenstein: Enemy Territory's Campaign mode combines a series of battles into larger campaigns where teams struggle for successive victories and players are awarded battlefield promotions and additional abilities that persist and accumulate throughout the campaign.

Wolfenstein: Enemy Territory further offers online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. Additionally, players can engage with computer-controlled bots, both cooperatively and competitively, in all of the multiplayer maps and game types. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.

id - Freud's primal part of the human psyche and one of the hottest game shops on Earth - has been rocking the gaming world from Mesquite, Texas since 1991. As a renowned leader in the industry, id Software forged such frenetic titles as Wolfenstein 3D (R), DOOM (R), DOOM II (TM), QUAKE (R) and QUAKE II (TM). With intense graphics and mind-blowing action, id's games have helped redefine the modern video game, continually setting industry standards for technology and gameplay. And, in keeping with tradition, id Software has amplified the world of adrenaline pumping 3-D gaming with the release of their latest action titles, QUAKE III Arena (TM), QUAKE III: Team Arena (TM), and Return to Castle Wolfenstein (TM). id's advanced DOOM III engine is leading the next revolution in 3-D interactive games. Check out more about id Software at www.idsoftware.com.

Splash Damage is a young game development studio dedicated to the creation of First-Person games with a focus on online multiplayer gaming. Formed in June 2001 from key members of the online mod development community, Splash Damage has grown into a full-size studio in under a year and now employs some of the best known 'names' in the community. Splash Damage is based near London, England. Visit www.splashdamage.com for further information.


Mad Doc (TM) Software, LLC is a studio of game industry veterans with experience in every aspect of game development and an unmatched expertise in Artificial Intelligence. Mad Doc titles include Star Trek: Armada II, Jane's Attack Squadron, and Empire Earth: The Art of Conquest. Mad Doc is currently at work on Wolfenstein: Enemy Territory and a major, unannounced PC game scheduled for a 2003 release. Collectively Mad Doc team members are responsible for over 2.8 million units in the game market worldwide. Mad Doc Software is located in Lawrence, Massachusetts.

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted revenues of $786 million for the fiscal year ended March 31, 2002.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Japan, Australia, Scandinavia and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.

The statements contained in this release that are not historical facts are "forward-looking statements." The Company cautions readers of this press release that a number of important factors could cause Activision's actual future results to differ materially from those expressed in any such forward-looking statements. These important factors, and other factors that could affect Activision, are described in Activision's Annual Report on Form 10-K for the fiscal year ended March 31, 2002, which was filed with the United States Securities and Exchange Commission. Readers of this press release are referred to such filings.


Monday, November 18, 2002
 
[Xbox] UbiSoft Ships Tom Clancy's Splinter Cell (Xbox) - posted by Erich Becker at 1:04 pm CDT

Ubi Soft Entertainment

Award-Winning Xbox Game, Tom Clancy's Splinter Cell(tm), Ships Nationwide

Most Anticipated Xbox Game for the Holidays On Store Shelves Soon

SAN FRANCISCO, CA - November 18, 2002 - Video game fans rejoice! The hottest title to hit the Xbox(tm) video game system from Microsoft this holiday season, Tom Clancy's Splinter Cell(tm), is on its way to United States store shelves today. Developed by Ubi Soft Entertainment's Montreal studio only for Xbox this holiday season, Tom Clancy's Splinter Cell has won numerous awards including the E3 Game Critics Award for best action game and the ECTS overall best game of the show award. The tension-filled stealth action espionage thriller also earned the highest game review score ever given by Official Xbox Magazine-a 9.6, which earned it an Editor's Choice Award. (Official Xbox Magazine December, 2002)

"Tom Clancy's Splinter Cell is one of the year's best action games," said Ed Fries, vice president of Game Content, Xbox. "The intense storyline keeps you holding your breath with every step you take. The use of lighting in this game is not only stunning; it really improves the overall experience as the player blends into the shadows to avoid detection. Tom Clancy's Splinter Cell really shows what Xbox is capable of as a console, and the developers have created a masterpiece that is sure to be a huge holiday hit."

Storyline:
You are Sam Fisher. A lone shadow-operative in a world where lost seconds can allow terrorist plans to become deadly reality. You operate in the heart of hostile territory. Spy. Steal. Destroy. Assassinate. Just don't ever be seen. Because when the stakes are this high, the choice between leaving a witness or a corpse is no choice at all. When two CIA agents mysteriously vanish in the former Soviet republic of Georgia, the NSA's secret sub agency, Third Echelon, deploys Sam Fisher-its most capable splinter cell operative-to recover them. Fisher soon uncovers a deeper conspiracy: a plot that threatens to destabilize the world order and spark nuclear conflict.

Details:
" Covert stealth-action featuring a compelling original storyline and characters inspired by the world of Tom Clancy and endorsed by the famous author.

" Revolutionary lighting, shadowing, animation, physics, and sound effects create an astonishingly realistic tension-filled experience.

" Diverse stealth techniques including sniping, split jumping, zip lining, rappelling, and using human shields bring gameplay possibilities to a new level.

" Experimental intelligence gadgets (night/thermal vision goggles, prototype weapons and surveillance gear, etc.) give Fisher the edge against his enemies.

Tom Clancy's Splinter Cell carries a "T" (Teen) rating from the ESRB and will be priced at $49.99.

About Ubi Soft® Entertainment
Ubi Soft Entertainment is a global producer, publisher and international distributor of interactive entertainment products. A leading company in the industry, Ubi Soft's strong and diversified line-up has grown considerably. As well as developing original properties, Ubi Soft has also steadfastly partnered with several high-profile companies and is dedicated to delivering consumers with quality videogame titles while offering blockbuster franchises. Founded in 1986, the company has offices in 22 countries including the United States, Canada, France, Germany, Finland and China and sells its products in over 50 countries. For more information about Ubi Soft, visit http://www.ubi.com.

About Xbox

Xbox (http://www.xbox.com/) is Microsoft's future-generation video game system that delivers the most powerful games experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating games that blur the lines between fantasy and reality. Xbox is now available in North America, Japan, Europe and Australia.

About Xbox Live(tm)
Xbox Live(tm) is the first comprehensive, online game arena fully dedicated to fast-action broadband gaming experiences. Xbox Live will allow gamers to play multiplayer Xbox games with other gamers everywhere via a high-speed Internet connection. With a built-in hard drive and Ethernet port, the Xbox console was built from the ground up to be an online gaming system so there's no need to buy additional peripherals.

©2002 Ubi Soft, Inc. All rights reserved. Ubi Soft Entertainment and the Ubi Soft logo are registered trademarks of Ubi Soft, Inc. Splinter Cell is a trademark of Ubi Soft Entertainment, Inc. All Rights Reserved. All other trademarks are the property of their respective owners

Xbox is a trademark of Microsoft Corporation in the United States and/or other countries.

 
[PCGaming] UbiSoft Ships Dragon's Lair 3D (PC, Xbox) - posted by Erich Becker at 1:03 pm CDT

Ubi Soft Entertainment

DRAGON'S LAIR 3D: RETURN TO THE LAIR SHIPS TO STORES NATIONWIDE

Dirk the Daring Returns in an All-New, 3D Adventure for the Xbox and PC

SAN FRANCISCO, CA - November 18, 2002 - Ubi Soft Entertainment, one of the world's largest video game publishers, announced Dragon's Lair 3D: Return to the Lair for the Xbox(tm) video game system from Microsoft and the PC has shipped to retail stores nationwide. Developed by Dragonstone Software, Dragon's Lair 3D features the same fun, pick-up-and-play gameplay that made the arcade version a blockbuster hit in 1983. Now gamers will be able to experience Dragon's Lair 3D with the highest quality graphics and sound available today. Dragon's Lair 3D is rated "T-Teen" and is available for a suggested retail price of $49.99 on Xbox and $29.99 on PC.

"Dragon's Lair is a classic, landmark game that has always pushed the gaming industry's limits in terms of graphics and gameplay," said Tony Kee, vice president of marketing for Ubi Soft Entertainment. "Dragon's Lair 3D is now the FIRST Xbox title to feature 1080i HDTV compatibility, breathing vibrant color to the characters and environments that jump off the screen!"

The Legend Continues!
True to the classic arcade phenomenon, Dragon's Lair sets players against the menacing dragon Singe and the evil wizard Mordroc to save the beautiful Princess Daphne. With full control of Dirk the Daring, a valiant but clumsy knight, Dragon's Lair 3D players fight their way through the castle's treacherous, labyrinthine-like halls to overcome new monsters and obstacles lurking in the shadows. Incredible new gameplay includes jumping over flaming pits, climbing ropes to fly across chasms, and battling swarms of the wizard's minions with Dirk's sword and crossbow. Other game features include:

" 18 large, detailed, action-packed levels featuring more than 40 environments to explore and 250+ rooms with numerous puzzles, traps, power-ups and hidden secrets to uncover

" A real-time, 3D modeled and hand painted, textured world features new next-generation visuals
" The first Xbox title to feature 1080i High Definition TV graphics mode, along with 5.1 Dolby Digital Audio and 16:9 anamorphic widescreen support

" New intro and ending movies hand-animated by legendary animator Don Bluth

"Dragon's Lair is a franchise loved by fans all over the world for more than 20 years," said Rick Dyer, president and CEO of Dragon's Lair, LLC. "Reinventing this franchise into a three-dimensional world utilizing the most powerful game graphics ever will be a treat for Dirk fans everywhere."

About Ubi Soft Entertainment
Ubi Soft Entertainment is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubi Soft's strong and diversified line-up has grown considerably, as has Ubi Soft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubi Soft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubi Soft is now present on every continent, both through offices in 22 different countries including the United States, Brazil, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. To learn more, visit www.ubi.com.

About Dragon's Lair LLC
Based in San Diego, California, Dragon's Lair LLC is a joint venture between Digital Leisure and the original creators of the 1983 arcade smash hit Dragon's Lair. Dragon's Lair LLC is comprised of legendary animation professionals Don Bluth, Gary Goldman and John Pomeroy, as well as veteran video game creator Rick Dyer. Rounding out the partnership is multimedia industry veteran David Foster, president of Digital Leisure Inc. and the publisher of the Dragon's Lair 2D versions. Dragon's Lair LLC is committed to creating state-of-the-art interactive titles that are supported by motion picture, broadcast and toy ventures.

2002 Ubi Soft Entertainment. All rights reserved. Ubi Soft Entertainment and the Ubi Soft logo are registered trademarks of Ubi Soft, Inc.

The Dragon's Lair name, logo, characters and indicia are either registered trademarks, trademarks, or copyrights of Dragon's Lair LLC and Don Bluth, and are used under license with permission.

The Dragon's Lair 3D game 2002 Dragon's Lair LLC and Don Bluth. All rights reserved. The original Dragon's Lair game 1983 Bluth Group Ltd. All rights reserved. All other trademarks are the property of their respective owners.

Xbox is a trademark of Microsoft Corporation in the United States and/or other countries.

 
[PC Gaming] Wolfenstein: Enemy Territory in Development - posted by Andy Grieser at 11:49 am CDT

ID SOFTWARE AND ACTIVISION PUT PC GAMERS IN CONTROL OF ELITE ALLIED SQUAD WITH WOLFENSTEIN: ENEMY TERRITORY(tm)

Mesquite, Texas - Nov. 18, 2002 - id Software(tm) and Activision, Inc. (Nasdaq: ATVI) are putting gamers in command of the Allies finest troops for squad-based frontline combat in Wolfenstein: Enemy Territory, an all-new chapter in the Wolfenstein series. Introducing a totally new gameplay style and a distinctive arsenal of features, Wolfenstein: Enemy Territory enlists solo players to command an elite allied squad in a series of single player campaigns; then take the frontlines online in epic Axis versus Allies multiplayer warfare. Wolfenstein: Enemy Territory is being developed by Splash Damage, Ltd., and Mad Doc Software, with assistance from Gray Matter Software and is executive produced by id Software. The stand-alone game is expected to be available in the first-half of 2003 and is rated "RP" (Rating Pending) by the ESRB.

"Wolfenstein: Enemy Territory is the ultimate in World War II squad-based combat," said Todd Hollenshead, CEO, id Software. "With everything from covert reconnaissance and battlefield structure construction to bot support and co-op play, Wolfenstein: Enemy Territory offers both single and Internet gamers an unparalleled team gaming experience."

"For fans of Return to Castle Wolfenstein and new players alike, Wolfenstein: Enemy Territory gives gamers an entirely new opportunity to devastate the forces of the Fatherland," said Larry Goldberg, executive vice president, Activision Worldwide Studios. "With the intense combat in both single and multiplayer campaigns, players of all types will be drawn into the whirlwind action in Wolfenstein: Enemy Territory."

Wolfenstein: Enemy Territory offers gamers a unique, squad-based single player game, enlisting players as the leader of an elite Allied force throughout a series of mission-based scenarios that range from Western Europe to the deserts of Egypt. Players must tactically command their troops through hostile enemy positions to accomplish specific mission objectives, while also ensuring the survival of key team members. Throughout the game, veteran squad leaders earn additional skills and gain equipment via field promotions that remain persistent across several maps. Armed with devastating weaponry and innovative command and communication functions, gamers must pursue and confront the insidious Third Reich and the products of its experimentation with the Occult and paranormal.

Featuring multiplayer support for as many as 64 players and 2-player co-operative play, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a team's ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team. Wolfenstein: Enemy Territory's Campaign mode combines a series of battles into larger campaigns where teams struggle for successive victories and players are awarded battlefield promotions and additional abilities that persist and accumulate throughout the campaign.

Wolfenstein: Enemy Territory further offers online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. Additionally, players can engage with computer-controlled bots, both cooperatively and competitively, in all of the multiplayer maps and game types. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.

 
[Console] XICAT Readying Choplifter: Search and Rescue for Lift-Off - posted by Andy Grieser at 11:42 am CDT

XICAT readying Choplifter: Search and Rescue for lift-off

Fort Lauderdale , Fla. – November 18, 2002 – Xicat has given the thumbs up to ChopLifter: Search and Rescue, slated for release on February 15, 2003, for PlayStation 2. This remake of the arcade classic is sure to please action fans with its additional adrenaline soaked levels and realistic flight control systems.

"We added four extra levels to make sure ChopLifter is a great action game, as well as the benchmark for helo-rescue games. The new levels in ChopLifter involve a bomb scare on a bus, a power-glider in danger, a daring air-sea rescue and the rounding up of dangerous zoo animals running loose in the city," says lead producer Don Zabriskie at Xicat Interactive. “We also added some mini-games and additional flight training levels.”

New screens and video demos are available, letting the player feel the pressure of the missions within the game. For an in-depth look at the game,
lead producer and resident in-house pilot, Don Zabriskie is available for an interview or flight tutorial. Video previews of detailed level-by-level play are now available.

The Game:

ChopLifter: Search and Rescue puts players through a series of gut-wrenching rescue missions that test both their flying skills and their ability to handle the incredible pressure of having lives on the line. Players choose from six different helicopters, each with realistic flight physics and characteristics of the actual aircraft, all have true to life cockpit views with moving gauges and working mechanisms. Based on skill level, players progress through 22 missions ranging from saving victims of a hotel fire, an erupting volcano, airlifting survivors of a boating accident, chasing an explosive-packed bus around a city and a mountaintop plane crash. Players can even relive their hair-raising experience in the replay mode.

Features:

- Select from six helicopters ranging from civilian aircraft to military grade, all rendered from the actual manufacturer specs. Choppers include the bulky MH-35E “Sea Dragon,” the all-purpose BK-117-B, great for complex touch and go rescue operations, the powerful and distinctive CH-47J “Chinook,” the swift and agile Hughes OH-6D “Egg,” the versatile 300CB and the AS365N2 Eurocopter.

- 22 rescue missions include a hotel fire, an erupting volcano, a raging flood, a mountaintop plane crash, an air-sea ship rescue, a bomb scare on a speeding bus, cities awash in chaos and more.

- Progressive training mode. Once the basic flight skills are mastered, intermediate and advanced programs are introduced.

- Mini-games include helicopter taxi, hover target drop, flying through hoops and extensive flight training modes.

- Video replay mode and four different views (cockpit, close chase, far chase and tower).

- Realistic controls and variable effects: Rotor torque, unpredictable weather (wind, rain, snow and tornado), working cockpit gauges and moving flight controls.

- A full range of equipment is at your disposal including a helpful radio/intercom system, a high-pressure water cannon, a winch and winch operator, ground support and more.

With ChopLifter: Search and Rescue, lives are on the line, including yours. Available throughout North America for PlayStation2® on February 15, 2003
(rating pending).


 


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