|February 07, 2003 - February 19, 2003 - See More Archived News|
Wednesday, February 19, 2003
|[PC] Schanz signs with Enigma for Angels vs. Devils - posted by Erich Becker at 2:59 pm CDT|
Schanz International Consultants signs new action game “Angels vs Devils” with Spanish Studio, Enigma.
Schanz International Consultants and Spanish development Studio, Enigma Sofware Productions, annouce signing together a new 3D action game, titled, Angels vs. Devils.
Angels vs. Devils is an action game developed with the latest 3D Technologies, with great quality graphics and attention to detail. It welcomes the player to the world of interactive entertainment, where evil combats good and vice versa. Cleverly adapted by Enigma to give gamers the chance to achieve supreme domination over mankind, the gameplay offers continuous action and fun! Once started, difficult to stop…pow! wow!! pop! whew and yipee!!! And bountless more expressions…that’s how the game goes!!!
Alberto Dominguez, Project Manager, Enigma Software Productions says, "we are sure that Angels vs. Devils will have the needed acceptance among the publishers and of course, among the players all over the world. We fully trust in the professionalism, the experience and in the known extensive contacts of Schanz International Consultants in the industry for bringing our game to the attention of the right publishers. Enigma Software and Schanz continue to enjoy working together in what could be defined as a perfect working relationship between a development company and a great international consulting company."
Gerhard Schanz, MD at Schanz International Consultants comments that, “one becomes totally immersed in the action packed gameplay of Angels vs. Devils which has a hint of strategy and RPG, requiring speed, ability and wisdom to reach the ultimate goal - victory! And victory is what we plan for Enigma’s promising new title. Enigma is a team we trust and believe in, and the quality they are delivering with this title, verifies the trust we share in our partnership”
Schanz International Consultants ( SIC ) was founded in 1998 in Deidesheim, Germany. The Consultancy is well described with it’s mission statement as …your link in the gaming industry…. Boasting, and proud of a motivated and value-oriented team SIC enjoys a very special place in the industry. The Consultancy works closely with several developers and publishers on a long term basis. SIC is in an exclusive partnership with Enigma Software Productions since 2001. More about SIC at www.schanzgames.com. AVIs about Angels vs Devils can be found at Angels vs Devils AVI Enigma Software Productions, a Spanish Studio in Madrid, has been in the business of software engineering since more than twelve years. Since 1993, it has dedicated itself to development of games and has several projects to it’s credit including Trauma ( 1995 ), Space Clash ( 1999, published by Dinamic Multimedia ), Excalibug ( 2001, also by Dinamic Multimedia ), Pro Soccer ( 2002 ) and Hello Kitty Soccer ( for Typhoon Games). Apart from currently working on Angels vs. Devils, Enigma is also working on a high quality simulation game for PC called Orbital Station.
|[PC] Batfish Studios and Digital Workshop Announce Captain Scarlet and the Mysterons - posted by Erich Becker at 2:57 pm CDT|
Spectrum Is Green as Batfish Studios and Digital Workshop announce Captain Scarlet and the Mysterons, a tactical strategy game based on Gerry Anderson's popular television series.
The year is 2068 and the Mysterons are waging a war of nerves against Earth, issuing cryptic warnings before using their powers of retro-metabolism to control people and carry out their threats. Earth's only defence is the Spectrum organisation, a world security force now focused solely on defeating the Mysteron menace.
Players take control of the indestructible Captain Scarlet as well as Captain Blue and the other Spectrum agents as they rescue crashed Angel pilots, investigate Egyptian tombs, halt the destruction of an underwater base and much more in their battle against C
The fight against the Mysterons takes place across a wide range of levels from fog shrouded docks to polar oil refineries to Cloudbase, the home of Spectrum itself. Each level features highly detailed graphics that capture the look and feel of Captain Scarlet. Players will also use a variety of vehicles including Spectrum Saloon Cars, Angel Interceptors and of course the legendary Spectrum Pursuit Vehicle.
Philip Harris, Lead Developer at Batfish Studios said "Captain Scarlet is as entertaining and relevant now as it was when it was first broadcast 35 years ago. With such a strong background to work from we've been able to design a game which will appeal to gamers of all ages, whether they are familiar with Captain Scarlet or not."
"This is the first part of a substantial expansion and diversification of DW's activities through 2003", said Digital Workshop's CEO, Paul Harris. "So we were looking for something special to kickstart our move into games. With the combination of a licence which appeals to two key age groups and a product with genuine gameplay I think we've found it."
Captain Scarlet is currently being developed for PC by Batfish Studios and will be published in the UK by Digital Workshop in Summer 2003. Batfish are currently seeking a US publisher.
Screenshots to accompany this release can be found at http://www.batfishstudios.com
Press Contact : Philip Harris email@example.com
About Captain Scarlet
Captain Scarlet is TM and (C) 1967 and 2001 Carlton International Media Limited. Captain Scarlet is a Gerry Anderson Production licensed by Carlton International Media Limited.
About Batfish Studios
Founded in July 2001, Batfish Studios Ltd is an independent development company that is dedicated to the creation of top quality games for PC and consoles. Built around the principle that the best games can only be created by the best teams, Batfish values both talent and enthusiasm and aims to provide a working environment where staff can make the most of their abilities. Based in modern offices in the centre of Banbury, Oxfordshire, the company is currently developing a major PC game based on the popular television series Captain Scarlet.
More details are available at http://www.batfishstudios.com
About Digital Workshop
Digital Workshop is a prominent software development and multimedia design company, who has been established for nearly 15 years in the historic town of Banbury, Oxfordshire, with an additional office in Sydney, Australia.
Digital Workshop is the UK's Master Representative for Jasc Software Inc, makers of Paint Shop Pro, the versatile and highly acclaimed graphics editing package. With sales territories in most European countries and as far a field as Australia, South America and the USA, Digital Workshop maintains a large team of programmers, designers, specialist consultants, sales and marketing personnel in its 200 year
old Georgian offices.
This multi-faceted team of talented individuals has also developed the Opus multimedia creativity tool. Opus provides all the necessary functionality for a wide range of multimedia creations including rich media presentations, internet training and e-learning, interactive CD-Rom, photographic slideshows, screensavers, internet sites and much more. Quick to learn and easy to use, Opus has quickly gained a deserved reputation as being the most versatile and cost effective tool available for users wanting to combine exciting communication with creativity. Different Opus packages are available to suit home users, professional designers, sales and marketing personnel, school children, teachers and lecturers.
Digital Workshop have also created a further 10 multimedia titles and have licensed distribution rights for over a further dozen products, making Digital Workshop arguably one of the UK's top luminaries in multimedia programming at all levels of academic and commercial requirements.
|[Xbox] Ubi Soft Offers Free Downloadable Mission for Splinter Cell - posted by Erich Becker at 2:56 pm CDT|
Sam Fisher is Back! New Free Downloadable Mission of Tom Clancy's Splinter Cell(TM) Available Soon on Xbox(TM) Live
Ubi Soft Entertainment Gives Xbox Gamers More of Their Favorite Game With Free Download
SAN FRANCISCO, CA - February 19, 2003 - Ubi Soft Entertainment, one of the world's largest video game publishers, announced plans to release Kola Cell, a new level for the highly successful videogame Tom Clancy's Splinter Cell(TM) available for download via Xbox (TM) Live. Sam Fisher fans won't have to wait long! The new mission for Tom Clancy's Splinter Cell will be available to Xbox Live subscribers beginning March 14, 2003.
"Ubi Soft thanks Tom Clancy Splinter Cell fans for their continued support by providing a free downloadable mission that is just as exciting and intense as the original game," said Tony Kee, vice president of Marketing for Ubi Soft Entertainment. "We are psyched that Xbox Live allows us to bring our best content directly to our fans."
"We're pleased to deliver this extra level of Tom Clancy's Splinter Cell through our Xbox Live service," said David Hufford, Xbox marketing manager. "Xbox gamers dug the original game so much that they are fiending for new content that will extend the life of the game, adding hours of intense stealth-action Sam Fisher style! It's an excellent example of what Xbox Live gamers expect from many of the hottest games on Xbox."
About the Mission
The new mission is a whole new experience linked to the original storyline featuring the same stunning graphics and challenging exercises from Tom Clancy's Splinter Cell-one of the highest rated games for the Xbox(TM) video game system from Microsoft with an average rating of 94.4 (out of a possible 100) based on a sample of 54 reviews. In this new level, with his famous gadgets at hand, Sam can call upon his best moves-from the split jump to the stealth roll-to achieve his four objectives. The new level promises to be action-packed to give a new challenge to the players who completed the game.
About Ubi Soft Entertainment
Ubi Soft Entertainment is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubi Soft's strong and diversified line-up has grown considerably, as has Ubi Soft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubi Soft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubi Soft is now present on every continent, both through offices in 22 different countries including the United States, Brazil, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. To learn more, visit www.ubi.com.
Xbox (http://www.xbox.com/) is Microsoft's future-generation video game system that delivers the most powerful games experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating games that blur the lines between fantasy and reality. Xbox is now available in the continents of North America, , Europe, Asia and Australia.
About Xbox Live
Xbox Live(TM) is the first comprehensive, online game arena fully dedicated to fast-action broadband gaming experiences. Xbox Live will allow gamers to play multiplayer Xbox games with other gamers everywhere via a high-speed Internet connection. With a built-in hard drive and Ethernet port, the Xbox console was built from the ground up to be an online gaming system.
Xbox Live will enable all gamers to find and play with their friends easily, talk to other players during game play through the Xbox Communicator headset, and download current statistics, new levels and characters to their Xbox hard drive.
Tuesday, February 18, 2003
|[PC] Splinter Cell for PC Ships to Retailers - posted by Erich Becker at 2:33 pm CDT|
Highly-Anticipated Tom Clancy's Splinter Cell(TM) for the PC To Hit Store Shelves Soon
Ubi Soft Entertainment's Award-Winning Stealth Action Game Released Today
SAN FRANCISCO, CA. February 18, 2003 - PC game fans everywhere are excited to learn that
Tom Clancy's Splinter Cell(TM), one of the hottest games of the year, has shipped and will soon be available on store shelves. Expected to blow PC game fans away, the game is already a critical success earning Editor's Choice awards from both Computer Gaming World and PC Gamer.
Developed by the Montreal Studio of Ubi Soft Entertainment, one of the world's largest video game publishers, Tom Clancy's Splinter Cell was released for the Xbox(TM) in November 2002 and quickly became one of the top selling, and most highly rated game for that platform, with an average rating of 94.4 (out of a possible 100) based on a sample of 54 reviews. The game will be available on other next-generation consoles later this year.
You are Sam Fisher. A lone shadow-operative in a world where lost seconds can allow terrorist plans to become deadly reality. You operate in the heart of hostile territory. Spy. Steal. Destroy. Assassinate. Just don't ever be seen. Because when the stakes are this high, the choice between leaving a witness or a corpse is no choice at all. When two CIA agents mysteriously vanish in the former Soviet republic of Georgia, the NSA's secret sub agency, Third Echelon, deploys Sam Fisher-its most capable splinter cell operative-to recover them. Fisher soon uncovers a deeper conspiracy: a plot that threatens to destabilize the world order and spark nuclear conflict.
" Covert stealth-action featuring a compelling original storyline and characters inspired by the world of Tom Clancy and endorsed by the famous author.
" Revolutionary lighting, shadowing, animation, physics, and sound effects create an astonishingly realistic tension-filled experience.
" Diverse stealth techniques including sniping, split jumping, zip lining, rappelling, and using human shields bring gameplay possibilities to a new level.
" Experimental intelligence gadgets (night/thermal vision goggles, prototype weapons and surveillance gear, etc.) give Fisher the edge against his enemies.
Tom Clancy's Splinter Cell carries a "T" (Teen) rating from the ESRB and has an MSRP of $49.99.
Supported OS: Windows 98/ME/2000/XP
Processor: 800 MHz Pentium® III or AMD Athlon processor
RAM: 256 MB of RAM
Video Card: 32 MB video card*
Sound Card: DirectX 8.1 compatible sound card
Direct X version: DirectX 8.1
CD-ROM: 8x speed CD/DVD drive
Hard Drive space needed: 1.5 GB
Peripherals: Windows-compatible mouse and keyboard required
ATI Radeon 8500/9000/9500/9700
NVidia GeForce 2 Ti/Ultra/Pro/GTS/MX400
NVidia GeForce 3 family
NVidia GeForce 4 family
Supported OS: Windows 98/ME/2000/XP
Processor: 1000 MHz Pentium III or AMD Athlon processor +
RAM: 256 MB of RAM +
Video Card: 64 MB video card
Sound Card: DirectX 8.1 compatible sound card with surround system
Direct X version: DirectX 8.1
CD-ROM: 8x speed or higher CD/DVD drive +
Hard Drive space needed: 2.1 GB
Peripherals: Windows-compatible mouse and keyboard required
About Ubi Soft® Entertainment
Ubi Soft Entertainment is a global producer, publisher and international distributor of interactive entertainment products. A leading company in the industry, Ubi Soft's strong and diversified line-up has grown considerably. As well as developing original properties, Ubi Soft has also steadfastly partnered with several high-profile companies and is dedicated to delivering consumers with quality videogame titles while offering blockbuster franchises. Founded in 1986, the company has offices in 22 countries including the United States, Canada, France, Germany, Finland and China and sells its products in over 50 countries. For more information about Ubi Soft, visit http://www.ubi.com.
|[PC] Deus Ex 2: Invisible War Preview at Gamespy - posted by Erich Becker at 7:33 am CDT|
Gamespy has put up a very detailed preview of the upcoming DX2: Invisible War for the PC and Xbox. The game promises to pick up where the first game left off in innovation and fun. Developed by Ion Storm, the original game's developers, DX2's cards seem to be in a nice little row so far.
Here is a snippet of the preview which you can read in full, right here.
"Deus Ex: Invisible War will differentiate itself from its predecessor right from the beginning. For starters, the sex of your character (Alex D.) is up to you. Smith explains: 'Last time we wanted to make a female player character available ... We thought it was a pretty cool thing to do. But we got killed last time because of voice requirements. I don't remember how many lines of conversation JC Denton had, but it was thousands...'"
Monday, February 17, 2003
|[PC] Grand Theft Auto: Vice City in May for PC - posted by Erich Becker at 9:49 am CDT|
Take 2 announced today that Grand Theft Auto: Vice City, the followup to the amazing Grand Theft Auto III, will be released on the PC on May 13th in the United States and May 16 throughout Europe.
The game puts you in the shoes of Tommy Vercetti, a fallen member of the Liberty City Mob who has just done time for a crime he didn't commit. He is sent to Vice City by Sonny Forelli to set up shop, but when a drug buy goes wrong, Vercetti is out for revenge while making a name for himself in the neon-lit city to the south.
The PC game promises sound and graphics upgrades as well as PC specific controls (mouse-aiming no doubt), and other PC exclusive features.
|[PC] Project Entropia Version Update Golden - posted by Erich Becker at 9:47 am CDT|
Project Entropia Version Update Golden
Gothenburg, Sweden - February 13, 2003 - The virtual universe of Project Entropia has gone gold with the release of its latest version update 4.2. The implementation has brought exciting new features into the ever-evolving universe of PE as well as several technical updates. Here are the highlights:
PVP Introduced - The calls for Participant versus Participant combat have been answered. It is now allowed in a specially marked area of the map. The area itself is quite valuable with rare mineral deposits and unique creatures roaming about.
Personal Storage Facilities Present - Each avatar now has the ability to use a PSF, which functions as a safe deposit box for personal items. These facilities are located throughout Calypso and are free of charge.
Hall of Fame Expanded - A new construction category has been added to the HOF, as well as both an All-Time High section and a 24-Hour section displaying the greatest efforts of the last 24 hours.
PE Exchange Enhanced - Buy, sell and trade on the PE Exchange. More information is now available and the interface has been tweaked for better functionality and understanding.
Download Resume - If the connection fails during a download of Project Entropia, the auto-updater will now begin downloading the files from the point the connection failed when it is restarted.
Newbie Guide Online - While downloading the client, newcomers are offered a helpful guide about what to expect and how to begin orientating themselves on Calypso.
Exploit Info Reward System - Participants who encounter exploits (bugs that can be manipulated into cheating) and report them to MindArk can now be rewarded with up to 1000 PEDs!
Come and visit Calypso to see what else you're missing. Our next version update with more content and fixes is just around the corner..
Related Links: Visit Project Entropia to Learn More
|[Community] GX Whips up a review of Sly Cooper (PS2) - posted by Erich Becker at 9:46 am CDT|
GX has kicked up a review of Sly for the PS2.
If you want to see the full review click here, and check out this snippet.
"What do you get when you combine cartoon characters, Simon Templar, and solid platforming action? One devious Thevious Raccoonus. Sly Cooper & The Thevious Raccoonus, to be precise.One criticism of the PS2 console from certain quarters has been its lack of any decent platform titles. Games such as Jax & Daxter and Ratchet & Clank have helped alleviate this condition somewhat, and Sly Cooper goes a step further, giving platform gamers something to sink their teeth into."
|[Community] Splinter Cell Demo, C&C Generals Patch at LoneGamers - posted by Erich Becker at 9:44 am CDT|
Here are the latest offerings from LoneGamers, note the demo of the highly successful and anticipated Splinter Cell.Splinter Cell Demo (Demo - 178 MB)Xpand Rally Screenshots (Screenshots - 1 MB)Command & Conquer: Generals v1.02 (Patch - 3.5 MB)
|[PC] Rise of Nations Sneak Preview Beta Contest - posted by Erich Becker at 9:42 am CDT|
Sign up Now for the Rise of Nations Sneak Preview Beta Contest
New Rise of Nations Video Released on Official Site
Strategy gamers wishing to change the course of history in under an hour now have the opportunity to enter the Rise of Nations Sneak Preview Beta Contest for a chance to win one of 1000 copies of the Rise of Nations beta. Microsoft and Big Huge Games are now allowing gamers to sign up at the official site (http://www.riseofnations.com), where complete contest information and official rules can also be found. Winners will be selected from a random drawing from all entries and will receive a beta disc that contains 10 playable nations (18 nations will be included in the final game), three tutorials and the unique Conquer the World campaign. Winners will also be enrolled in the official beta, given access to newsgroups to provide feedback, and allowed to download official beta updates.
Microsoft also released a new video that features Rise of Nations gameplay footage interwoven with scenes from the introductory game movie. The video may be downloaded from the official site.
Rise of Nations combines the epic scope of traditional turn-based strategy games with the fast-paced action of RTS games. The game allows players to create new cities, improve their city infrastructure and expand national borders. Players have the option to win through military might using everything from slingshots to cannons to stealth bombers, corner the market on key commodities, and wheel and deal with a wide variety of Nations. Unlike other historical RTS games, Rise of Nations allows gamers to quickly play through eight historical epochs of time from the Ancient Age to the Information age, covering 6,000 years of history. This latest title from Big Huge Games Inc. founder Brian Reynolds (designer of Civilization 2 and Alpha Centauri) is scheduled for U.S. release on April 22, 2003. For more information about Rise of Nations, visit the official site at http://www.riseofnations.com .
Microsoft Game Studios is a leading worldwide publisher and developer of games for the PC, Xbox video game system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse game portfolios for the PC ( http://www.microsoft.com/games/), including such franchises as Age of Empires, Flight Simulator and Zoo Tycoon; Xbox ( http://www.xbox.com/), including such franchises as Halo, Project Gotham Racing and NFL Fever; and Zone.com ( http://www.zone.com/), the official games channel for the MSN network and home to such hits as Bejeweled and OutSmart.
|[PC] Bethesda Softworks Announces Elder Scrolls III: Bloodmoon - posted by Erich Becker at 9:40 am CDT|
Bethesda Softworks Announces The Elder Scrolls III: Bloodmoon
Hunt Werewolves - or Become One - in Expansion to Award-Winning Morrowind
Rockville, MD - February 14, 2003 - Bethesda Softworks® today announced The Elder Scrolls III: Bloodmoon(tm), the second expansion for its RPG-of-the-Year, The Elder Scrolls III: Morrowind® for PC. Scheduled for release in May, Bloodmoon takes you to the frozen Island of Solstheim where the Empire is establishing a new mining colony - a venture being threatened by the prophecy of the Bloodmoon and rumors of werewolves.
Your journey north from Vvardenfell by ship will bring you to a whole new world, where the ashlands and rainy coasts of Morrowind give way to forests and hills covered with snow and ice. In the huge wilderness of Solstheim you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves...just to name a few.
"We wanted Bloodmoon to look and feel completely new for Morrowind players," said Todd Howard, Executive Producer. "Everything from the setting to the storyline to the art makes this expansion feel like a game unto itself."
You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay.
"The chance to become a werewolf adds a new dimension and brings back a memorable part of Morrowind's predecessor, Daggerfall®," said Project Leader Ashley Cheng. "It's something our fans have talked a lot about, and we felt the only way to do it right was in an expansion where we could devote full attention to it."
The Elder Scrolls III: Bloodmoon is scheduled for release this May for PC. It is the second expansion pack for Morrowind. The first expansion pack, Tribunal(tm), was released in November 2002. For more information on Morrowind, Tribunal, and Bloodmoon visit www.elderscrolls.com.
Winner of more than 60 awards, including Game of the Year, PC RPG-of-the-Year, Xbox RPG-of-the-Year, and Xbox Game of the Year, Morrowind has broken new ground for the role-playing genre. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.
About Bethesda Softworks®
Headquartered in Rockville, MD, Bethesda Softworks LLC is a developer and publisher of entertainment software and has published numerous award-winning titles, including The Elder Scrolls® series, the Terminator series, and Sea Dogs®. Its full product line spans the sports, racing, RPG, strategy and action genres. For more information on Bethesda Softworks' products, visit www.bethsoft.com.
Bethesda Softworks LLC is a ZeniMax Media company. The Elder Scrolls, Morrowind, Tribunal, Bloodmoon, Sea Dogs, Bethesda Softworks and ZeniMax are registered trademarks or trademarks of ZeniMax Media Inc. All Rights Reserved.
Friday, February 14, 2003
|[PC] Freelancer Pre-Order Program Underway - posted by Erich Becker at 10:09 am CDT|
Freelancer Pre-Order Program is Underway at Select Retailers
Microsoft Game Studios today announced an exclusive Freelancer pre-order program at participating retailers. Gamers who pre-order the highly anticipated adventure game at Electronics Boutique (www.ebgames.com) and GameStop (www.gamestop.com) will receive a free Freelancer long-sleeved shirt with their purchase. Freelancer will ship to retailers in North America on March 4, 2003 with an estimated retail price of $49.99 (U.S.).
Set in the outer reaches of the planetary system, Freelancer combines the action of 3-D space combat, the exploration of a dynamic, living universe and trading in a rich galactic economy, where players' decisions drive the adventure. Developed by Digital Anvil, the epic adventure challenges players to determine their own reputations and choose their own distinctive styles of play. Players can choose to act like police officers, traders, pirates or explorers for different gameplay experiences. The open-ended style of gameplay gives gamers a choice between following a linear storyline or determining how the story will unfold. The multiplayer component enables players around the globe with their own servers to fly missions or explore space together. An enhanced mouse and keyboard interface simulates the realistic feel of flying a spaceship while making the game accessible to a wide range of gamers. For more information about Freelancer, visit the official site at http://www.microsoft.com/games/freelancer/.
Microsoft Game Studios is a leading worldwide publisher and developer of games for the PC, Xbox video game system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse game portfolios for the PC (http://www.microsoft.com/games/), including such franchises as Age of Empires, Flight Simulator and Zoo Tycoon; Xbox (http://www.xbox.com/), including such franchises as Halo, Project Gotham Racing and NFL Fever; and Zone.com (http://www.zone.com/), the official games channel for the MSN network and home to such hits as Bejeweled and OutSmart.
* * *
|[Xbox] "Get in the Game!" Contest from Microsoft - posted by Erich Becker at 10:08 am CDT|
"Sudeki" and Xbox Present the "Get in the Game!" Sweepstakes
First-Prize Winner to Appear in Upcoming Xbox RPG
Microsoft Game Studios today announced the "Get in the Game!" sweepstakes on Xbox.com, which will give one lucky winner a chance to appear in the upcoming Xbox exclusive action-RPG, "Sudeki." One randomly selected participant will be whisked away to Climax Studios in Portsmouth, United Kingdom and transformed into a non-player character living in the world of "Sudeki" that will be named after and sound like the winner, using voice samples recorded during the visit. The game character will also be morphed to resemble the winner's face and body type.
Additionally, two second-prize winners will be randomly selected to win a set of four limited edition "Sudeki" posters featuring the four leading heroes from the game: Ailish, Tal, Buki and Elco. Entries will be taken until 11:59 p.m. (PST), February 19, 2003. For official rules and an opportunity to enter the "Get in the Game!" sweepstakes, go to www.xbox.com/sudeki/sudeki-sweepstakes.
Xbox (http://www.xbox.com/) is Microsoft's future-generation video game system that delivers the most powerful gaming experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating Xbox console games and, with the advent of the Xbox Live(tm) service, online games that blur the lines between fantasy and reality. Xbox is now available in North America, Europe, Asia and Australia.
Microsoft Game Studios is a leading worldwide publisher and developer of games for the PC, Xbox video game system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse game portfolios for the PC (http://www.microsoft.com/games/), including such franchises as "Age of Empires®," "Flight Simulator" and "Zoo Tycoon(tm)"; Xbox (http://www.xbox.com/), including such franchises as "Halo(tm)," "Project Gotham Racing" and "NFL Fever"; and Zone.com (http://www.zone.com/), the official games channel for the MSN® network and home to such hits as "Bejeweled" and "OutSmart(tm)."
|[Xbox] Hunter: The Reckoning Redeemer Announced for Xbox - posted by Erich Becker at 10:07 am CDT|
Vivendi Universal Games and Microsoft have announced that Interplay's follow up to Hunter: The Reckoning will be an Xbox Exclusive and carry the name of Hunter: The Reckoning Redeemer.
The game adds a new character to the mix and is set for release in the Fall.
Interplay have listened to what gamers have said about the strenghts and weaknesses of the game and are reportedly correcting problems associated with the first game's release on the Xbox and GameCube.
Look for more soon.
|[PC] Wolfenstein: Enemy Territory Canceled for Retail Release - posted by Erich Becker at 10:04 am CDT|
The first expansion pack to the critically acclaimed Wolf3D follow-up, Return to Castle Wolfenstein, has been canceled by id Software and Activision because the single player component wasn't living up to the expectations of the developer and publisher.
While this comes as bad news for gamers, those same gamers can rejoice in the fact that Activision will release the multiplayer component of the game as a free add-on pack.
Here is a description of the multiplayer component straight from Activision:
"In Wolfenstein: Enemy Territory Axis and Allied teams do battle in traditional single scenarios, or wage war through a series of linked scenarios in a totally new campaign mode. During combat players gain experience and skill, and through battlefield promotions are awarded additional abilities that remain persistent across an entire campaign. Additionally, new character classes like the covert operative class as well as an enhanced engineer allow teams to perform reconnaissance, steal enemy uniforms, and construct battlefield structures and military installations in the midst of combat to gain tactical advantages for their team. All new game modes, maps and communication abilities require players and teams to develop advanced strategies and tactics in the struggle for front line domination."
Look for more information on Enemy Territory soon.
Thursday, February 13, 2003
|[PC] Rainbow Six 3: Raven Shield Goes Gold - posted by Erich Becker at 3:26 pm CDT|
Tom Clancy's Rainbow Six 3(tm): Raven Shield (tm) Goes Gold
The Third Chapter in the Wildly Popular Rainbow Six 3 Series Will Hit Store Shelves Soon!
SAN FRANCISCO, CA. - February 13, 2003 - Ubi Soft Entertainment, one of the world's largest video game publishers, announced today that the third installment of it's best-selling Tom Clancy's Rainbow Six(tm) Series, Tom Clancy's Rainbow Six 3(tm): Raven Shield(tm) has reached gold master status. The Rainbow Six series is one of the most popular action series on the PC, having sold almost 7 million copies worldwide to date.
"Rainbow Six fans are among the most rabid hardcore gamers on the planet and they have high expectations for Rainbow Six 3," said Tony Kee, vice president of marketing. "Rainbow Six 3 will exceed even their highest hopes. They'll be playing as the same Team RAINBOW, carrying out new missions in a graphically superior environment with an array of all-new special effects-including the flash-bang and gas grenade. They're gonna eat it up!"
Standout Game Features
" The addition of next-generation Unreal(tm) technology brings the series to a new level of realism with all-new special effects and graphics technology.
" The game will feature 57 fully-modeled and simulated weapons, comprising the global arsenal that is available to Team RAINBOW.
" A new AI engine will deliver the most realistic and fun experience in gaming. Whether your enemies face you down or run off in fear, the outcome will never be the same.
" Mike Grasso, Senior Instructor for LAPD SWAT, winner of America's Top Cop award and the LAPD Medal of Valor, serves as the technical advisor for the game. In addition to his full-time duties as an instructor in the rigorous methods and practices of close-quarters combat, Mike serves as a technical advisor to Hollywood, having worked on films such as Heat, The Rock and The Hunt for Red October.
Direct an elite, multinational squad of special operatives against a hidden terrorist foe. Command Team RAINBOW in a race against time, in locations ranging from England, Norway, the Caribbean islands and Rio de Janeiro during Carnaval to stop a madman and his doomsday plot.
Tom Clancy's Rainbow Six 3 ships for PC on March 18, 2003. It carries an "M" (Mature) rating from the ESRB and will be priced at $49.99.
" Supported OS: Win 98/ME/2000/XP Only
" Processor: 800 MHz Pentium III, AMD Athlon, or equivalent (1.4 GHz Pentium 4, AMD Athlon or equivalent recommended)
" RAM: 128 MB(256 MB recommended) XP users: 256 MB required
" Video Card: 32MB VRAM Direct X 8.1 compatible graphics card with hardware T&L (128 MB recommended)
" Sound Card: DX 8.1 compatible sound device
" Direct X version: 8.1 or higher (9 included on disk)
" CD-ROM: 16x or faster (not recommended for use with CD-RW's)
" Hard Drive: 2 GB minimum hard drive space
" Peripherals: Windows-compatible mouse required
" Multiplay: Internet connection for play on Ubi.com (minimum 56k modem or broadband)
About Ubi Soft® Entertainment
Ubi Soft Entertainment is a global producer, publisher and international distributor of interactive entertainment products. A leading company in the industry, Ubi Soft's strong and diversified line-up has grown considerably. As well as developing original properties, Ubi Soft has also steadfastly partnered with several high-profile companies and is dedicated to delivering consumers with quality videogame titles while offering blockbuster franchises. Founded in 1986, the company has offices in 21 countries including the United States, Canada, France, Germany, Finland and China and sells its products in over 50 countries. For more information about Ubi Soft, visit http://www.ubi.com .
© 2003 Red Storm Entertainment, Inc. Rainbow Six Raven Shield, Red Storm and Red Storm Entertainment are trademarks of Red Storm Entertainment, Inc. Red Storm Entertainment, Inc. is a Ubi Soft Entertainment company. All Rights Reserved.
# # #
|[PC Gaming] Interstellar Trader 2 Goes Gold, Demo Released - posted by Andy Grieser at 6:53 am CDT|
Interstellar Trader 2 Goes Gold, Demo Released
Game projected to ship in early March, Demo now available for download.
Cary, NC, February 13, 2003 - Shrapnel Games announced today that Stormcloud Creations' Interstellar Trader 2 has gone Gold. The game should be ready to ship in Early March. For more information about Interstellar Trader 2 visit Shrapnel Games website at www.shrapnelgames.com.
Tim Brooks, President of Shrapnel Games, said, "We are looking forward to the release of Interstellar Trader 2. This is one of those games that you keep coming back to play over and over again. Designer Derek DiBenedetto has come up with one of those rare designs that people just love. We are already receiving positive comments about this game engine."
Interstellar Trader 2 is the sequel to the original strategy simulation Interstellar Trader (available in the Thunder Pack Platinum four pack available from Shrapnel Games) where you become the owner of a start-up merchant business in outer space. You do this by traveling from planet to planet in the galaxy, buying and selling items in the various marketplaces. Just look at what this game has to offer:
- Improved, more realistic economic engine, with a randomly generated supply/demand system for the galaxy every time you play. Item prices change constantly during the game, so you have to keep on your toes. More items available for trade at each planet.
- Now 10 planets to visit, instead of 6! Each planet can even have individual modifiers to its economic condition.
- You can choose your ship, upgrade its gas tank, cargo capacity, and even add NEW unique weapons to it to fight the nasty Pirates. Ships also now have Durability ratings, and wear down over time.
- 4 Different pirate clans have different combat strengths and priorities as far as taking money or items from you if they win.
- Pick up passengers, collect fares, buy toll booths to the various planets and get paid for each visitor to the planet.
- Visit the prime minister of each planet for various benefits, purchase Pirate contracts for a temporary peace time.
- Purchase and build your own fleet of escort ships from 3 different choices to assist you in fighting the Pirates.
- NEW IMPROVED combat engine, with more realistic outcomes and more direct choices for the player to make, including self-destructing your ships to use as weapons, new Luck modifiers, using the Suicide Volley weapon on your ship for damage multipliers, and using your installed weapons against the Pirates.
- NEW Special encounters: Play games at the Galactic Casino to win credits, make deals with Rogue Merchants from other galaxies on rare items, and more random events than before!
_ And much more.
Interstellar Trader 2 retails for $19.95 but is available for pre release ordering from Shrapnel Games' e-Store, the Gamers Front (www.gamersfront.com), at a 15% discount until February 25th. The demo can be downloaded from the Shrapnel Games website at www.shrapnelgames.com.
|[Online] Mindark, Telia Strike a Deal - posted by Andy Grieser at 6:50 am CDT|
MindArk and Telia Strike a Deal
Gothenburg, Sweden - February 13th, 2003 - Telia, one of Europe's largest telecom and Internet providers, and MindArk, the creators of Project Entropia, have entered into an agreement where Telia provides MindArk with access to the Internet backbone at various locations around the world.
In addition to Internet backbone access, Telia provides server-hosting services for servers to be used for Project Entropia. Project Entropia is a three dimensional virtual universe available to download free of charge at http://www.project-entropia.com.
Jan Welter Timkrans, MindArk Managing Director, explains:
* Project Entropia is aimed at interactive entertainment and features some unique facilities like a real economy with its own currency exchangeable to any major currency in the world.
* Project Entropia incorporates vast 3D landmasses with cities and wilderness where participants from all corners of the world, represented by an avatar of their own design, may meet, explore, socialize, trade and interact in endless ways.
* Project Entropia is dynamic and is continuously under development. The first continent is now complete and is soon to be followed by the first complete planet. Space-travel, space stations and other planets will follow.
Since the gold release of Project Entropia on January 30, 2003, Telia has been hosting the server structure in its highly secure facilities in Stockholm.
Benny Iggland, MindArk Chairman, welcomes the improved Internet quality:
* The Telia Internet backbone access is part of an important improvement of Project Entropia. While previously used connections to the Internet with up to 13 router jumps gave rise to noticeable delays in the system, what we call "lag", the Telia connection is considerably faster. The number of router jumps has been reduced to fewer than 6 due to the consistent layout of the Telia backbone.
MindArk expects the improved Internet quality will meet the acclaim of its users. Since Project Entropia was publicly launched January 30, the number of participants has increased steadily. The popularity of Project Entropia is shown by the fact that beta testers put in their own money in order to test the economy system during the test phases. Present payment patterns indicate that early adopters are prepared to pay several Euros per hour for the enjoyment of Project Entropia.
Project Entropia is designed to cater to up to one million simultaneous users in three server centers around the world. Expectations are for registered number of users to ultimately reach 25 million.
Wednesday, February 12, 2003
|[PC] NASCAR Racing 2003 Season Ships - posted by Erich Becker at 10:12 am CDT|
The latest racing game from Papyrus Racing Games and Sierra has shipped in the form of NASCAR Racing 2003 Season. The game is an update to last year's critically acclaimed NASCAR Racing 2002 Season. ESCMAG is currently reviewing the game and should have our opinions posted within the next few weeks. Look for them, but if the game is able to live up to the pedigree of the developer, you can expect a rewarding stock car experience.
You can find our previous reviews for NASCAR Racing 4 right here and NASCAR Racing 2002 Season here.
|[PC] Microsoft Flight Simulator: A Century of Flight Announced - posted by Erich Becker at 9:52 am CDT|
"Microsoft Flight Simulator: A Century of Flight" Commemorates 100 Years of Aviation History
"Flight Simulator" Franchise's 20th Anniversary Year Corresponds With Centennial of Flight Celebration
REDMOND, Wash. - Feb. 11, 2003 - As the world prepares to celebrate the 100th anniversary of powered flight, Microsoft Corp. today announced that "Microsoft® Flight Simulator: A Century of Flight" is in development and cleared for takeoff this July.
With "Microsoft Flight Simulator: A Century of Flight," the next milestone in the award-winning "Flight Simulator" franchise, Microsoft celebrates 20 years of developing and perfecting computer flight simulation. "A Century of Flight" allows aviation enthusiasts to experience history at the controls of historic aircraft, such as Charles Lindbergh's Ryan NYP "Spirit of St. Louis," the Douglas DC-3 and the world's first successful powered aircraft, the Wright Flyer.
New engaging features such as interactive multimedia provide a wealth of historical information on the planes that shaped aviation history and the pilots who flew them. Informed and insightful articles explain all there is to know about Microsoft's "Flight Simulator" and the 24 aircraft included in the software. "Microsoft Flight Simulator: A Century of Flight" also introduces an updated, dynamic weather system, enhanced automatically generated scenery (AutoGen) and detailed visual effects, improved Air Traffic Control functions, and 3-D interactive cockpits, as well as 15 modern aircraft, including the Boeing 777, the Beechcraft Baron and the Robinson R22 helicopter.
"Launching 'A Century of Flight' in conjunction with a historical milestone as monumental as the invention of powered flight is an exhilarating, once-in-a-lifetime experience for all of us on the 'Flight Simulator' team," said Bruce Williams, product planner at Microsoft Aces Studios. "There are a lot of organizations celebrating the centennial of flight, but 'Century of Flight' empowers people to get into the cockpit of legendary aircraft such as the Wright Flyer and the 'Spirit of St. Louis' to feel what it was like to actually fly those planes."
When "Microsoft Flight Simulator: A Century of Flight" launches this July, Microsoft will mark flight's 100th anniversary by participating with the Experimental Aviation Association (EAA) in a yearlong celebration, Countdown to Kitty Hawk. A touring pavilion honoring aviation heroes and innovations will land in cities across the country, beginning this April at Sun 'N Fun in Lakeland, Fla. The pavilion will house a virtual 1903 Wright Flyer with which guests can experience the new "Flight Simulator" software, stepping back in time and recapturing the feeling of the first flight of Wilbur and Orville Wright on the sand dunes of Kitty Hawk, N.C. Would-be pilots operate the "aircraft" from a horizontal hip cradle, using hand levers and a shifting hip mechanism to control virtual takeoffs and landings in front of a giant panoramic projection screen.
"Microsoft Flight Simulator: A Century of Flight" will be available on PC at leading retailers nationwide including Best Buy, Electronics Boutique and Circuit City Stores Inc. in July 2003 for an estimated retail price of $54.95 (U.S.)* and is rated "Teen."
About Microsoft Game Studios
Microsoft Game Studios is a leading worldwide publisher and developer of games for the PC, Xbox™ video game system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse game portfolios for the PC (http://www.microsoft.com/games/), including such franchises as "Flight Simulator, "Age of Empires®" and "Zoo Tycoon™"; Xbox (http://www.xbox.com/), including such franchises as "Halo™," "Project Gotham Racing™" and "NFL Fever"; and Zone.com (http://www.zone.com/), the official games channel for the MSN® network and home to such hits as "Bejeweled" and "OutSmart™."
Founded in 1975, Microsoft (Nasdaq "MSFT") is the worldwide leader in software, services and Internet technologies for personal and business computing. The company offers a wide range of products and services designed to empower people through great software - any time, any place and on any device.
|[Xbox] Microsoft Announces Xbox Platinum Hits Program - posted by Erich Becker at 9:51 am CDT|
Xbox Platinum Hits Program Provides Big Games for Small Price
Top-Selling, Critically Acclaimed Xbox Titles Now $19.99*
REDMOND, Wash. -- Gamers in North America can now stock up and fill out their Xbox(TM) libraries with some of the best Xbox games ever created -- for a price that will bring almost as much joy as the games themselves.
Microsoft Corp. today announced the launch of the Platinum Hits program for Xbox. Platinum Hits games are available for an estimated retail price (ERP) of $19.99* (U.S.) at most retailers; games selected for the program must have achieved a high sales volume.
Xbox captured the imagination of gamers in 2002, becoming the No. 2 console in the United States, according to The NPD Group/NPD Funworld. Microsoft expects that the Platinum Hits program will continue to energize gamers and help Xbox maintain its impressive attach rate.
"The Platinum Hits program will drive increased interest in Xbox and broaden the target audience," said Wayne Yodzio, vice president, world manager at Toys R Us Inc. "These games are all already proven winners that have sold well, and when we start offering them in our stores at this lower price point, I anticipate we'll have our aisles filled with a lot of very happy gamers."
The titles in the first wave of Platinum Hits games are as follows:
-- "Amped(TM) Freestyle Snowboarding" (Microsoft Game Studios)
-- "Blood Wake(TM)" (Microsoft Game Studios)
-- "Crash Bandicoot(R): The Wrath of Cortex" (Universal Interactive)
-- "James Bond 007 in . . . Agent Under Fire(TM)" (Electronic Arts)
-- "Max Payne" (Rockstar Games)
-- "Oddworld: Munch's Oddysee" (Microsoft Game Studios)
-- "Project Gotham Racing(TM)" (Microsoft Game Studios)
-- "RalliSport Challenge" (Microsoft Game Studios)
-- "Silent Hill(R) 2: Restless Dreams(TM)" (Konami of America Inc.)
-- "Simpsons Road Rage" (Electronic Arts)
-- "SpyHunter" (Midway)
-- "SSX Tricky" (Electronic Arts)
-- "Star Wars: Obi-Wan" (LucasArts)
-- "Star Wars: Starfighter Special Edition" (LucasArts)
-- "Tony Hawk's Pro Skater(R) 3" (Activision)
-- "Wreckless(TM): The Yakuza Missions" (Activision)
New games will be added to the Platinum Hits product line on an ongoing basis. Platinum Hits games will be sold in silver packaging that includes the original product artwork. Information on the program can be found at http://www.xbox.com/games/platinumhits/ .
Xbox ( http://www.xbox.com/ ) is Microsoft's future-generation video game system that delivers the most powerful gaming experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating Xbox console games and, with the advent of the Xbox Live(TM) service, online games that blur the lines between fantasy and reality. Xbox is now available in North America, Europe, Asia and Australia.
About Microsoft Game Studios
Microsoft Game Studios is a leading worldwide publisher and developer of games for the PC, Xbox video game system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse game portfolios for the PC (http://www.microsoft.com/games/), including such franchises as "Age of Empires®," "Flight Simulator" and "Zoo Tycoon(TM)"; Xbox (http://www.xbox.com/), including such franchises as "Halo(TM)," "Project Gotham Racing" and "NFL Fever"; and Zone.com ( http://www.zone.com/ ), the official games channel for the MSN® network and home to such hits as "Bejeweled" and "OutSmart(TM)."
Founded in 1975, Microsoft is the worldwide leader in software, services and Internet technologies for personal and business computing. The company offers a wide range of products and services designed to empower people through great software -- any time, any place and on any device.
* Actual retail prices may vary depending on location, retailer and game.
Friday, February 07, 2003
|[PC} GMX Media Secures Rights to Enigma: Rising Tide - posted by Erich Becker at 7:32 am CDT|
GMX MEDIA SECURES WORLDWIDE RIGHTS TO ENIGMA: RISING TIDE RELEASE
LONDON, UK (February 3, 2003) – Just under a month ago GMX Media announced its acquisition of the rights to publish the massive naval warfare PC title Enigma: Rising Tide in Europe. The company has today confirmed that it has secured the rights to publish the title worldwide. Enigma: Rising Tide is a groundbreaking concept melding cinematic pacing with immersive graphics and historical accuracy to produce the worlds first alternate history, naval warfare vehicular shooter game. Enigma was initially created solely as an online game, however after discovering the title and its massive potential, GMX entered into an agreement with the developers to produce a FULL retail, single player version of the title. The size and scope of the Retail version is stunning and includes a huge number of Patrols as well as comprehensive Submarine and Surface Command Campaigns. In all more than 60 distinct missions are available to be played from a large variety of Ships and Submarines. Enigma is also one of a very few games that can be played completely by voice command giving the player an added element of immersion. In keeping with the original intent behind Enigma, Tesseraction Games has agreed to include a free 30 day trial of Enigma: Rising Tide Multiplayer when it is launched later this year.
"We have recently signed distribution deals with a number of companies, these deals enables GMX to publish it titles in any part of the world." Commented Barry Leonard COO of GMX Media. "The most exciting thing is we are now capable of publishing our titles in the lucrative US market. The buzz around Enigma: Rising Tide has been incredible, we expect massive sales not just in Europe but also in the US."
"GMX has shown a real commitment to Tesseraction and Enigma: Rising Tide, " remarked Tesseraction Games President Kelly Asay, " and that in return has inspired a high level of confidence in GMX as a business partner. We are very excited to extend this relationship to the global level."
The Full Retail version of ENIGMA Features:
-- Three dynamic factions: United States, Imperial Germany, or the League of Free Nations.
-- Accurate WWII craft including submarines, corvettes, destroyers, battleships, aircraft and more.
-- Real-time cinematic action. · Real-time voice command and control.
-- A 30 day subscription to Enigma Multiplayer upon release.
-- Real-time weather and environmental factors.
-- Dynamically assigned missions based on strategic priorities.
-- Dynamic ocean effects and vehicle physics that respond to weather conditions.
-- Evolving alternate history backstory.
GMX plans to release ENIGMA: RISING TIDE in March 2003.
More information can be found at www.gmxmedia.net/enigma/ including 2 demos of the title. GMX has also released more screenshots of the title at http://www.gmxmedia.net/enigma/screens/index.shtml
GMX Plans to announce 2-3 more titles this month
About GMX Media
GMX Media is on track to become one of the world's leading publishers and distributors of video games for all consoles (Microsoft®, Nintendo®, Sega® and Sony®), personal computers (PCs), and Macintosh hardware, as well as all available interactive platforms. Headquartered in the UK with operations or partners in every major territory in the world.
Other GMX Titles: Runaway: www.gmxmedia.net/runaway, Global Power: www.gmxmedia.net/gp, The Watchmaker: www gmxmedia.net/watchmaker, Heath: www.gmxmedia.net/heath, Napoleon: www.gmxmedia.net/napoleon, Kien: www.gmxmedia.net/kien
About Tesseraction Games
Tesseraction Games is an independent development studio focused on creating relentlessly immersive games for the global online gaming market. The company employs a team includes veterans of "AAA" titles such as Tribes 2, Super Street Fighter 2, X-Men, Trophy Bass Fishing, Dungeons & Dragons, and Darkstalkers. The company is based in Eugene, Oregon. For more information, please visit www. tesseractiongames.com.
|[GameCube] Xicat Set to Release Top Angler for GCN - posted by Erich Becker at 7:25 am CDT|
Xicat set to release Top Angler for GameCube
Fort Lauderdale, Fla. – February 6, 2003 – Xicat is looking to send gamers reeling with the mid-March release of bass fishing title - Top Angler. Currently available for PlayStation2(r), Top Angler will be the first fishing game for the Nintendo GameCube(tm) game console.
"It's a very addictive game based on a simple premise: bass fishing. You can literally lose all track of time playing this game. Top Angler is visually impressive, the fish are fantastically rendered and their movement is unbelievably realistic," says producer Mike Bellhorn.
Top Angler is the quintessential man versus nature game. Along with the multiple levels of play, Top Angler has a "deep" interactive tackle box with more than 36 lures, real pole action/response, a zoom view feature, and an enhanced "live well" feature that shows cumulative weight, type of fish caught and lures used. It also boasts real-time scenery and weather changes as well as the innovative split screen "fight/underwater" view (allowing player to see above and below the water).
• Multiple levels and campaigns featuring lakeside lodges, castles, and more.
• Improved Graphics, effects, textures, and AI for the Nintendo GameCube.
• Beautiful and ultra-realistic fish including Largemouth Bass, Redeye, Bluegill and more.
• Unique split screen "fight/underwater" view
Xicat is casting Top Angler (Rating Pending) to Nintendo GameCube(tm) gamers in Q1 of 2003. Top Angler is also available on PlayStation2(r).
About Xicat Interactive:
Publishing award-winning games for PlayStation2(r), Nintendo GameCube(tm) and Game Boy(r) Advance, Microsoft(r) Xbox and Personal Computers, XicatInteractive, Inc., http://www.xicat.com/) is headquartered in Ft. Lauderdale, FL., with offices in London and Zurich. A fast-growing innovator in the world of interactive entertainment software publishing, Xicat's popular titles include Metal Dungeon, Motor Trend Presents Lotus Challenge, Sniper: Path of Vengeance, ChopLifter: Crisis Shield, Zanzarah: The Hidden Portal, U.S. Special Forces: Team Factor, Jane's Attack Squadron, Top Angler, X-Plane, and Gothic which can be found at software retailers throughout North America.