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March 05, 2003 - March 18, 2003 - See More Archived News


Tuesday, March 18, 2003
 
[PC] Vulcan Software Unveils Hybrid on Mother3D Engine - posted by Erich Becker at 1:48 pm CDT

Vulcan's Mother Gives Birth To Hybrid

Vulcan Software has unveiled details of Hybrid, a brand new First Person Shooter currently in development for the PC platform. Hybrid is Vulcan's first game to be entirely developed using their Mother3D engine, and benefits from an impressive array of engine features, which include advanced physics, complex AI, and fully interactive environments. Vulcan has spent the last four years developing Mother, along with their digital distribution software the Vulcan Portal and PC conversions of their back catalogue.

"We are very excited about the development of Hybrid", said Vulcan director Paul Carrington, "Having invested heavily in our own 3D technology, we are anxious to show the world a new breed of FPS, in which stunning 3D visuals provide more than a mere backdrop to the game-play by offering extensive interactive possibilities. There will be countless ways to kill, evade or fool the enemy characters, who possess AI systems that allow them to use the interactivity of the environments to their own advantage."

About Hybrid

Hybrid is a real-time 3D First Person Shooter, set in a technologically rich future and spanning three unique space-themed locations, ranging from the cargo ship Navasota, to the hostile surroundings of the Neptunian moon Nereid. Hybrid takes elements of it's dark atmosphere from some of the best loved cult science-fiction movies and stories of our time, and presents the player with a level of detail to game-play, environments and characters that are designed to be both compelling and terrifying for their believability. The player, equipped with a wealth of firepower must embark on a single-handed assault on the alien hybrid race that has killed both the crew of the Navasota and the occupants of the research and mining facility on the moons surface.

The Hybrid website has just been launched and contains initial details and specifications of the game, there will be regular updates to the site as development progresses.

Related Links: Visit Vulcan's Website


 
[Multi] Rayman 3 Launches for PlayStation2 and Xbox - posted by Erich Becker at 1:08 pm CDT

RAYMAN 3 SHIPS FOR THE PlayStation 2 COMPUTER ENTERTAINMENT SYSTEM AND XBOX

Trippy Graphics, 3D Worlds, Fierce Enemies, Zany Characters, and More!

San Francisco, CA - March 18, 2003 - Rayman®, the only gaming hero with no arms, no legs, helicopter hair, and brand new powers, is storming more next-gen consoles with the latest installment of the 11-million-plus-best-selling franchise! Ubi Soft® Entertainment, one of the world's largest video game publishers, today announced that Rayman® 3: Hoodlum Havoc for the PlayStation 2 computer entertainment system and the Xbox(tm) video game system from Microsoft have both shipped for retail.

"Like his audience, Rayman is growing up - he's edgier, he's darker, and he's funnier. From pulse-pounding gameplay and insane combat to A-list voices and music, Rayman 3 delivers the fun that made Rayman famous, and takes him in a new direction," said Tony Kee, vice president of marketing for Ubi Soft Entertainment. "We've pushed the graphic capabilities of these systems to the limit, so Rayman has never looked better. Gamers, prepare to be blown away."

Rayman 3: Hoodlum Havoc, for both the PlayStation 2 and Xbox, carries an 'E' (everyone) rating from the ESRB and has an MSRP of $39.99.

ABOUT RAYMAN 3

STORY
When Rayman's trusty sidekick Globox accidentally swallows the Lord of the Dark Lums, Rayman must face the Hoodlums, a bumbling yet deadly army of evil bent on recovering their leader from Globox and overtaking the land. Rayman's only chance? Quest to find a cure for the manic Globox, scour the land for unearthly new powers, and win the allegiance of a fierce warrior tribe known as the Knaaren.

KEY FEATURES
Epic Storyline
Dark, funny, and utterly engrossing, Rayman's compelling narrative and movie-like production values deliver surprises around every corner and create an unparalleled, immersive gameplay experience.

Rich, Zany Characters
Upgraded character design maximizes the potential of next-generation hardware - Rayman himself enjoys 200 animations, while John Leguizamo (Globox) and Billy West (Murfy) bring Rayman's pals to life.

Get "Madder"
The song "Madder," from GRAMMY-nominated group Groove Armada's new album "Lovebox" provides the sonic backdrop for the rollicking in-game running demo and pre-release trailer

State-of-the-Art Combat
Blast into battle with the fanatic Hoodlum Army, hordes of outlandish creatures, and huge transforming bosses. With advanced AI, specific strengths, and merciless group fighting tactics, these villains are trained to demolish - Rayman will need killer strategies to survive the chaos.

Heavy-Duty Superpowers
With a blazing arsenal of brand new time-based powers and Double-Fist fighting action, Rayman's ready to rip the Hoodlum Army a new one.

Bizarre Cartoon Fantasy
Experience the extravagant imagination of Rayman's world, a living universe filled with trippy, eye-popping visuals, intense 3D vertigo platforming action, and hyper-stylized environments.

Dark and Uncharted Underlands
Travel across treacherous terrain and never-before-seen, magical worlds, each with its own personality - including the Swamp, the Moor, and the Deadlands.

About Ubi Soft Entertainment
Ubi Soft Entertainment is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubi Soft's strong and diversified lineup has grown considerably, as has Ubi Soft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubi Soft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubi Soft is now present on every continent, both through offices in 22 different countries including the United States, Brazil, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. To learn more, visit www.ubi.com.


 
[PC] Rainbox Six 3: Raven Shields Infiltrates Retail Shelves - posted by Erich Becker at 1:07 pm CDT

Third Chapter in the Award-Winning Rainbow Six(tm) PC Game Series Hits Store Shelves This Week

SAN FRANCISCO, CA. March 18, 2003 - Ubi Soft Entertainment, one of the world's largest video game publishers, announced today that the third installment of its best-selling Tom Clancy's Rainbow Six(tm) Series, Tom Clancy's Rainbow Six(tm) 3: Raven Shield(tm) is available this week at retail outlets across the U.S. The game was developed by Ubi Soft's Montreal studio, most recently renowned for creating Tom Clancy's Splinter Cell.

"With massive pre-release excitement and the incredible success of the Clancy franchise, Tom Clancy's Rainbow Six 3 promises to be another huge hit and is expected to fly off store shelves," said Tony Kee, vice president of marketing for Ubi Soft Entertainment. "Rainbow Six fans demand sophisticated, intense gameplay with the white-knuckle realism of Tom Clancy - they won't be disappointed."

The Rainbow Six games have sold more than 7 million copies worldwide, making them among the most popular PC games ever. With new Team RAINBOW missions, improved graphics and stunning special effects, Tom Clancy's Rainbow Six 3: Raven Shield should blow away die-hard Rainbow fans and earn the series a whole new generation of devotees.

Standout Game Features

-The addition of next-generation Unreal(tm) technology brings the series to a new level of realism with all-new special effects and graphics technology.

-The game will feature 57 fully-modeled and simulated weapons, comprising the global arsenal that is available to Team RAINBOW.

-A new AI engine will deliver the most realistic and fun experience in gaming. Whether your enemies face you down or run off in fear, the outcome will never be the same.

-Mike Grasso, Senior Instructor for LAPD SWAT, winner of America's Top Cop award and the LAPD Medal of Valor, serves as the technical advisor for the game. In addition to his full-time duties as an instructor in the rigorous methods and practices of close-quarters combat, Grasso serves as a technical advisor to Hollywood, having worked on films such as Heat, The Rock and The Hunt for Red October.

Story

Direct an elite, multinational squad of special operatives against a hidden terrorist foe. Command Team RAINBOW in a race against time, in locations ranging from England, Norway, the Caribbean islands and Rio de Janeiro during Carnaval to stop a madman and his doomsday plot.

Tom Clancy's Rainbow Six 3: Raven Shield for PC carries an "M" (Mature) rating from the ESRB and an MSRP of $49.99.

System Specs
-Supported OS: Win 98/ME/2000/XP Only
-Processor: 800 MHz Pentium III, AMD Athlon, or equivalent (1.4 GHz Pentium 4, AMD Athlon or equivalent recommended)
-RAM: 128 MB(256 MB recommended) XP users: 256 MB required
-Video Card: 32MB VRAM Direct X 8.1 compatible graphics card with hardware T&L (128 MB recommended)
-Sound Card: DX 8.1 compatible sound device
-Direct X version: 8.1 or higher (9 included on disk)
-CD-ROM: 16x or faster (not recommended for use with CD-RW's)
-Hard Drive: 2 GB minimum hard drive space
-Peripherals: Windows-compatible mouse required
-Multiplay: Internet connection for play on Ubi.com (minimum 56k modem or broadband)

About Ubi Soft Entertainment
Ubi Soft Entertainment is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubi Soft's strong and diversified lineup has grown considerably, as has Ubi Soft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubi Soft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubi Soft is now present on every continent, both through offices in 22 different countries including the United States, Brazil, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. To learn more, visit www.ubi.com.



Friday, March 14, 2003
 
[PC] EA to Publish Lionhead's Black & White 2 - posted by Erich Becker at 2:15 pm CDT

EA AND LIONHEAD STUDIOS RESURRECT THE QUESTION OF GOOD VS. MALEVOLENT IN BLACK & WHITE 2 FOR THE PC

REDWOOD CITY, Calif., March 13, 2003 - Electronic Arts (NASDAQ: ERTS) and Lionhead Studios once again join forces to ask the question of whether you are an evil or benevolent deity. From the creative mind of industry icon, Peter Molyneux, Black & White 2 for the PC promises to deliver yet another revolutionary Role Playing God game experience. Currently under development, the PC-based title is the true sequel to the highly-acclaimed original PC title, Black & White which was released more than two years ago.

"Our relationship with EA spans many years and products including the huge commercial and critical success of Black & White," said Peter Molyneux, Managing Director of Lionhead Studios. "The fresh approach of EA, coupled with our own dedication and determination to make Black & White 2 a truly epic game should result in an unbeatable formula."

A New World… A Sign of the Times
As the player begins Black & White 2, it is revealed that the world of Eden is now at war, immediately posing a question to the player. Will he choose to create and command large armies to dominate, conquer and encourage this world at war? Or will the player choose to protect and nurture his empire, turning villages and towns into cities protected by their godly powers.

The various tribes have the power to build huge fortresses around their settlements, and to gather large armies to defend their fortresses from opposing warriors or creatures from rival gods. Fiercely protective, the tribes will defend their settlements to the death.

Like its predecessor, Black & White 2 focuses on moral choices. More over, the game's center is built on one of the most innovative AI systems in computer games*, which can support an almost infinite number of experiences and player persona. Every action and inaction prompts obvious changes to buildings, flora and/or fauna all morphing to reflect the player's personality. Creature AI has also advanced in this game. The breathtaking 3D world is more highly developed with new weapons, technology and smarter creatures who can learn strategies and master new abilities and skills. Creatures will also have the ability to command armies, and be the "ultimate" unit.

Black & White 2 touts other fresh elements as well, such as improved graphics and miracle effects including rivers of fire and devastating earthquakes which rip the terrain apart. Weather systems bring on different climates such as the deserts of Egypt and the wet, snow-capped Norse mountains, each impacting the game in its own way. In addition, players will be able to tap resources and disciples, meeting different tribes that range from the Japanese to the Aztecs. The ability to create magnificent cities with new buildings and landmarks, and the ability to construct walls to defend your people and the option to command huge armies means that Black & White 2 will be an epic experience in every sense of the word.

"The agreement is a potent mix," said Tom Frisina, Vice President of EA Distribution. "EA's global marketing and distribution muscle and Lionhead Studios' top quality game development capabilities will combine to make Black & White 2 one of the most anticipated games."


Black & White 2, sequel to the award-winning Black & White, is being developed by UK-based Lionhead Studios and will be co-published by EA and Lionhead Studios. The release date for this title has not been set. More information can be found at www.bwgame.com and also www.info.ea.com.

About Electronic Arts
Electronic Arts (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, Electronic Arts posted revenues of more than $1.7 billion for fiscal 2002. The company develops, publishes and distributes software worldwide for the Internet, personal computers and video game systems. Electronic Arts markets its products under four brand names: EA SPORTS, EA SPORTS BIG, EA GAMES and EA.COMSM. More information about EA's products and full text of press releases can be found on the Internet at http://www.ea.com.

About Lionhead Studios
Lionhead Studios is based in Guildford, Great Britain and was founded in 1997. The company's first game Black & White PC was released in 2001 and worldwide sales are now nearing the 2 million mark. Through its unique satellite scheme the company currently has six products under development.

*Black & White named in 2003 Guinness Book of Records as having "Most Complex Character in a Computer Game"

 
[Xbox] Kola Cell Now Available for Splinter Cell (Xbox) - posted by Erich Becker at 2:13 pm CDT

For those of you have have finished through Sam Fisher's exploits on the Xbox, get ready for a whole new mission. UbiSoft today unleashed the first in what will, hopefully, be a series of new gameplay add-ons for Tom Clancy's Splinter Cell.

The new mission is called Kola Cell and it's suppose to be hard. Here is the company line from Ubi:

"But be forewarned! This mission is tough. Real tough. Ubi Soft's Montreal team put a lot of thought into how to best test the skills of the most creative Splinter Cell players. We invite you to guide Sam Fisher through a Georgian warehouse, find cyber-terrorist Philip Masse's computer terminal and steal a sample code. Just don't get caught. If you do, the United States government will disavow any knowledge of your existence.

This is no time to get cocky. Sam must rely heavily on stealth strategy throughout Kola Cell, because there are enemies everywhere. Players will be challenged to find alternate routes throughout the level avoiding the numerous security measures which include retinal scanners, infrared alarms and alert guards."

Kola Cell is available via Xbox Live for free.

 
[Xbox] Run Like Hell has Gone Gold - posted by Erich Becker at 2:10 pm CDT

Run Like Hell, Interplay's survival horror action game released for the PlayStation2 last year has gone gold on the Xbox and should be on store shelves in early April for retail purchase.

If you have been looking forward to this game, be sure to get a pre-order in and guarantee your copy of the game.

 
[Xbox] BlackStone In Stores now for Xbox - posted by Erich Becker at 2:07 pm CDT

BlackStone – Japanese RPG for Xbox(TM) in stores now

Fort Lauderdale, Fla. – March 13, 2002 – Xicat Interactive Inc., announced today that BlackStone: Magic and Steel, has shipped and is on store shelves. BlackStone is Xicat’s second Japanese RPG release in three months for the Xbox(TM) video game system from Microsoft.

“BlackStone: Magic and Steel is a unique fusion of RPG elements and multiplayer hack & slash game play. We’re confident it will be a big title for us this quarter,” says Brad Flack, director of sales at Xicat.

BlackStone: Magic and Steel will be available for the Xbox(TM) video game system from Microsoft and can be found throughout North America. BlackStone is rated T for blood and violence.

About Xicat Interactive:

Publishing award-winning games for PlayStation2®, Nintendo® Gamecube® and Game Boy® Advance, Microsoft® Xbox and Personal Computers, Xicat Interactive, Inc., (http://www.xicat.com/) is headquartered in Ft. Lauderdale, FL., with offices in London and Zurich. A fast-growing innovator in the world of interactive entertainment software publishing Xicat’s popular titles include Metal Dungeon, Sniper: Path of Vengeance, ChopLifter: Crisis Shield, U.S. Special Forces: Team Factor, Jane's Attack Squadron, Top Angler, X-Plane, and Gothic which can be found at software retailers throughout North America.

About Xbox:
Xbox (http://www.xbox.com/) is Microsoft’s future-generation video game system that delivers the most powerful games experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating games that blur the lines between fantasy and reality. Xbox is now available in North America, Japan, Europe, Australia, New Zealand and Mexico.



Thursday, March 13, 2003
 
[PC] C&C: Generals v1.04 Patch Mirrors - posted by Erich Becker at 1:11 pm CDT

For those of you looking for the latest patch to Electronic Arts' and Westwood Studios' latest C&C game, look no further than clicking on this link.

 
[Community] Gaming Illustrated's Exclusive War of the Monsters Interview - posted by Erich Becker at 1:10 pm CDT

Exclusive Interview with War of the Monsters' Creative Director

Now that the game is released, gamers everywhere know why Editor Sean Gibson was raving about this very exciting title months ago. In this exclusive interview with Gaming Illustrated, War of the Monsters' Creative Director, Mike Giam, from SCEA, Santa Monica reveals much about the title - including information about the design, concept, and hints into gameplay.

You can find the full article right here.

 
[Multi] EA Sports' MVP Baseball Ships for PS2/Xbox, Shortly for PC - posted by Erich Becker at 1:08 pm CDT

EA Sports' sent out a press release today announcing that it has shipped the newest in it's baseball franchise, MVP Baseball. The franchise itself has undergone a complete change, including a new name, to reflect the differences between it and it's predecessor.

You should be able to pick up the PS2 and Xbox versions of the game right after reading this, and PC owners only have to wait a few more days before it is available for your platform of choice. Look for a review of MVP Baseball from ESCMAG, hopefully in the near future.


Wednesday, March 12, 2003
 
[PC Gaming] World Airliners for Flight Simulator Ships - posted by Andy Grieser at 2:06 pm CDT

World Airliners flies into retail stores


Montreal, Quebec. March 12, 2003 ? Publisher Strategy First Inc. and developer Just Flight are happy to announce that their Microsoft® Flight Simulator Add-on, World Airliners, has shipped to retail stores nationwide.

"This is a great add-on for Flight Simulator fans," says Steve Milburn, Director of Marketing for Strategy First Inc. "World Airliners lets players fly legendary aircraft with unbelievably authentic realism."

When 777-200 and 747-400 Professional took to the virtual skies they were hailed as the last word in simulated aircraft development. Now that they?ve been re-developed for Flight Simulator 2002 and brought together in this pack, it?s clear that they?re still the leaders of the airliner pack. The combination of award-winning detail, accurate systems, authentic liveries and lifelike features puts these two airliners in a class of their own.

Authentic instrument panels and 360-degree views create flight decks in both aircraft that take simulation as close to reality as possible! From the engines to the tail, everything is meticulously detailed. Practically every moving part on these aircraft is animated. They even sound as good as they look, with awesome effects from start up to full thrust?

World Airliners will be distributed throughout North America exclusively by Infogrames and will have a suggested retail price of $19.99 USD.

For more information on World Airliners , please visit www.strategyfirst.com or www.justflight.com .

 
[Console] Fallout: Brotherhood of Steel Announced for XBox, PS2 - posted by Andy Grieser at 2:03 pm CDT

HIGHLY ACCLAIMED FALLOUT FRANCHISE MAKES ITS CONSOLE DEBUT
Join the Brotherhood of Steel in a battle of post-apocalyptic mayhem

LOS ANGELES, CA - (March 11, 2003) - Vivendi Universal Games and Interplay Entertainment Corp. (OTCBB:IPLY) today announced the development of Fallout(tm): Brotherhood of Steel(tm) for the PlayStation(r)2 computerentertainment system and the Xbox( video game system from Microsoft.

This gritty and darkly humorous 3rd person action adventure game transports players into the post-apocalyptic wasteland of the highly acclaimed and successful Fallout PC franchise. Utilizing a combination of intense combat strategies integrating melee, ranged weapons and explosives, 1 to 2 players can assume membership in The Brotherhood of Steel, warriors determined to bring their own sense of order to a nuked-out wasteland. "We're very excited about bringing the Fallout universe to console gamers," said Scot Lane, Executive Producer at Interplay. "The game play is more attuned to the console platform, stressing more action and combat than the PC versions which placed a greater emphasis on RPG elements or strategy."

The fear of an apocalypse has become a reality. Fallout: Brotherhood of Steel begins after the first Fallout PC title in which humans emerge from the safety of underground vaults to explore the earth following a nuclear holocaust. In joining the Brotherhood of Steel, players will uncover a sinister plot that could transform the remainder of humanity into a race of mutants. The Brotherhood of Steel have come together to wage battle against the mutant raiders and pirates to fulfill their search for a mysterious and heavily sought-after device, one that could be used to help rebuild humanity or as a monstrous toll of war.

For more information on the state of the world in Fallout: Brotherhood of Steel please check out the website at www.interplay.com/fbos. Fallout: Brotherhood of Steel is set to release this fall.


Tuesday, March 11, 2003
 
[PC] Ubi Soft Releases Ghost Recon Gold Edition for PC - posted by Erich Becker at 1:12 pm CDT

Ubi Soft Entertainment Releases Tom Clancy's Ghost Recon(tm) Gold Edition for the PC

Three Great Games, One Great Price! - The Award Winning Tom Clancy's Ghost Recon(tm) and its popular expansion packs, Tom Clancy's Ghost Recon(tm): Desert Siege(tm) and Tom Clancy's Ghost Recon(tm): Island Thunder(tm) all in one box!

SAN FRANCISCO, CA - March 11, 2003 - Get ready for the ultimate value in front line realism as Ubi Soft Entertainment, one of the world's largest videogame publishers, announces Tom Clancy's Ghost Recon Gold Edition has shipped for the PC.

Tom Clancy's Ghost Recon Gold Edition includes the original award winning game Tom Clancy's Ghost Recon and its highly-popular mission packs, Tom Clancy's Ghost Recon: Desert Siege and Tom Clancy's Ghost Recon: Island Thunder. The game was developed by Ubi Soft's Red Storm Entertainment development office, the studio behind the multi-award winning Tom Clancy's Rainbow Six(tm) series.

Summary
Experience deadly realistic Special Forces combat as you command the Ghosts, an elite handful of Green Berets armed with the most advanced covert warfare weapons and technology. Now all the blood, sweat, and fear from the Game of the Year has been assembled into one bone-jarring Gold Edition - at a value that will blow you away.

Game Features
The Gold Edition incorporates all 31 missions from Tom Clancy's Ghost Recon, Tom Clancy's Ghost Recon: Desert Siege and Tom Clancy's Ghost Recon: Island Thunder. Other game features include:

" More than 100 hours of single-player gameplay

" Over 30 standard issue and prototype U.S. Army weapons, including the fearsome OICW.

" 16 multiplayer maps, 9 unique multiplayer modes, and 21 exclusive multiplayer weapons.

Tom Clancy's Ghost Recon Gold Edition carries a "M" (Mature) rating from the ESRB and is available for a suggested retail price of $39.99.

About Ubi Soft Entertainment
Ubi Soft Entertainment is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubi Soft's strong and diversified lineup has grown considerably, as has Ubi Soft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubi Soft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubi Soft is now present on every continent, both through offices in 22 different countries including the United States, Brazil, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. To learn more, visit www.ubi.com.

© 2003 Red Storm Entertainment. All Rights Reserved. Desert Siege, Island Thunder, Red Storm, and Red Storm Entertainment are trademarks of Red Storm Entertainment in the U.S. and/or other countries. Red Storm Entertainment, Inc. is a Ubi Soft Entertainment company. Tom Clancy's Ghost Recon is a trademark of Rubicon, Inc. under license to Ubi Soft Entertainment. Ubi Soft and the Ubi Soft logo are trademarks of Ubi Soft Entertainment in the U.S. and/or other countries.

 
[Console] Tenchu: Wrath of Heaven Ships - posted by Andy Grieser at 12:43 pm CDT

ACTIVISION'S TENCHU: WRATH OF HEAVEN(tm) STEPS OUT OF THE SHADOWS AND ONTO RETAIL SHELVES NATIONWIDE

Santa Monica, CA - March 11, 2003 - Live by honor, kill by stealth ... Activision, Inc. (Nasdaq: ATVI) is calling on gamers to take the ninja oath and step into the shadows in Tenchu: Wrath of Heaven, the only stealth-based ninja game for the PlayStation®2 computer entertainment system. Set in the late 1570s, one year after the events of the original, best-selling Tenchu game, Tenchu: Wrath of Heaven finds Rikimaru and Ayame on a quest to save feudal Japan from the clutches of an evil sorcerer and his six lords of darkness.

Tenchu: Wrath of Heaven is currently available at North American retail outlets , is rated "M" (Mature - content suitable for persons 17 and older) by the ESRB and is available for a suggested retail price of $49.99.

" Tenchu: Wrath of Heaven exemplifies the true spirit of ninja abilities as players use stealth and camouflage to achieve their goals," said Larry Goldberg, executive vice president, Activision Worldwide Studios. "Using skillful attacks and the ever popular grappling hook in a beautifully detailed feudal Japan will allow everyone to capture the essence of life as a ninja."

Tenchu: Wrath of Heaven builds on the renowned gameplay of the popular Tenchu franchise and delivers the most realistic, stealth-based, ninja action-adventure game ever. The game features impressive new stealth attacks, an enhanced fighting engine, new weapons and tools, plus larger levels, improved character animations, new multiplayer options and a soundtrack from famed composer Noriyuki Asakura . Taking advantage of the PlayStation 2 computer entertainment system's impressive graphical capabilities, Tenchu: Wrath of Heaven features 25 death-defying missions, detailed lighting and weather effects and improved character animations.


 
[Console] Bethesda Softworks Announces Xbox Platinum Hits Release of The Elder Scrolls III: Morrowind - posted by Andy Grieser at 12:41 pm CDT

Bethesda Softworks Announces Xbox Platinum Hits Release of The Elder Scrolls III: Morrowind

(Rockville, MD) March 11 , 2003 -- Bethesda Softworks® today announced that it will release its award-winning RPG, The Elder Scrolls III: Morrowind® , later this month as part of the Xbox(tm) Platinum Hits series. Platinum Hits games are generally available for an estimated retail price of $19.99* (U.S.) at most retailers. Only a select few games for the Xbox(tm) video game system from Microsoft that have enjoyed the greatest popularity and highest sales volumes are being selected for the Platinum Hits program.

Morrowind was the best-selling and most highly acclaimed RPG for Xbox in 2002, earning Game of the Year and Best RPG awards from numerous publications and sites, including Official Xbox Magazine, Gamespot, Team Xbox, and Xbox Evolved. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable.

Choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.

For more information on Morrowind , visit the official web site at www.elderscrolls.com.


 
[PC Gaming] CDV Software's Grom Ships to Retail Stores - posted by Andy Grieser at 12:36 pm CDT

CDV SOFTWARE'S "GROM" SHIPS TO RETAIL STORES
Action Adventure Now Available in the United States

CARY, NC - March 12, 2003 - CDV Software Entertainment, a leading German publisher and distributor of gaming software, today announced that "Grom" for the PC is now available in stores. Set in World War II Tibet, "Grom" is an exhilarating action adventure title packed with hours of thrilling game play. Gamers can test their strategic intellect as they dive into dynamic real-time combat to rid the world of evil.

About "Grom"
With aspirations of world domination, the diabolical Führer has sent a special unit to Tibet, confident that they will uncover the Lost City of King Arjuna. Twelve weapons, each capable of destroying major cities in seconds, are concealed within the ancient ruins. Acting as Colonel Grom, a seasoned campaigner with a witty sense of humor, the player is the one man standing between the Nazis and world domination. With movie-style 3D sound effects and 3D characters derived from Tibetan mythology, this game is entertaining to even the most savvy gamer.

Features for "Grom" include:

* Extraordinary combination of 2D landscapes and 3D characters
* Five simultaneously playable characters
* Seven chapters with almost 100 locations
* Over a dozen different weapons, from blunderbuss to machine gun
* Dynamic real-time combat with many strategic actions
* Varied storyline with fantastic elements
* Myriad of enemies, including demons, monsters and wizards inspired by
Tibetan mythology


 
[PC Gaming] Uplink: Hacker Elite Ships - posted by Andy Grieser at 12:25 pm CDT

Keep an eye on your PC - Uplink: Hacker Elite Ships!

Montreal, Quebec. March 11, 2003 - Publisher Strategy First Inc. and developer Introversion Software announced today that Uplink: Hacker Elite , their one-of-a-kind hacker simulation game, has shipped to retail stores nationwide.

"Uplink is a very unique game with plenty of addictive elements," says Steve Milburn, Director of Marketing for Strategy First Inc. "I think players will have a great time trying to work their way into a hacker's world and doing as much damage as they can."

If you're good, you'll get into the system, if you're great, you'll take it down...

In Uplink, players take on the role of an Uplink agent, working for large corporations and hacking into rival computer systems, stealing research data, sabotaging other companies, laundering money, erasing evidence, and framing innocent people.

Game features
· Original gameplay that gives players the opportunity to be freelance hackers

· Freeform gameplay: Accept the missions that you want to play

· Neuromancer rating: Let your morals guide you; save the net or watch processors melt. Uplink offers two totally different paths to ?3l33t? hacker status

· Exciting Missions: Crack a bank, hack a rival into jail, crash the stock market, and get out before you?re caught

· Thrilling action where players make those last 15 seconds count and feel the tension rise, as their signal is traced

· Deep Plot: The computer underground can be a dangerous place, especially if you?ve got to stop the world?s deadliest virus

· Choose your OS: Runs on Windows and Linux


 
[PC] Patch for Frontline Attack: War over Europe / WWII: Panzer Claws Released - posted by Erich Becker at 12:22 pm CDT

Patch for "Frontline Attack:War over Europe" / "World War 2:Panzer Claws" released

This Patch v.1.1.7 version is for all language versions (US English, UK English, German, French, Spanish, Japanese, Korean, Russian, Italian) and makes them fully compatible with each other.

Fixes:

- Multiplayer game - synchronization lags fixed.
- Bug with missing camouflage net fixed.
- Bugs on two skirmish maps fixed (Islands, Main line of resistance)

Changes:

- Multiplayer matches now possible between all versions
- Levels created by players are stored in the directory \Editor\Levels
- Levels downloaded from other players are stored in the directory \Download\Levels
- Levels created by players are displayed with a green * before the level name
- Levels downloaded from other players are displayed with a red * before the level name
- Only the hosting player can change the game speed in multiplayer matches
- EarthNet: Players can be added to Ignore list by ckicking on player name with the Ctrl key pressed
- additional changes and improvements in balancing and AI

Check www.zuxxez.com.

 
[PC] Strategy First Releases Stardock Central for Galactic Civ - posted by Erich Becker at 12:20 pm CDT

Galactic Civilizations players now have even more to look forward to…

Montreal, Canada. March 7, 2003 – Publisher Strategy First and developer Stardock are pleased to announce the availability of Stardock Central to players of their upcoming 4x space strategy game, Galactic Civilizations. Stardock Central is a program that consolidates software updates, message boards, chat, documentation updates, and more into a single easy-to-use program.

"With Stardock Central, Galactic Civilizations players will be able to get seamless updates to the game. It's not just convenient for users; it's great for us developers. For example, I can be reading the message boards and chat and if someone has a good suggestion, we can put that suggestion in and copy it to a network directory here at Stardock and then it shows up as an alpha on Stardock Central. Users can then try out the alpha and eventually it'll get promoted to being a "Beta" and eventually made generally available once enough people have tried it out. It greatly shortens the time and effort between a user making a suggestion and a user seeing that suggestion implemented," said Brad Wardell, Project Manager of Galactic Civilizations.

When users download Stardock Central, they can enter the Galactic Civilizations serial number and an account will be created for them on Stardock Central that not only gives them instant access to updates but to the entire game itself. If the player loses their CD or damages it, they can retrieve the entire game electronically via Stardock Central by simply entering their CD key.

Each serial number is tied to the individual user and validation occurs on the server (as opposed to the client), so not only do players receive much greater free support than previously possible but piracy should be greatly reduced as the system can detect anomalous account usage.

To find out more about Stardock Central and its benefits to players, please follow this link:

http://www.galciv.com/sdcentral.html

About Stardock

Stardock, founded in 1993, is a leading developer of PC strategy games. Its previous gaming titles include The Corporate Machine, Entrepreneur, and Stellar Frontier. It is also well known for its commercial utility software such as Object Desktop, WindowBlinds, DesktopX, ObjectBar, and more. Its website is located at http://www.stardock.com.

About Strategy First
Strategy First Inc. is a leading developer and worldwide publisher of entertainment software for the PC. Founded in 1990, the company has grown rapidly, publishing major games in the industry and simultaneously developing its own in-house titles such as O.R.B., Disciples II, and Nexagon: Deathmatch. After winning numerous awards for games such as Disciples: Sacred Lands, Europa Universalis, Kohan: Immortal Sovereigns and Steel Beasts, Strategy First continues to push the gaming envelope with its own groundbreaking titles, while maintaining its reputation as a unique alternative for independent developers seeking to market their games to a worldwide audience.


 
[PC] Interstellar Trader 2 Release Date Moved - posted by Erich Becker at 12:16 pm CDT

Interstellar Trader 2 Release Date Moved
Games should ship in on March 21st.

Cary, NC, March 11, 2003

Shrapnel Games announced today that the release date for Interstellar Trader 2 has been moved to March 21st. For more information about Interstellar Trader 2 visit Shrapnel Games website at www.shrapnelgames.com.

Tim Brooks, President of Shrapnel Games, said, "We have had a slight delay in the release of Interstellar Trader 2. This is one of those mix- ups that could have been avoided, but unfortunately wasn't. We know there are a lot of fans waiting for this game, and I personally want to apologize for the delay."

Interstellar Trader 2 is the sequel to the original strategy simulation Interstellar Trader (available in the Thunder Pack Platinum four pack available from Shrapnel Games) where you become the owner of a start-up merchant business in outer space. You do this by traveling from planet to planet in the galaxy, buying and selling items in the various marketplaces. Just look at what this game has to offer:

- Improved, more realistic economic engine, with a randomly generated supply/demand system for the galaxy every time you play. Item prices change constantly during the game, so you have to keep on your toes. More items available for trade at each planet.
- Now 10 planets to visit, instead of 6! Each planet can even have individual modifiers to its economic condition.
- You can choose your ship, upgrade its gas tank, cargo capacity, and even add NEW unique weapons to it to fight the nasty Pirates. Ships also now have Durability ratings, and wear down over time.
- 4 Different pirate clans have different combat strengths and priorities as far as taking money or items from you if they win.
- Pick up passengers, collect fares, buy toll booths to the various planets and get paid for each visitor to the planet.
- Visit the prime minister of each planet for various benefits, purchase Pirate contracts for a temporary peace time.
- Purchase and build your own fleet of escort ships from 3 different choices to assist you in fighting the Pirates.
- NEW IMPROVED combat engine, with more realistic outcomes and more direct choices for the player to make, including self-destructing your ships to use as weapons, new Luck modifiers, using the Suicide Volley weapon on your ship for damage multipliers, and using your installed weapons against the Pirates.
- NEW Special encounters: Play games at the Galactic Casino to win credits, make deals with Rogue Merchants from other galaxies on rare items, and more random events than before!
_ And much more

Interstellar Trader 2 retails for $19.95 and is available for pre release ordering from Shrapnel Games' e-Store, the Gamers Front (www.gamersfront.com). The demo can be downloaded from the Shrapnel Games website at www.shrapnelgames.com.

 
[PC] Two Disciples Stand-Alone Expansion Packs Announced - posted by Erich Becker at 12:06 pm CDT

The Disciples World Expands

Montreal, Quebec. March 11, 2003 - Strategy First announced today that it is releasing two new stand- alone expansion packs for its award-winning strategy game, Disciples II - Dark Prophecy.

The first expansion, Disciples II - Guardians of the Light lets gamers play as the two 'good' races in the franchise: the Empire and the Mountain Clans, and the second expansion, Disciples II - Servants of the Dark, features the game's two 'evil' races: the Undead Hordes and the Legions. Both stand-alone expansions, Guardians of the Light and Servants of the Dark, can also be combined so gamers can play all four races.

"This expansion series is going to have Disciples fans jumping right back into the game," says Don McFatridge, President of Strategy First Inc. "We have great new content, even more amazing graphics and all the strategy elements that made the Disciples franchise so wildly popular, and fans are going to love it."

Fans of the franchise will appreciate all the new content and added features and gamers who have yet to experience the Disciples world will have the chance to enjoy all the excitement of Disciples II - Dark Prophecy and more.

The two expansion packs will each include 2 new high-level mini campaigns, a random map generator, 16 skirmish/multiplayer maps including 10 never-before-seen maps, and all the updates for Disciples II - Dark Prophecy. Art enhancements will include 3 new special characters, new capital backgrounds, new battle backgrounds, new music tracks and more.

Disciples II - Dark Prophecy won several awards for its outstanding strategy gameplay including IGN's Editor's Choice Award, Action Trip's Editor's Choice Award, Wargamer's Award for Excellence and Gone Gold's Platinum Award.

Disciples II - Guardians of the Light will ship in May 2003 and Disciples II - Servants of the Dark will follow in June 2003.

About Strategy First

Strategy First Inc. is a leading developer and worldwide publisher of entertainment software for the PC. Founded in 1990, the company has grown rapidly, publishing major games in the industry and simultaneously developing its own in-house titles such as O.R.B., Disciples II, and Nexagon: Deathmatch. After winning numerous awards for games such as Disciples: Sacred Lands, Europa Universalis, Kohan: Immortal Sovereigns and Steel Beasts, Strategy First continues to push the gaming envelope with its own groundbreaking titles, while maintaining its reputation as a unique alternative for independent developers seeking to market their games to a worldwide audience.


Friday, March 07, 2003
 
[Xbox] Midtown Madness 3 Speeds into June - posted by Erich Becker at 1:55 pm CDT

Midtown Madness 3 Races Onto Streets in June

Microsoft Game Studios today announced that Midtown Madness 3, the over-the-top Xbox racing game, will skid onto store shelves in the United States on June 17, 2003. Midtown Madness 3, the first Xbox Live - enabled racer from Microsoft, provides gamers with madcap, non-stop racing and driving excitement in two of the world's most fascinating cities: Paris and Washington, D.C.

Midtown Madness 3, the latest in Microsoft Game Studios' popular Midtown Madness franchise, allows gamers to get behind the wheel of more than 30 vehicles while competing in exciting race modes such as Blitz, Checkpoint and Cruise. With Xbox Live or System Link, racers will also be able to engage in four multiplayer game modes including Capture the Gold and Stayaway. With a robust Career mode featuring 14 driving careers, Midtown Madness 3 delivers the rush and excitement of street racing while challenging gamers to put their driving skills to the ultimate test. Midtown Madness 3 is being developed by Digital Illusions C.E.

Xbox Live allows gamers to play multiplayer Xbox games with other gamers everywhere via a broadband connection. With a built-in hard drive and Ethernet port, the Xbox console is the only video game system built from the ground up for online gaming, negating the need to buy additional, costly peripherals or upgrades. Xbox Live enables gamers to easily find their friends; talk to other players during game play through the Xbox Communicator headset; download current statistics, new levels and characters to their Xbox hard drive; and play online --all exclusive features to Xbox Live.

Xbox (http://www.xbox.com/) is Microsoft's future-generation video game system that delivers the most powerful gaming experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating Xbox console games and, with the advent of the Xbox Live service, online games that blur the lines between fantasy and reality. Xbox is now available in North America, Europe, Asia and Australia.


 
[PC] NCsoft Announces Exarch Online - posted by Erich Becker at 1:54 pm CDT

NCsoft Announces Exarch Online Game
Famed comic book artist adds creative direction to action-packed RPG

AUSTIN, Texas, March 6, 2003-NCsoft Corporation, the world's largest online game company, today announced details of its upcoming online game, Exarch"tm". The project is under development by Realm Interactive, LLC"tm", located in Phoenix, Arizona and was previously identified under the working title of Trade Wars: Dark Millennium"tm".

Exarch (pronounced ex'-ark) features a fast-paced action RPG combat experience set in an enormous virtual world. Players can explore, battle and quest in multiple environments including mystical forests and foreboding alien catacombs. The sci-fi fantasy style allows players to forge into battle with classic melee-style weapons and armor such as chain mail and long swords or futuristic armaments such as power armor and plasma guns.

Exarch takes place thousands of years in the future within a distant universe. The Empire has recently collapsed, leaving the surviving Exarchs (the ruling governors of the once proud Empire) in a struggle to save what remains. Players will choose sides in an epic struggle that will determine the fate of all living things. Questing will be integrated into practically every aspect of the game and will combine combat with adventure in a world full of terrible monsters such as mutants, undead, robots and dragons.

The world will come alive thru the creative concepts of well-known comic book artist Joe Madureira. Creator of the blockbuster comic book series Battle Chasers and former artist of Marvel's Uncanny X-Men, Madureira has been a leading force in the comic industry for more than a decade. His unmistakable style of character design and visual storytelling have earned him international acclaim and helped sell millions of books worldwide.

More exciting information on Exarch will be added to the website at http://www.exarchonline.com in the coming weeks.

About NCsoft Corporation
Headquartered in Seoul, South Korea, NCsoft Corp. (KOSDAQ: 36570) is the world's leading developer and publisher of online games. Established in 1997, NCsoft quickly turned its flagship product, Lineage"tm" (http://www.lineage.com), into a blockbuster hit. The game currently commands a 42% market share and attracts more than 300,000 concurrent users and 3,200,000 active users around the world. NCsoft has joint venture offices located in Tokyo, Hong Kong and operates its North American business out of Austin, Texas. NCsoft is a public company and its stock is traded on the KOSDAQ Korean stock exchange. In fiscal year 2002, NCsoft posted revenues of KRW154.8 billion or approximately US$123.3 million. More information about NCsoft can be found at http://www.ncsoft.net.

About Realm Interactive, LLC
Realm Interactive is a development studio based out of Phoenix, AZ. Realm's mission is to create the most entertaining and visually appealing games in the industry. Realm was founded in November 2000 and has over the last two years built an unbelievable development team including comic book industry veteran Joe Madureira. With close to 20 experienced developers, they are poised to create many more exciting titles after releasing its first success, Exarch.


 
[PC] TimeGate Studios to License NDL Gambryo Technology - posted by Erich Becker at 1:53 pm CDT

NDL Issues Unlimited Gamebryo(TM) License to TimeGate Studios(TM)

3D Graphics Toolkit Provides More Freedom and Flexibility to Developers

(Chapel Hill, NC – March 7, 2003) - NDL, a leading developer of 3D graphics technology for the video gaming industry, announced today that it has issued an unlimited-title license of its Gamebryo 3D graphics engine and toolkit to TimeGate Studios. TimeGate, the award-winning developer of the Kohan series, has a number of new development projects underway.

"TimeGate enjoyed tremendous success with the release of Kohan and we are thrilled to be working with such a dedicated development team," said John Austin, president at NDL. "Gamebryo is the next generation of our NetImmerse 3D graphics toolkit. The flexibility of Gamebryo's tools framework will allow TimeGate to make each of their titles developed under the unlimited Gamebryo license truly unique."

The critically acclaimed Kohan: Immortal Sovereigns was TimeGate's debut title, and it captured the attention of reviewers worldwide. The fantasy-based real-time strategy game earned nearly 30 awards, including stellar reviews from many leading video gaming publications. In its review of the title, PC Gamer wrote, "Visually, the game is stunning. Units are animated beautifully, and the environments are very engaging for a game of this nature."

"We are committed to creating the highest quality titles in the industry," said Adel Chaveleh, President of TimeGate Studios. "We selected the Gamebryo 3D graphics toolkit because of its impressive track record and its ability to allow our artists and engineers the flexibility to create a title that has its own look and feel. Our expansion to the unlimited license allows us to quickly and efficiently implement our development strategies with multiple titles simultaneously."

About Gamebryo
The Gamebryo 3D graphics toolkit and engine empowers game developers to focus their energy and resources on what is most important to them: Creating great gameplay and compelling 3D content. Gamebryo's extremely flexible framework enables developers to more efficiently create cutting-edge, compelling titles for Windows, Xbox, PlayStation2, and GameCube. Gamebryo is based on NDL's NetImmerse technology, which has been used to develop more than 60 titles; including blockbuster hits that have won numerous industry awards, such as Mythic Entertainment's Dark Age of Camelot, Bethesda Softworks' The Elder Scrolls III: Morrowind, and Irrational Games' Freedom Force. For more information, please visit www.gamebryo.com

About NDL
NDL, with offices in Chapel Hill, North Carolina, has been developing innovative 3D graphics software and tools for nearly two decades. NDL's technology is used by leading game developers including Firaxis, Blue Fang, Mythic Entertainment, and Irrational Games. Titles using NDL's engine have been or will be published by Bethesda Softworks, Codemasters, Electronic Arts, Microsoft, Vivendi Universal and many others. Developer's using NDL's products can spend their time making Windows, Xbox, PlayStation 2 and GameCube games look great and play well, saving time and money in the process. To learn more, please visit www.ndl.com.

About TimeGate Studios
TimeGate StudiosTM Inc. is a privately held independent corporation headquartered just outside of Houston, Texas. As part of a family of diversified companies, TimeGate combines superior game design with a passionate commitment for meeting the demands of entertainment fans worldwide. Since 1998, TimeGate has gained significant industry recognition, including a coveted nomination for "Rookie Studio of the Year" by the Independent Game Developer's Association, in addition to their debut (RTS) project, Kohan: Immortal Sovereigns, earning the "Strategy Game of the Year" award from multiple top print publications in the industry . For more information, log on to www.timegate.com.


 
[PC] Schanz Interactive Brings Planet Prison to Publishers Internationally - posted by Erich Becker at 1:50 pm CDT

Schanz Interactive (SI) signs with Numlock Software to bring “tactical strategy”, Planet Prison to publishers internationally.

Schanz Interactive (SI), the publisher label of Schanz International Consultants (SIC), is entering the world market, with the signing up of the tactical strategy game, Planet Prison, with Numlock Software, a german based developer. First impressions can be gained at www.planet-prison.com

Planet Prison, is a thrilling tactical strategy game which takes you, (a stranded starship captain), into the depths of space where an empire controls a planet of prisoners enslaved for evil purposes. It will require a variety and a large range of skills and resources to overcome the evil forces of a mean and powerful empire in single or multiplayer game modes.

Gerhard Schanz, MD at Schanz International Consultants comments: “with the Numlock team and our tactical strategy game, Planet Prison, we are sure to enter the world markets as a very successful worldwide publisher. We chose the team very carefully and have an envious rapport with Numlock. We are confident of a final product which will meet the expectations of even the most demanding markets and players.”

Alexander Fiktow, Lead Programmer at Numlock Sofware says: “ we are glad to have found a reliable partner in Schanz Interactive. This opens for us the possiblilty to create a great tactical strategy, expanding the boundaries of other known games in this genre. We are sure to profit from the know-how of Schanz Interactive to produce a high-quality game which will provide many hours of excitement and fun to the players.”

Numlock Software GmbH is an independent developer team from Ludwigshafen, Germany. Since 1994, it has produced many multimedia products as well as advertisement movies for different international companies. Planet Prison is it’s debut in the sector of high-budget computer gaming. More about Numlock Software GmbH may be found at: www.numlock-software.com

Schanz Interactive is the publishing arm of Schanz International Consultants. So far, Schanz Interactive has been publishing games in India, Brazil, Korea, Czech Republic and Slovakia. In October 2002, SI released its first strategy game Legion from Paradox Plaza, successfully in the German Markets. More on Schanz Interactive at: www.schanzinteractive.com


Wednesday, March 05, 2003
 
[PC] IL-2 Sturmovik: Forgotten Battles Now Available for PC - posted by Erich Becker at 1:30 pm CDT

IL-2 Sturmovik(tm): Forgotten Battles Now Available

Highly anticipated sequel to IL-2 Sturmovik rolls out to North American retailers

San Francisco - March 5, 2003 - Ubi Soft Entertainment, one of the top ten video game publishers in the world, today announced that the highly anticipated World War II combat flight simulation IL-2: Forgotten Battles has shipped to retailers in North America.

IL-2: Forgotten Battles is the full-featured sequel to the hugely popular, multi-award winning IL-2: Sturmovik World War II combat flight simulation. Created by 1C Maddox Games, IL-2: Forgotten Battles adds new maps and missions for both single and multiplayer play, as well as dozens of new World War II aircraft, including the American P-47 "Thunderbolt" and German Ju-87 "Stuka," in addition, a new Dynamic Campaign System has been added for almost limitless replayability. For more information, including a complete list of all new aircraft, maps, and features, visit www.IL2sturmovik.com.

"We started out with an add-on to our great game," said Oleg Maddox, founder of 1C: Maddox Games and creator of IL-2 Sturmovik. "But as development progressed, we found we had enough material and new features to create a robust stand-alone game. The fans' support has been overwhelmingly positive."

Press reaction has also been enthusiastic. "IL-2: Forgotten Battles carries on directly where its immediate predecessor left off by delivering the most visually stunning and fluid representation of aerial combat ever packaged up in a PC flight simulation," says Andy Mahood, contributing editor for PC Gamer magazine.

IL-2 Sturmovik: Forgotten Battles features include:
" 30 new flyable aircraft
" 20 single-player missions
" 10 multiplayer missions
" 5 new maps for single player missions, plus 3 new maps dedicated to multiplayer
" 23 new AI-controlled aircraft
" New AI ground objects and vehicles for each new map area, with new 3D building models
" Ranking and award system for Finnish and Hungarian pilots
" Selectable custom user-made skins in single play mode for players and all AI aircraft
" All the original IL-2: Sturmovik aircraft available, except seaplanes and gliders
" New flight dynamics
" New AI scripting to create more realistic battles
" New engine management relating to radiators, superchargers and fuel mixture control for different altitudes
" Online track recorder and editor
" A new system of single play track recording and editing
" Search lights and barrage balloons (including intercommunication with AA artillery)
" New ships including the Russian battleship Marat, Russian cruisers Aurora and Kirov and German cruiser Niobe (but not limited to)

" Play up to 32 players online in dogfight and in cooperative modes (depending on your internet connection)
" New special effects including realistic water

Minimum Specifications:
Operating System: Windows 98/ME/2000/XP
Computer: Pentium III with 800 MHz processor or the equivalent
Memory: 256 MB of RAM (512 MB is recommended)
DirectX: DirectX 8.1 or higher (included on disc)
Video Card: 3D video card (DirectX 8.1 compatible) w/ 32 MB RAM (64MB recommended)
CD-ROM: 4X or better
Audio: DirectX 8.1 compatible sound card
Internet/Network Play: Internet or LAN connection
Hard Drive Space: 1.1 GB

About 1C: Maddox Games
Maddox Games was founded in 1992, developing more than 40 games and multimedia products for MS-DOS, Windows and Pen Pad platforms. The company developed music players, puzzles, simulators, 3D-shooters as well as serious products like special electronic maps and scientific software tools. Maddox Games is a multi-award winning software company in Russia, earning several national prizes in different contests. In 1999 Maddox Games joined the 1C company, the largest Software House in Russia, giving the team a new name - 1C:Maddox Games. Years spent in research and development by the team, produced a good and stable base to build upon with making games in various genres, from 3D strategy games and vehicles simulators, to flight and space simulators.

About Ubi Soft Entertainment
Ubi Soft Entertainment is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubi Soft's strong and diversified line-up has grown considerably, as has Ubi Soft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubi Soft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubi Soft is now present on every continent, both through offices in 22 different countries including the United States, Brazil, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. To learn more, visit www.ubi.com.


 
[PC] Ubi Soft Launches Will Rock Website - posted by Erich Becker at 1:29 pm CDT

The new website for Ubi Soft's upcoming Ancient Greece First Person Shooter, Will Rock, is open for business. You can find the website by going to www.will-rock.com.

Will Rock has you fighting in Ancient Greece against mythology's greatest enemies while inhabited by the soul of a defiant Titan.

For more information, check out the website.

 
[PC] NCsoft Releases Lineage Episode XII: Aden - posted by Erich Becker at 1:25 pm CDT

NCsoft has released the latest Episode in the Lineage Saga Episode XII: Aden.

In Episode XII, players can explore the city of Aden and its surrounding lands that include the Twilight Mountains, where giants run amok, the Tower of Insolence, a mysterious place where only the best adventurers survive, or the Scar of Lindvior, a crater made when Lindvior the wind dragon crashed to the earth. In the center of town lies the Great Castle of Aden, which offers enormous rewards to the players who conquer its walls. Siege and triumph over Aden, and you'll become the ultimate ruler of all the land and wield influence over Lineage's other six castles.

You can now pick your home town by registering there and are paid monthly for their contrabution in keeping it safe. Sound like fun? Lineage is a free download! Get it today.

 
[PC] Get the Rainbox Six 3 Single Player Demo Today - posted by Erich Becker at 1:21 pm CDT

You will find this popping up all over the web this week, but Ubi Soft has been so nice to release the single player demo for the next game in the Rainbow Six series. Want to get in on the action? You can right here.

 
[Editor's Note] Shameless Plug for Andy's Hissyfit Debut - posted by Andy Grieser at 9:33 am CDT

Y'all, I've been reading Hissyfit.com since it was a young site and TWOP was Dawson's Wrap. So I was recently thrilled when Wing Chun and Glark said they'd be posting a Hissyfit I wrote a little while back.

Anyway, here's my Hissyfit, which I'm sure you'll find hilarious and witty, and will make you want to tell me as much.

 


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