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April 16, 2004 - May 05, 2004 - See More Archived News


Wednesday, May 05, 2004
 
[Multi] EA Ships 'UEFA EURO 2004' - posted by Erich Becker at 11:27 am CDT

Soccer fans rejoice! Electronic Art's UEFA EURO 2004 is now shipping for the PlayStation2, Xbox, and PC.

"In UEFA EURO 2004, gamers can play as any of the 51 European nations as you immerse yourself in the deepest championship mode ever released. Players can arrange and play friendly matches against other nations or play through the tournament going from qualifying, to playoffs and into the finals. In addition to tracking injuries and suspensions, a new dynamic morale system will track players' morale, which will fluctuate based on individual and team performances and affect player abilities on the field."

The console versions carry an MSRP of $39.95, while the PC version can be had for $29.95. The game is rated "E" for everyone.

 
[Industry] Lucasarts Announces E3 2004 Games - posted by Erich Becker at 11:24 am CDT

Lucasarts has announced it's E3 2004 lineup, here are the games that will be shown next week in L.A.

- Star Wars Knights of the Old Republic II: The Sith Lords
- Star Wars Battlefront
- Mercenaries
- Star Wars Republic Commando
- Star Wars Galaxies: Jump to Lightspeed

The show begins soon, look for more coverage as the news begins to pour in!

 
[Multi] EA Announces 'GoldenEye: Rogue Agent' - posted by Erich Becker at 11:23 am CDT

EA has announced a name change to the anticipated follow-up to the Nintendo 64 hit, GoldenEye 007. The game will be a sequel in name only as you take on the role of a dismissed MI6 agent who becomes a Bond villain to top all Bond villains. In fact, you interact with baddies from some of Bond's 20 official movies.

The game will be released this fall for the Xbox, PlayStation2, and GameCube. The game will support single and split-screen multiplayer play as well as PS2 only online encounters.

This game is not yet rated, and no firm release date has been set.



Tuesday, May 04, 2004
 
[PC] Wargaming.net Announces 'Massive Assault: Phantom Renaissance' - posted by Erich Becker at 1:53 pm CDT

Wargaming.net has announced a stand-alone expansion pack for their strategic game, Massive Assault. The game has been in development for the past six months, but no firm release date has been set as of posting this. Here's what Wargaming.net had to say about the game:

"Massive Assault: Phantom Renaissance features a renewed global conflict, starting five years after the First War for the New Worlds ended in Free Nations Union’s victory. The remnants of the defeated Phantom League go underground, preserving a couple of undisclosed Secret Allies with hidden research facilities. New types of unprecedently powerful weapons have been developed. They commence their surprise attack during the celebration of the Anniversary of the Great Victory, destroying more than half of the F.N.U. forces on the parades - then they easily overtake all major cities driving the remaining F.N.U. detachments to mountains and islands and to some yet unpopulated planets.

Massive Assault: Phantom Renaissance will include all-new “Assault” mode, where a player will be given limited resources to recruit and deploy a task force and capture a network of well-guarded enemy strongholds, taking key positions within established turn limit. This mode will add one more exciting strategic level to Massive Assault’s gameplay - huge face-to-face battles similar to those of ancient and medieval times."

Check out the official site, for more information

 
[PC] NCsoft and NetDevil Launch 'Auto Assault' Website - posted by Erich Becker at 1:45 pm CDT

NCsoft® and NetDevil® announce the launch of the new web site for Auto Assault™, http://www.autoassault.com, a massively multiplayer vehicular combat game set in a post-apocalyptic future. Auto Assault will be officially unveiled at the Electronic Entertainment Expo (E3) in Los Angeles on May 12-14. The game is expected to launch in 2005.

Auto Assault combines vehicular combat with role-playing elements. Players explore a post-apocalyptic future in customizable cars, motorcycles, semis and even tanks. Players battle other players both in arenas and in epic race vs. race wars for control of the regions in a devastated Earth. Auto Assault uses the power of the Havok™ physics engine to let you make insane jumps, send obstacles flying and even blast bridges, buildings, fences and trees with your car-mounted rockets. Anything you can hit, you can destroy!

Be sure to check out the site for the low-down on all of the action!

 
[PlayStation2] EA Ships Koei's 'Samurai Warriors' for PS2 - posted by Erich Becker at 1:33 pm CDT

Electronics Arts announced today that they have shipped the Koei published Samurai Warriors for the PlayStation2 console. The game was developed by Omega Force.

The game is set in feudal Japan in the 16th century where political turmoil has cased a series of major wars between individual warlords fighting for power. Players will control Yukimura Sanada, who leads an elite band of samurai and ninja through Japanese battlefields.

Samurai Warriors is rated "T" for teen an carries an MSRP of $49.95.

 
[PlayStation2] SOE Announces 'Champions: Return to Arms' - posted by Erich Becker at 1:25 pm CDT

Sony Online Entertainment has announced the sequel to this year's Champions of Norrath in the form of Champions: Return to Arms developed by Snowblind Studios. The game will be available exclusively for the PlayStation2 in the first quarter of 2005.

Return to Arms will feature an broadband only internet component at no extra charge to the player. The game will feature USB headset and keyboard support for in-game chatting. The game will also support four players via the PlayStation2 Multitap.

Finally the game will feature two new playable races, a medal system for performance, 1000s of new items, weapons, armor, and magical artifacts as well as new enemies.

 
[PC] 'True Crime' Goes Gold for PC! - posted by Erich Becker at 1:09 pm CDT

True Crime: Streets of LA, from Activision and Luxoflux has gone gold, and should be instores later this month. The game puts you into the shows of Nick Kang, a renegade police officer who can travel around an accurately constructed representation of Los Angeles stopping common crimes or following the game's story.

The game earned high marks for us here at ESC on PS2. You can check out our full review right here.


Monday, April 26, 2004
 
[Community] PlanetHalfLife's Fragmaster Calls it Quits, Shares Deep Thoughts - posted by Erich Becker at 1:07 pm CDT

PlanetHalfLife's Fragmaster has called it quits as he outlines in one of the smartest posts ever displayed on an internet message board. For all of you interested in what he has to say about the troubled little game we like to call Half-Life 2, check out this post.

 
[Community] GamesXtreme Reviews 'Unreal II' for Xbox - posted by Erich Becker at 11:47 am CDT

The good guys and gals over at GamesXtreme have posted a review of the Xbox conversion of Unreal II. Have a look at this snippet, and click here to see the full review.

"Back to basics I'm afraid, the old run and gun while attempting to fend off hordes of dull aliens and some mercenaries from the Unreal Universe. Very linear in its approach, Unreal II has been stripped down SP wise for the console and instead of being a souped up conversion from the PC, its been cut so badly in places that the gameplay differs from its big brother, to its detriment."

 
[PC] 'EverQuest II' Beta Signups Next Week - posted by Erich Becker at 11:45 am CDT

Sony Online Entertainment announced today that beta signups for the upcoming MMORPG followup, EverQuest II, will begin next week with long-term, EverQuest subscribers getting the first crack at those open spots. Here's the breakdown for SOE:

"Dedicated, longtime subscribers to SOE's EverQuest Legends service will be the first allowed into Beta, followed by players that fulfilled the requirements of the Lords of EverQuest™ special offer. Additional Beta testers will be selected from applications received through the EverQuest II website. Gamers interested in signing up for the Beta are encouraged to visit http://www.everquest2.com beginning May 3, 2004 at 10:00 A.M. PDT, for information on how to apply for a Beta slot. SOE will notify qualified Beta applicants in stages over the coming months."

To all those anxious gamers, the sequel will be here before you know it. The game will be released later this year after the beta program has been completed. As a past beta tester for Asheron's Call from Microsoft, I can say that beta testing MMORPGs is a fun experience. Good luck everyone!


Friday, April 23, 2004
 
[Multi] EA Announces 'Need for Speed: Underground 2' - posted by Erich Becker at 11:07 am CDT

Electronic Arts today announced the sequel to its hit street racing entry in the Need for Speed franchise in the form of NFS: Underground 2 set to debut on the PlayStation2, Xbox, GameCube, Game Boy Advance, and PC later this year.

"Need for Speed Underground 2 will challenge gamers to immerse themselves in the tuner culture, exploring an expansive, free-roaming city divided into five distinct neighborhoods. Gamers will encounter rival racers who will initiate events, tip players off to the hottest racing spots, and show them where to buy the most sought-after licensed aftermarket upgrades.

The game will feature new game modes, deep new performance customization and tuning, and more than 30 licensed cars. The game also delivers twice the visual customization upgrades as the original game, providing a staggering 70 billion possible car combinations for total automotive self-expression."

The original Underground reportedly sold over five million copies since its launch last year. The Need for Speed Underground 2 has not yet been rated by the ESRB.


Tuesday, April 20, 2004
 
[Xbox] Xbox Live Goes Down Tomorrow - posted by Erich Becker at 2:55 pm CDT

Xbox Live, Microsoft's online network for the broadband-enabled Xbox, will go down tomorrow at 6:01AM PDT. The system will be down for 24 hours.

The downtime will allow Microsoft to implement some of the new features to be added to Xbox Live including integrated MSN Messenger Support. MSN support, like the other new features, will not be immediately available until developers integrate the features into upcoming games.

For more information, check out this link.


Monday, April 19, 2004
 
[PlayStation2] EA Announces 'Battlefield: Modern Combat' - posted by Erich Becker at 2:13 pm CDT

EA announced today the console launch of the award winning Battlefield series on the PlayStation 2. Battlefield: Modern Combat will launch for the PlayStation2 this fall and utilize the broadband adapter for Internet play.

Previous games in the series have taken place during World War II and the Vietnam War. Modern Combat, as the title suggests, puts you on the "high-tech" frontlines and in control of over 30 vehicles, including tanks, helicopters, and fast attack vehicles.

The game will support 24 players in online play (broadband only) as well as supporting voice chat via the USB headset. The United States, the Chinese, or the fictional Middle East Coalition will be available for play.

Battlefield: Modern Combat is being developed by Digital Illusions for the PS2 with an launch date set this fall. The product's price-point and rating have not yet been set, and no other console versions have been announced.


Friday, April 16, 2004
 
[Multi] 'Kingpin 2', 'Fallout 3' Coming From Interplay - posted by Erich Becker at 11:32 am CDT

Months after the high-profile closing of Interplay's internal Black Isle studio comes word from Interplay, the troubled publisher, that the company will publish Fallout 3 as well as create a sequel to 1999's Kingpin: Life of Crime.

Fallout 3, the fourth game in the PC RPG series including Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel, was rumored to be close to completion at the time of Black Isle closing in November. Interplay CEO Herve Caen acknowledged that the game would be published by Interplay and developed by an external developer.

Kingpin 2 (working title) is the sequel to the bloody, profanity filled first person shooter developed by Xatrix (now Grey Matter Studios) was a fun title that allowed you to bad mouth street thugs, or hire them in your rise to kill the kingpin who left you for dead. No word yet on which studio will be developing the game, which is set for a 2005 release on the PC and Xbox.

Not two months ago I was cursing Interplay for canceling Fallout 3 and now it seems they have re-examined the market and have seen that there are a lot of fans awaiting this game. We will have more as it develops.

Source: GameSpot/IGN

 


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