|May 18, 2001 - June 08, 2001 - See More Archived News|
Friday, June 08, 2001
|Web :: Rumble FX Headphones Review Up - posted by Andy Grieser at 7:40 am CDT|
Force-feedback headphones? Next they'll be jacking rumble packs directly into my brain. Read what the guys at GamingIn3D say about Evergreen's RumbleFX headphones.
|Web :: Linux Review Part 2 Posted - posted by Andy Grieser at 7:39 am CDT|
Bill at CPU Review has posted part two of his experiences in the wild world of Linux. Read it here.
|Console :: Activision Ships Police Chases - posted by Andy Grieser at 7:37 am CDT|
Come on, you know you love to watch those "wildest police videos" shows. Well, at least I do. Fox and Activision have teamed up to bring World's Scariest Police Chases to the Playstation. Players get to feel what it's like to take on the baddies across America's roads. Expected retail is $39.99.
|Web :: Neoseeker Reviews AC3 - posted by Andy Grieser at 7:35 am CDT|
The folks over at Neoseeker have of Shrapnel Games' Air Command 3, an air-traffic control simulator. Give it a fly-by.
Tuesday, June 05, 2001
|Web :: Athlon Review Online - posted by Andy Grieser at 8:03 am CDT|
The folks over at CPUReview have posted an analysis and review of the AMD Athlon MP and 760 MP processors. Give it a look.
|PC :: WW2 Online Ships - posted by Andy Grieser at 8:02 am CDT|
World War II Online: Blitzkrieg, Strategy First's latest wargame, has shipped to stores. The game lets players travel along a "career path" while reenacting the fight between Axis and Allied powers. Expected retail is $39.99, plus $9.99 for each month's membership.
|ESC :: New Review Posted - posted by Andy Grieser at 7:58 am CDT|
Ever want to run a tropical paradise? Tropico, the latest sim from PopTop and GOD, will let you. Just don't rely on the manual. For more, see our review.
Monday, June 04, 2001
|Console :: Commander Keen Joins GameBoy - posted by Andy Grieser at 1:51 pm CDT|
Way back before id Software changed the world with Wolfenstein 3D and Doom, they played around with a little fellow name of Commander Keen. Well, the commander is back with an all-new adventure on Nintendo's GameBoy Color, thanks to Activision. Expect it to be on store shelves later this summer, with a suggested price of $29.99.
|Console :: Free Stuff from XBox, SoBe - posted by Andy Grieser at 1:48 pm CDT|
Microsoft's XBox is teaming up with SoBe beverages to award prizes like surfboards and mountain bikes. Hey, who ever said you couldn't get your exercise from sitting in front of a computer?
Click here for more details.
Friday, June 01, 2001
|PC :: Bejeweled Home Game Available - posted by Andy Grieser at 9:46 am CDT|
So, you think you can challenge Andy and Norm when it comes to the PopCap game Bejeweled? Now's your chance to practice at home: PopCap has made available a downloadable version. Snag the trial, feed your addiction at all hours and then register it (so the good PopCap folks will keep making games).
Download it here.
|PC :: Steel Beasts Hits Stores - posted by Andy Grieser at 7:51 am CDT|
Steel Beasts, the online tank sim from Strategy First, has shipped to stores. Yep, there's a retail version available. Fly to get it, my winged monkeys!
|Web :: Misc. Etc. Reviews Shrek, Knight's Tale - posted by Andy Grieser at 7:49 am CDT|
Our pal over at Miscellaneous Etc. has given his 10-minute reviews for the animated movie Shrek and the medieval joustfest A Knight's Tale. Check 'em out.
|PC :: Remote Assault Goes Gold - posted by Andy Grieser at 7:42 am CDT|
Shrapnel Games' real-time wargame Remote Assault has gone gold, and should ship to stores by July 9.
Wednesday, May 30, 2001
|Rails Demo Released - posted by Andy Grieser at 12:51 pm CDT|
Canada-based game publisher Strategy First has released a downloadable demo of the upcoming train sim Rails Across America. The game lets players create a rail network across the United States while building an economy and driving other services out of business. Sounds a bit like Railroad Tycoon 2 to us. Decide for yourself; download the demo here.
|Strike Force 1.60 Released - posted by Andy Grieser at 12:47 pm CDT|
Xtreme Gaming has released beta version 1.6 of its Strike Force team-combat Unreal Tournament mod. The new version features Hostage Rescue, Escape and Deathmatch levels, plus a plethora of real-life weaponry and equipment.
Friday, May 25, 2001
|Media :: Family Guy to Return This Fall - posted by Erich Becker at 8:16 am CDT|
While this doesn't relate to video games in any way. The Family Guy, possibly the funniest show ever, will be returning to FOX this Fall with twenty-two new episodes. The show will join The X-Files and several other FOX shows that are returning to the network next season. Expect more media coverage this summer as the video game market begins to die down for the transition.
|Win Based :: Blizzard to Release Secret Game at ECTS - posted by Erich Becker at 8:13 am CDT|
Blizzard sent out a rather interesting email about the announcement of their secret game that will be unveiled at ECTS in Europe this September.
The email goes on to say that the game is NOT StarCraft 2, because the same development team who would be working on that game are busy finishing up WarCraft III.
I guess we will have to wait till September, but Blizzard's official line is:
"I can't say more about the game at this point, but the stuff you see rumored on the Web is pretty far off the mark. This fall is going to be a very exciting time."
Thanks to FGNOnline for the Story.
|Dreamcast :: UFC: Tapout Canceled for Dreamcast - posted by Erich Becker at 8:09 am CDT|
As a regular occurance, here is today's canceled Dreamcast title:
Ultimate Fighting Championship: Tapout
Yes, that is right today's lucky winner is UFC: Tapout. The game was recently released for Xbox, and Crave Entertainment feels that it would be better there. It is a real shame considering how much critical praise the first game in the series gained when released for Dreamcast.
Stay tuned tomorrow as we report on another canceled Dreamcast Game as the system's life reaches the final stages.
|ESC :: Waterloo: Napoleon's Last Battle Review Posted - posted by Erich Becker at 8:07 am CDT|
After a rather long dry spell of updates, ESC is about to return with style. Today we have a new review posted and ready for you to view. Today's game is Waterloo: Napoleon's Last Battle. This real time strategy war game focuses on the last battle of the great French general. Here is a clip, and the link.
"To completely appreciate Waterloo: Napoleon’s Last Battle, you might have to be a supreme Napoleon buff, plus a true blue wargamer to boot. This software does one thing and does it well — it recreates the events surrounding the final fight in the career of Napoleon Bonaparte. Don’t expect much more."
Related Links: See the Full Waterloo Review
Friday, May 18, 2001
|ESC and E3 :: SHOW WRAP UP FOR MAY 18th 2001 - posted by Erich Becker at 2:20 pm CDT|
So what has been happening at the annual E3 show in LA? Lots and lots of cool stuff, and I'm stuck here in blistering heat typing on my computer what I read on the internet, sounds like serious fun, huh?
Nintendo: This is where everything is happening. From what I have heard, it is nearly impossible to get into Nintendo's booth without waiting for a considerable amount of time. GameCube is coming November 5th (three days before Xbox) and it should be carrying the best launch line up since the Dreamcast. With classic franchises like Super Smash Bros. Melee, Metroid Prime, and Luigi's Mansion, Nintendo is back into the gaming world, and in a big way. With the mini-DVD, game only GameCube, Nintendo is returning to the roots of the video gaming legacy, and I couldn't be happier.
Microsoft: I could really care less. Nothing coming out of the Microsoft camp has really broken through to most of the news site, mainly because Microsoft doesn't have a system seller yet. Dead or Alive 3 is not a system seller, and having Sega games that are available on other consoles (and done better) will not push the $300 Xbox out the door on November 8th.
Sony: Sony is doning what they always do. Showing off games that are poised to make them the most mainstream company in the world. With massive publicity to killer-apps like Metal Gear Solid 2 and Gran Turismo 3, Sony will some how manage to make you want a readily-available PS2. Yes I said readily available. I laugh at the goons who paid $500+ for a system when you can get them at the regular price, or below, at most major retail chains. Heck Fry's Electronics has 200 in stock in each location starting this morning. If you really want one, you can have one.
Me? I'm waiting to get my Glacier Game Boy Advance on June 11th, and am currently enjoying the two new Zelda games for the Game Boy Color.
More E3 News Tomorrow!
|Press :: Return to Castle Wolfenstein Web Site Live - posted by Erich Becker at 2:03 pm CDT|
ID SOFTWARE AND ACTIVISION LAUNCH OFFICIAL
RETURN TO CASTLE WOLFENSTEIN WEB SITE
Santa Monica, CA - May 17, 2001 - Gamers can now unearth the horrific secrets of Castle Wolfenstein at id Software and Activision's official Return To Castle Wolfenstein Web site (www.activision.com/games/wolfenstein). The site will go live today to coincide with the first day of the Electronic Entertainment Expo (E3).
Featuring declassified information from the Office of Secret Actions (OSA), the Return to Castle Wolfenstein Web site includes background on the game, insight into the inner workings of Himmler's occult obsession, an in-depth mission briefing and comprehensive reports on the unholy inhabitants of the Nazi citadel.
The Web site features:
o The latest information about the development of Return to Castle Wolfenstein from the game wizards at id Software, Gray Matter and Activision
o The twisted lore of the Saxon prince Heinrich that fueled Himmler's lunatic pursuit of the supernatural
o A mission briefing stripped from the archives of the OSA
o Exclusive screen shots from Return to Castle Wolfenstein and behind-the-scenes photographs and movies from E3
E3 attendees can experience id Software's Return to Castle Wolfenstein for themselves at the Activision booth, in the South Hall of the Los Angeles Convention Center, Booth #946.
The Return to Castle Wolfenstein Web site was created by leading-edge interactive services company R/GA.
Developed by Gray Matter Interactive Studios in conjunction with id Software, Return to Castle Wolfenstein is the heart-stopping follow-up to one of the most revered PC games of all time. As B.J. Blaskowitz, an Army Ranger recruited into the Office of Secret Actions (OSA), players infiltrate the twisted bowels of the Third Reich to battle horrific super-soldiers, zombies and mutants forged in the unearthly experiments of Heinrich Himmler. Built on the powerful QUAKE III Arena(tm) engine, Return to Castle Wolfenstein delivers fast-paced action and white-knuckle suspense. A frightening, action-packed adventure teeming with shocking paranormal experiments, nightmarish SS weaponry and bone chilling encounters with the Fuhrer's unrelenting warriors.
id -- Freud's primal part of the human psyche and one of the hottest game shops on Earth - has been rocking the gaming world from Mesquite, Texas since 1991. As a renowned leader in the industry, id Software forged such frenetic titles as Wolfenstein 3D®, DOOM®, DOOM II(tm), QUAKE® and QUAKE II(tm). With intense graphics and mind-blowing action, id's games have helped redefine the modern video game, continually setting industry standards for technology and gameplay. And, in keeping with tradition, id Software has amplified the world of adrenaline pumping 3-D gaming with the release of their latest action titles, QUAKE III Arena(tm) and QUAKE III: Team Arena(tm). id's advanced QUAKE III Arena engine is leading the next revolution in 3-D interactive games with both single and multiplayer technology. Check out more about id Software at www.idsoftware.com.
Founded in 1977, R/GA's (www.rga.com) creative expertise has traveled successfully across the borders of film and broadcast television commercials into the interactive arena. Honored by Adweek Magazines as the "Best Creative Interactive Agency" of 2000, the agency has worked on more than 400 feature films and 4,000 television commercials and has created more than 500 interactive applications. R/GA delivers e-business solutions across all interactive platforms, from the Web to broadband/enhanced television and wireless devices. Recent work includes front-end and back-end development of Bed Bath & Beyond's e-commerce Web site; the architecture and design of SonyStyle.com, and Web sites for several key Ralston Purina brands.
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted revenues of $620 million for the fiscal year ended March 31, 2001.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Japan, Australia, and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at http://www.activision.com.
The statements contained in this release that are not historical facts are "forward-looking statements." The Company cautions readers of this press release that a number of important factors could cause Activision's actual future results to differ materially from those expressed in any such forward-looking statements. These important factors, and other factors that could affect Activision, are described in Activision's Annual Report on Form 10-K for the fiscal year ended March 31, 2001, which was filed with the United States Securities and Exchange Commission. Readers of this press release are referred to such filings.
Related Links: See the Site!
|Press :: Interview with John Pollard @ TripleHelix - posted by Erich Becker at 2:02 pm CDT|
"Interview with John Pollard"
Main URL: TheTripleHelix.com
Hail to the king, baby! It's 1996. The game is Duke Nukem 3D. You've lost countless hours of sleep hunched over your keyboard. You've been shrinking pig cops and squashing the living hell out of them for the past week. You've become an ace with the RPG and your pipebomb skills make you 0wn better than a bunch of 1337 script kiddies on a sp00fed IP. Five years later, you anxiously await its highly anticipated sequel...
The Triple Helix is glad to announce an exclusive interview with 3D Realms' latest addition to the Duke Nukem Forever programming team, Mr. John Pollard. This is John's first interview as a member of 3DRealms and we'd like to take the time to thank him for being such a cool cat and for doing this quick Q&A with us. Sorry, there's no new info on DNF (however John does do a nice job of dodging the infamous "When can we expect Duke to hit the shelves?" question ;). The interview focuses mainly on John's background, how he got into gaming, what 3DRealms is like, and the obligatory "much more."
Interview with Latest DNF Programmer
|Win Based :: GamesXtreme Reviews Tribes 2 - posted by Erich Becker at 2:00 pm CDT|
GamesXtreme has just posted a review of Tribes 2. Here's a brief sample.
With a decent graphics accelerator (say, GeForce or better), T2 is pure spasm-inducing eye-candy, with water effects that look so realistic you almost want to try to dive through the monitor for a quick swim. Characters move smoothly, and weapon effects are varied enough so that you can easily tell at a glance what's being used on whom. Present at all times is your character's HUD which displays a directional compass, your armor integrity (health), and how much energy is left in your armor's storage batteries for use with the jetpack or certain weapons or accessory packs. It also has a handy IFF indicator that pops up over the head of any other warrior on your screen to let you know if they're friend or foe.. provided your team's sensors are up and running.
Related Links: You can find the whole article here: