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July 22, 2003 - August 08, 2003 - See More Archived News


Friday, August 08, 2003
 
[PC] GarageGames Launches Mutant Storm - posted by Erich Becker at 3:13 pm CDT

GarageGames Launches Mutant Storm

Mutant Storms out of The Garage with Summer Game Release

Eugene, Ore. – August 8, 2003 – GarageGames announced today it has launched the award-winning Mutant Storm for Windows.

"The initial response to Mutant Storm confirms it is a hit title ready to be discovered by a larger fan base," comments Michael Michael, PomPom Co-Founder. "As an independent developer, getting the word out, even with the critical acclaim Mutant Storm has achieved, is a real challenge. Teaming with GarageGames is the next step for gaining that larger exposure."

"Mutant Storm is about the most 'tested' game in the Garage, we can’t seem to be able to stop 'testing' it," said Jay Moore, Evangelist for GarageGames. "Mutant Storm raises the bar for addictive, fun, retro-arcade-style gameplay."

For more information on Mutant Storm and GarageGames, head on over to their website at http://www.garagegames.com.

 
[PC] Got Game Entertainment to Publish "Conspiracies" - posted by Erich Becker at 3:10 pm CDT

GOT GAME ENTERTAINMENT TO PUBLISH "CONSPIRACIES";
Detective adventure game scheduled for Q4 2003 release in North America

Weston, CT - August 8, 2003 - Got Game Entertainment and Anima Ppd/Interactive today announced a North American publishing agreement for "Conspiracies" a PC DVD Full Motion Video detective adventure game.

Featuring non-linear gameplay and a futuristic setting, the player enters the world of Nick Delios, a betrayed, jilted, and down on his luck student specializing in medical software who, after a spree of boozing and gambling, needs cash and needs it quick. When a police investigator and old friend of Nick's offers him money to unofficially help solve the murder case of a small time crook, Nick agrees, not knowing the depth of intrigue and twists lying ahead. This seemingly "simple" case thrusts Nick into a complex case of multiple conspiracies, where nothing is what it seems and which extends beyond the very bounds of our planet.

Created by Greek developer Anima Ppd/Interactive, "Conspiracies" features more than 2 hours of video, 30 characters, more than 20 gaming hours, and over 230 puzzles.

"Early reviews are already comparing the quality of 'Conspiracies' to classics such as 'Tex Murphy: The Pandora Detective' and other 'A' ranked adventures. We couldn't be more pleased to be the North American publisher," said Got Game Entertainment president, Howard Horowitz.

"Conspiracies" is scheduled to ship Q4 2003. For more information, visit www.GotGameEntertainment.com/conspiracies.


Thursday, August 07, 2003
 
[PC] Medal of Honor: Pacific Assault set for Early 2004 Engagement - posted by Erich Becker at 3:30 pm CDT

FIGHT THE JAPANESE IMPERIAL ARMY IN EA'S MEDAL OF HONOR PACIFIC ASSAULT FOR PC

REDWOOD CITY, Calif. - August 7, 2003 - Step into the boots of a U.S. Marine and drive the Imperial Japanese Army from the Pacific in Medal of Honor Pacific Assault from Electronic Arts (Nasdaq: ERTS). Developed by EA Los Angeles, creators of the award-winning Medal of Honor series, Medal of Honor Pacific Assault immerses players in an authentic WWII experience, and will be available for the PC early 2004 under the EA GAMES(tm) brand.

Medal of Honor Pacific Assault gives players a sense of the courage it took to fight the Imperial Japanese Army from the shock of Pearl Harbor to triumph on the shores of the Tarawa Atoll. Set in the Pacific Theatre of Operations from 1941-1944, players will assume the role of Marine recruit Tom Conlin as he survives the attack on Pearl Harbor, leads the assault on Guadalcanal, and finally charges up the beaches for the climatic battle at Tarawa. Armed with their wits and a variety of authentic weapons, it's up to players to stop the Japanese war machine in its tracks.

Medal of Honor Pacific Assault follows the tradition of previous Medal of Honor products with a brand new arsenal of weapons, new enemies, and new storyline. In addition, Pacific Assault features new multiplayer modes in which up to 32 players can choose soldiers from American, British, Japanese, and other armies. Medal of Honor Pacific Assault will also debut a new 3D technology built specifically for Medal of Honor.

As with the original Medal of Honor game, the producers sought counsel from numerous expert sources to ensure the game is as historically authentic as possible. EALA continues to work closely with the Congressional Medal of Honor Society to ensure Medal of Honor Pacific Assault reflects the ideals and integrity of the prestigious Medal of Honor. In addition, Capt. Dale Dye, who served as military technical advisor on the previous titles in the Medal of Honor franchise, continues his efforts with the Medal of Honor Pacific Assault team. The EA Medal of Honor franchise website is www.moh.ea.com.

 
[PC] Activision Confirmed as a Feature Sponsor of QuakeCon 2003 - posted by Erich Becker at 1:43 pm CDT

ACTIVISION CONFIRMED AS A FEATURED SPONSOR OF ID SOFTWARE'S QUAKECON 2003

Santa Monica, CA - Aug. 7, 2003 - Activision, Inc. (Nasdaq: ATVI) will once again be a featured sponsor of id Software's QuakeCon 2003, the world's most legendary multiplayer gaming event and ultimate fan-based game tournament, party and convention, taking place Aug. 14 - 17 in Dallas, TX. In addition to co-hosting with id Software the first-ever opportunity to play DOOM 3(tm) multiplayer deathmatch, Activision will also provide financial support for the annual LAN-fest in celebration of all things QUAKE(tm).

Continuing its annual tradition of offering fans a summer-time sneak peak at some of its upcoming titles, Activision will showcase one of the hottest games set for release this holiday season - Infinity Ward's intense WWII first-person action game Call of Duty(tm). Call of Duty allows players to experience the cinematic intensity and chaos of battle as never before, through the eyes of ordinary soldiers fighting together in squads, across 24 devastating missions of gritty combat and epic moments of World War II. The title employs an extensively enhanced version of id Software's Quake III/Return to Castle Wolfenstein game engine, featuring scores of soldiers and incredible special effects.

"QuakeCon is simply the ultimate fan-based gaming event in the world, offering a rare chance to interact directly with the true innovators of our community," said Larry Goldberg, executive vice president, Activision Worldwide Studios. "Activision is thrilled to support QuakeCon 2003 and continue our close collaboration with id Software."

"We can't wait for this year's QuakeCon. Where else can our fans take on each other in some great competition, play DOOM 3 multiplayer and check out cool new games like Call of Duty," said Todd Hollenshead, CEO, id Software. "This is a unique opportunity for all of us at id and Activision to show the games we're working on in a special setting usually reserved for industry-only shows."

QuakeCon began in 1996 as a LAN party dedicated to fans of id Software's games, and has grown to include QUAKE®, QUAKE II(tm), QUAKE III Arena, QUAKE III: Team Arena(tm) and Return to Castle Wolfenstein(tm). It was created by gamers to commune with online friends in real life, meet the makers of the games they crave, talk shop with industry veterans and compete with some of the best players in the world. The event enjoys continued success, growing from a small gathering of 150 players in 1996 to more than 3,000 in 2002. For the first time ever, this year's event will take place in Dallas at the Adam's Mark Hotel. Additional information is available at www.quakecon.org.



Monday, August 04, 2003
 
[PC] Vivendi Universal Games Licenses NDL Gamebryo Technology - posted by Erich Becker at 2:00 pm CDT

NDL Announces Vivendi Universal Games As New Customer For Gamebryo Technology

(Chapel Hill, N.C. – August 1, 2003) - NDL, a leading developer of 3D graphics technology for the computer and video game industry, announced today that it has issued a publishing license of its Gamebryo 3D graphics engine and toolkit to Vivendi Universal Games. The agreement, which covers all major game platforms, will allow Vivendi Universal Games' development teams to create unique and compelling interactive content for the PC and video game console systems.

"Vivendi Universal Games is a leader in the video games industry and the selection of Gamebryo further validates NDL's position in the market," said Lars Bishop, Chief Technology Officer of NDL. "Gamebryo is designed to have a flexible game development framework that easily fits into the team's production pipeline and their way of designing games, saving many months in the development cycle and cost."

The Gamebryo 3D graphics toolkit and engine empowers game developers to focus their energy and resources on what is most important to them: Creating great gameplay and compelling 3D content. Gamebryo's extremely flexible framework enables developers to more efficiently create cutting-edge, compelling titles for Windows, Xbox® video game system from Microsoft, PlayStation®2 computer entertainment system, and Nintendo GameCube®, Gamebryo is based on NDL's NetImmerse technology, which has been used to develop more than 60 titles; including blockbuster hits that have won numerous industry awards, such as Mythic Entertainment's Dark Age of Camelot, Bethesda Softworks' The Elder Scrolls III: Morrowind, and Irrational Games' Freedom Force.

 
[Xbox] Star Wars: Knights of the Old Republic Sets Sales Records - posted by Erich Becker at 1:57 pm CDT

LUCASARTS STAR WARS(r): KNIGHTS OF THE OLD REPUBLIC(tm) POSTS RECORD SALES IN FIRST TWO WEEKS OF RELEASE

First Star Wars Role-Playing Game for the Xbox(r) Video Game System From Microsoft Sells Through More Than 270,000 Units

SAN RAFAEL, Calif. - August 1, 2003 - LucasArts' Star Wars: Knights of the Old Republic, a new role-playing game for the Xbox, has flown off store shelves at light speed in its first two weeks of availability, selling more than 270,000 units.

The game, which debuted July 16, set a new record for Xbox game sales, selling through its initial allocation in its first four days of release. In addition to record sales, Star Wars: Knights of the Old Republic has received unprecedented critical acclaim. According to GameRankings.com, the game's reviews have thus far averaged 94.8%, making it the 16th best-rated game of all time, the second best game on Xbox to date, and the highest-rated RPG of all time across all platforms.

"LucasArts is extremely happy that fans and media have reacted in such an overwhelmingly positive way to Star Wars: Knights of the Old Republic," says Simon Jeffery, president of LucasArts. "The game clearly has conquered the North American market and we're certain it will perform just as well when it launches in overseas territories in the next few weeks." "Star Wars: Knights of the Old Republic is the first role-playing game for the Xbox platform to be connected with such a huge and successful license and we're certain it will drive a great deal of volume going through the holiday season," says Robbie Bach, senior vice president home and chief Xbox officer. "The game is off to the fastest start of any Xbox title."

"Star Wars: Knights of the Old Republic is already the best selling Xbox title of the year," says Pete Roithmayr, vice president of merchandising/video games at EB Games. "The game has exceeded every expectation we've had and we're very confident the strong sales trend will continue. It is certain to be one of the best selling Xbox games in the platform's history. Simply put, LucasArts has produced another great game and it is obvious that Xbox owners know it!" "We're truly honored by the overwhelmingly positive response to Star Wars: Knights of the Old Republic from fans and press in the Xbox community, and we're working very hard on the PC version of the game to bring a high quality experience to the millions of fans of previous BioWare PC RPGs," says Dr. Ray Muzyka, joint chief executive officer of BioWare and co-executive producer of Star Wars: Knights of the Old Republic.

"We're extremely pleased with the enthusiastic fan reaction to Star Wars: Knights of the Old Republic," says Dr. Greg Zeschuk, joint chief executive officer of BioWare and co-executive producer of Star Wars: Knights of the Old Republic. "It validates both BioWare's commitment to quality and the enormous amount of hard work invested by the passionate and dedicated development team." Developed by BioWare, Star Wars: Knights of the Old Republic features an original story set some 4,000 years prior to the timeframe of the Star Wars films in an era dominated by an epic conflict between the Jedi and the evil Sith.

 
[PC] VIA Joins QuakeCon 2003 As Sponsor - posted by Erich Becker at 1:54 pm CDT

VIA Joins Gaming Elite at QuakeCon 2003

Demonstrating continued support for the gaming community, VIA is again a key sponsor of the QuakeCon LAN gaming convention, and will display an impressive line-up of the latest generation of high performance hardware

Mesquite, Texas and Taipei, Taiwan, ** August 2003, - VIA Technologies, Inc, a leading innovator and developer of silicon chip technologies and PC platform solutions, today announced Key Sponsorship of QuakeCon 2003, the USA's largest fan-based LAN gaming event, being held in Dallas, Texas, during August 14-17, 2003.

Showcasing its technology leadership in core logic design, VIA will demonstrate the very latest high performance chipsets for the Intel® Pentium® 4, and the AMD Athlon and Opteron processor platforms. Combining leading-edge performance based on VIA FastStream64 memory technology with a commanding feature set that includes native Serial ATA, V-RAID and Vinyl Audio, VIA's chipset solutions fit perfectly with the requirements of gamers who demand only the best.

VIA will also highlight its audio portfolio that leads the market with support for the latest 24-bit, 8-channel content, and leading 3D audio gaming performance, and will feature the ultra compact, highly integrated VIA EPIA Mini-ITX platform, including an EPIA-based audio playstation, new small form factor cases from Casetronics, and a special "mod" from the rapidly expanding community of Mini-ITX enthusiasts.

"In its unfailing ability to attract the world's top gamers, we found that there is no better place than QuakeCon to demonstrate our leadership in high performance PC solutions," commented Richard Brown, Associate Vice President of Marketing, VIA Technologies, Inc. "With this year's QuakeCon looking bigger and better than ever, it's an event we just couldn't afford to miss."

"We are delighted that VIA will again be supporting QuakeCon," said Todd Hollenshead, CEO of id Software. "Our games continually push the edge of technology, and our fans demand the type of power and performance that VIA packs into their products."


Friday, August 01, 2003
 
[Industry] NDL Announces Vivendi Universal Games As New Customer For Gamebryo Technology - posted by Andy Grieser at 8:24 am CDT

NDL Announces Vivendi Universal Games
As New Customer For Gamebryo Technology

Gamebryo Multi-Title Publishers License Issued

(Chapel Hill, N.C. – August 1, 2003) - NDL, a leading developer of 3D graphics technology for the computer and video game industry, announced today that it has issued a publishing license of its Gamebryo 3D graphics engine and toolkit to Vivendi Universal Games. The agreement, which covers all major game platforms, will allow Vivendi Universal Games’ development teams to create unique and compelling interactive content for the PC and video game console systems.

“Vivendi Universal Games is a leader in the video games industry and the selection of Gamebryo further validates NDL’s position in the market,” said Lars Bishop, Chief Technology Officer of NDL. “Gamebryo is designed to have a flexible game development framework that easily fits into the team’s production pipeline and their way of designing games, saving many months in the development cycle and cost.”

The Gamebryo 3D graphics toolkit and engine empowers game developers to focus their energy and resources on what is most important to them: Creating great gameplay and compelling 3D content. Gamebryo’s extremely flexible framework enables developers to more efficiently create cutting-edge, compelling titles for Windows, Xbox® video game system from Microsoft, PlayStation®2 computer entertainment system, and Nintendo GameCube®, Gamebryo is based on NDL’s NetImmerse technology, which has been used to develop more than 60 titles; including blockbuster hits that have won numerous industry awards, such as Mythic Entertainment's Dark Age of Camelot, Bethesda Softworks' The Elder Scrolls III: Morrowind, and Irrational Games' Freedom Force.

Further details on the development teams and their upcoming games will be released and posted on the NDL Web site at http://www.gamebryo.com. More information will also be included in the NDL newsletter and to subscribe please visit, http://www.gamebryo.com/subscribe.cfm .

About NDL
NDL, with offices in Chapel Hill, North Carolina, has been developing innovative 3D graphics software and tools for nearly two decades. NDL's technology is used by leading game developers including Firaxis, Blue Fang, Mythic Entertainment, and Irrational Games. Titles using NDL’s engine have been or will be published by Bethesda Softworks, Codemasters, Electronic Arts, Microsoft, Vivendi Universal and many others. Developer’s using NDL’s products can spend their time making Windows, Xbox™, PlayStation®2, and GameCube® games look great and play well, saving time and money in the process. To learn more, please visit www.ndl.com.



Thursday, July 31, 2003
 
[PC] Midnight Club II Demo Available - posted by Erich Becker at 3:09 pm CDT

The street racing success story is now on PC and Rockstar is now offering PC gamers a way to try the game before they buy it. Just head on over to www.rockstargames.com/midnightclub2 and download the demo. Could it be any easier?

 
[PC] Shattered Galaxy Offers Free Play for Everyone - posted by Erich Becker at 3:06 pm CDT

SHATTERED GALAXY TO UNLEASH UNLIMITED FREE PLAY TIME!

In a bold, cutting edge move, Shattered Galaxy will offer unlimited free play time to all PC gamers!

(July 31, 2003 - Santa Clara, CA) Shattered Galaxy has brought critically acclaimed intense action and amazing strategy to gamers' PCs for almost two years. Now, Shattered Galaxy will break in a new revolution in online gaming. Starting August 11th, unlimited free play time in Shattered Galaxy will be offered to all gamers everywhere!

The new unlimited free play time plan will allow any gamer the choice of joining Shattered Galaxy with or without a registered account. For those who play without an account, there are no time limits, no level limits, and no risks to play. Players with registered accounts ($9.95 per month) will enjoy the full benefits of the game, including full experience points earned in battle, the ability to buy rare and special units, and many other advantages.

"This step will bring new blood and new excitement to the already exciting world of Shattered Galaxy." states Terry Park, Shattered Galaxy Game Director. "Never before has an online game given gamers so much freedom in the ways they can play!"

Set in deep space in the distant future where the remnant of humanity fights for survival and glory with cybernetic armies, Shattered Galaxy (www.sgalaxy.com) is a unique massive multiplayer online real-time strategy game for the PC. Numerous accolades reflect the acclaim for Shattered Galaxy's high quality.


Thursday, July 24, 2003
 
[PC] New Riftrunner Screens from Larian Studios - posted by Erich Becker at 1:23 pm CDT

Larian Studios has posted some new screenshots of their upcoming game, Riftrunner. The screenshots are from the game's first act and "tell the adventure of a certain player who thought he didn't need his sturdy death knight companion when exploring the depths of Samuel's citadel. Luckily for him the black knight has a vested interested in the survival of his soul mate (especially since they have been soul forged by a demon)"

Check out the new screenshots right here.

 
[PC] Angel of Darkness Available Tomorrow from Yahoo! Games on Demand - posted by Erich Becker at 1:20 pm CDT

"LARA CROFT TOMB RAIDER: THE ANGEL OF DARKNESS" PC GAME AVAILABLE TOMORROW THROUGH YAHOO! GAMES ON DEMAND

Most Popular Heroine of Video Games Storms No. 1 Online Games Destination

SUNNYVALE, Calif. – July 24, 2003 - Yahoo! Inc. (Nasdaq:YHOO), a leading global Internet company, today announced the pending availability of "Lara Croft Tomb Raider: The Angel of Darkness," Eidos Interactive’s latest addition to the smash hit Tomb Raider series. Starting at 12:00 a.m., July 25th, Yahoo! Games on Demand (http://gamesondemand.yahoo.com/play) will debut Lara Croft’s latest high-powered, action-packed adventure.

With this addition, Yahoo! Games on Demand continues to increase its suite of top-selling PC games available for rent and play on broadband-connected PCs. As a new release, "Lara Croft Tomb Raider: The Angel of Darkness" will be offered as a premium single title rental for $4.95 for three days of play.

 
[PC] Doom 3 Deathmatch Playable at QuakeCon 2003 - posted by Erich Becker at 1:18 pm CDT

DOOM 3 DEATHMATCH PLAYABLE AT QUAKECON 2003

Santa Monica, CA - July 24, 2003 - Prepare for DOOM 3! id Software and Activision, Inc. (Nasdaq: ATVI) are bringing DOOM 3 to QuakeCon 2003. The world's most legendary multiplayer gaming event will host the first-ever opportunity for fans to play DOOM 3 multiplayer. In Dallas at the Adam's Mark Hotel from Aug. 14 - 17, QuakeCon attendees will go toe-to-toe at the Activision/id Software booth in the ultimate sneak preview of the most anticipated game ever.

"What better way to celebrate QuakeCon than to unveil to our fans a preview of DOOM 3 multiplayer," said Todd Hollenshead, CEO, id Software. "While everyone knows that DOOM 3 is the most terrifying and scary single player experience ever created, multiplayer delivers the intense competitive action that our fans can count on. It's a natural to debut the DOOM 3 multiplayer experience at QuakeCon, the world's preeminent fan-based multiplayer gaming event."

QuakeCon attendees will have the chance to play DOOM 3's four-player Deathmatch on a level co-developed by id Software and U.K.-based developer Splash Damage, Ltd. Splash Damage has most recently worked with id Software on Wolfenstein: Enemy Territory, and will be co-developing DOOM 3's multiplayer levels.


Tuesday, July 22, 2003
 
[PC] "Europa Universalis: Crown of the North" Ships to Retail - posted by Erich Becker at 2:46 pm CDT

For Immediate Release

Montreal, Quebec. July 22, 2003 – Publisher Strategy First and award-winning developer Paradox Entertainment, have announced today that their real-time strategy title, Europa Universalis: Crown of the North has shipped to retail stores nationwide.

“Crown of the North is an intense real-time strategy game and perfect companion to the Europa Series,” explains Pro Sotos product manager for Strategy First. ”It is a definite must-have for anyone who is a fan or who might want to become one!”

Europa Universalis Crown of the North takes players to a time and place in history seldom explored where they can discover the northern Scandinavian region of Europe during the early medieval period. The year is 1275, and both the nobility and church rule the population. Sweden is on the verge of civil war. Crown of the North lets players travel through history as Norway, Sweden or Denmark where they plot to change the legacy of each country.

Crown of the North includes five different game features: Europa Universalis II and Crown of the North (known as "Rike III" in Europe). It also includes three different MOD campaigns; the "Alternative Grand” campaign, "Independent Europe", and "Vinland".

Game Features Include:

- Choose between 3 kingdoms (Sweden, Denmark, Norway) and 6 different factions.

- Survive the treacherous political intrigues of medieval politics.

- Develop your kingdom into an economic, political and military power, but be careful not to alienate the church, nobility, peasants or the merchant class on your way to supremacy.

- Includes 3 new fully playable campaigns set in the Europa Universalis II world: the Alternative Grand Campaign, Independent Europe and Vinland.

- Play through LAN or the Internet against friends Europa Universalis: Crown of the North has an ESRB rating of E for everyone and SRP of $39.99. For more information on please visit www.strategyfirst.com

 


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